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Update framework; amend ToolbarButton to use padding and Children initialiser.
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parent
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commit
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@ -1 +1 @@
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Subproject commit 1f770847b245e6d250e63e60c24e9e84131d15e7
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Subproject commit f47b7132ca5d579e7a4c011bbfa38a7bb6c91c6a
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@ -12,7 +12,7 @@ namespace osu.Framework.VisualTests
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[STAThread]
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public static void Main(string[] args)
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{
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BasicGameHost host = Host.GetSuitableHost();
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BasicGameHost host = Host.GetSuitableHost(@"osu-visual-tests");
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host.Add(new VisualTestGame());
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host.Run();
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}
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@ -13,7 +13,7 @@ namespace osu.Desktop
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[STAThread]
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public static void Main()
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{
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BasicGameHost host = Host.GetSuitableHost();
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BasicGameHost host = Host.GetSuitableHost(@"osu");
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host.Add(new OsuGame());
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host.Run();
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}
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@ -82,7 +82,7 @@ namespace osu.Game.GameModes.Menu
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buttonFlow = new FlowContainerWithOrigin
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{
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Anchor = Anchor.Centre,
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Padding = new Vector2(-wedge_width, 0),
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Spacing = new Vector2(-wedge_width, 0),
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Children = new Drawable[]
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{
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settingsButton = new Button(@"settings", @"options", FontAwesome.gear, new Color4(85, 85, 85, 255), OnSettings, -wedge_width, Key.O),
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@ -47,7 +47,7 @@ namespace osu.Game.Online.Chat.Display
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Direction = FlowDirection.VerticalOnly,
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RelativeSizeAxes = Axes.X,
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LayoutEasing = EasingTypes.Out,
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Padding = new Vector2(1, 1)
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Spacing = new Vector2(1, 1)
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}
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}
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}
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@ -9,6 +9,7 @@ using osu.Framework.Graphics.Drawables;
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using osu.Framework.Graphics.Sprites;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Graphics.Primitives;
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namespace osu.Game.Online.Chat.Display
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{
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@ -54,10 +55,10 @@ namespace osu.Game.Online.Chat.Display
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}
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}
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},
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new PaddingContainer
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Padding = new Padding { Left = padding + 10 },
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Padding = new MarginPadding { Left = padding + 10 },
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Children = new Drawable[]
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{
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new SpriteText
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@ -10,6 +10,7 @@ using osu.Framework.Input;
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using osu.Game.Graphics;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Graphics.Primitives;
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namespace osu.Game.Overlays
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{
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@ -29,7 +30,6 @@ namespace osu.Game.Overlays
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set
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{
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DrawableText.Text = value;
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paddingIcon.Alpha = string.IsNullOrEmpty(value) ? 0 : 1;
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}
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}
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@ -55,110 +55,73 @@ namespace osu.Game.Overlays
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protected TextAwesome DrawableIcon;
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protected SpriteText DrawableText;
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protected Box HoverBackground;
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private Drawable paddingLeft;
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private Drawable paddingRight;
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private Drawable paddingIcon;
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private FlowContainer tooltipContainer;
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private SpriteText tooltip1;
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private SpriteText tooltip2;
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public new float Padding
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{
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get { return paddingLeft.Size.X; }
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set
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{
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paddingLeft.Size = new Vector2(value, 1);
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paddingRight.Size = new Vector2(value, 1);
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tooltipContainer.Position = new Vector2(value, tooltipContainer.Position.Y);
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}
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}
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public ToolbarButton()
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{
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HoverBackground = new Box
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Children = new Drawable[]
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{
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RelativeSizeAxes = Axes.Both,
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Additive = true,
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Colour = new Color4(60, 60, 60, 255),
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Alpha = 0,
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};
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DrawableIcon = new TextAwesome
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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};
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DrawableText = new SpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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};
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tooltipContainer = new FlowContainer
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{
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Direction = FlowDirection.VerticalOnly,
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Anchor = Anchor.BottomLeft,
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Position = new Vector2(0, -5),
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Alpha = 0,
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Children = new[]
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HoverBackground = new Box
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{
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tooltip1 = new SpriteText()
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RelativeSizeAxes = Axes.Both,
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Additive = true,
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Colour = new Color4(60, 60, 60, 255),
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Alpha = 0,
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},
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new FlowContainer
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{
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Direction = FlowDirection.HorizontalOnly,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Padding = new MarginPadding { Left = 5, Right = 5 },
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RelativeSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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TextSize = 22,
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DrawableIcon = new TextAwesome
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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},
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DrawableText = new SpriteText
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{
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Margin = new MarginPadding { Left = 5 },
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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},
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},
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tooltip2 = new SpriteText
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},
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tooltipContainer = new FlowContainer
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{
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Direction = FlowDirection.VerticalOnly,
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Anchor = Anchor.BottomLeft,
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Position = new Vector2(5, -5),
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Alpha = 0,
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Children = new[]
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{
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TextSize = 15
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tooltip1 = new SpriteText()
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{
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TextSize = 22,
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},
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tooltip2 = new SpriteText
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{
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TextSize = 15
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}
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}
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}
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};
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paddingLeft = new Container { RelativeSizeAxes = Axes.Y };
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paddingRight = new Container { RelativeSizeAxes = Axes.Y };
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paddingIcon = new Container
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{
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Size = new Vector2(5, 0),
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Alpha = 0
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};
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Padding = 10;
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RelativeSizeAxes = Axes.Y;
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Size = new Vector2(WIDTH, 1);
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}
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public override void Load()
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{
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base.Load();
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Children = new Drawable[]
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{
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HoverBackground,
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new FlowContainer
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{
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Direction = FlowDirection.HorizontalOnly,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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paddingLeft,
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DrawableIcon,
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paddingIcon,
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DrawableText,
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paddingRight
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},
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},
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tooltipContainer
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};
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}
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protected override void Update()
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{
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base.Update();
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//todo: find a way to avoid using this (autosize needs to be able to ignore certain drawables.. in this case the tooltip)
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Size = new Vector2(WIDTH + DrawableText.Size.X, 1);
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Size = new Vector2(WIDTH + (DrawableText.IsVisible ? DrawableText.Size.X : 0), 1);
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}
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protected override bool OnClick(InputState state)
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