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IsLit Adjustment.
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@ -24,14 +24,14 @@ namespace osu.Game.Graphics.UserInterface
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public bool IsLit
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{
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get { return isLit; }
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set
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protected set
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{
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if (value && !isLit && ParentCounter.IsCounting)
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IncreaseCount();
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if (isLit != value)
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{
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isLit = value;
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UpdateGlowSprite();
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if (value && ParentCounter.IsCounting)
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IncreaseCount();
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}
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}
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}
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