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&&=, unnecessary null check

This commit is contained in:
Drew DeVault 2017-01-30 09:49:58 -05:00
parent 9a2cba8520
commit fb431fd44e

View File

@ -201,8 +201,6 @@ namespace osu.Game.Screens.Select
foreach (var beatmapGroup in carousel)
{
var set = beatmapGroup.BeatmapSet;
if (set == null)
continue;
bool match = string.IsNullOrEmpty(search)
|| (set.Metadata.Artist ?? "").IndexOf(search, StringComparison.InvariantCultureIgnoreCase) != -1
|| (set.Metadata.ArtistUnicode ?? "").IndexOf(search, StringComparison.InvariantCultureIgnoreCase) != -1
@ -210,14 +208,14 @@ namespace osu.Game.Screens.Select
|| (set.Metadata.TitleUnicode ?? "").IndexOf(search, StringComparison.InvariantCultureIgnoreCase) != -1;
if (match)
{
changed = changed && !beatmapGroup.Hidden;
changed &= !beatmapGroup.Hidden;
beatmapGroup.Hidden = false;
if (newSelection == null || beatmapGroup.BeatmapSet.OnlineBeatmapSetID == Beatmap.BeatmapSetInfo.OnlineBeatmapSetID)
newSelection = beatmapGroup;
}
else
{
changed = changed && beatmapGroup.Hidden;
changed &= beatmapGroup.Hidden;
beatmapGroup.Hidden = true;
}
}