1
0
mirror of https://github.com/ppy/osu.git synced 2026-05-24 06:19:55 +08:00

Don't use texture atlases for beatmap backgrounds.

This commit is contained in:
Dean Herbert
2016-11-22 20:14:58 +09:00
Unverified
parent 0109c79cae
commit f576b4bf82
+1 -1
View File
@@ -33,7 +33,7 @@ namespace osu.Game.Beatmaps
try
{
using (var reader = GetReader())
background = new TextureStore(new RawTextureLoaderStore(reader)).Get(BeatmapInfo.Metadata.BackgroundFile);
background = new TextureStore(new RawTextureLoaderStore(reader), false).Get(BeatmapInfo.Metadata.BackgroundFile);
}
catch { }