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mirror of https://github.com/ppy/osu.git synced 2024-11-11 12:57:36 +08:00
This commit is contained in:
Huo Yaoyuan 2016-10-24 10:50:49 +08:00
parent e1f6ab1a42
commit 0f2b5e8370

View File

@ -1,13 +1,18 @@
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
namespace osu.Game.Overlays
{
public class MusicController : OverlayContainer
{
private Sprite background;
private Box progress;
public override void Load(BaseGame game)
{
base.Load(game);
@ -15,6 +20,36 @@ namespace osu.Game.Overlays
Height = 130;
CornerRadius = 5;
Masking = true;
Children = new Drawable[]
{
background = new Sprite
{
RelativeSizeAxes = Axes.Both,
Texture = game.Textures.Get(@"Backgrounds/bg4")//placeholder
},
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = new Color4(0, 0, 0, 127)
},
new Box
{
RelativeSizeAxes = Axes.X,
Height = 50,
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
Colour = new Color4(0, 0, 0, 127)
},
progress = new Box
{
RelativeSizeAxes = Axes.X,
Height = 10,
Width = 0.5f,//placeholder
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Colour = Color4.Orange
}
};
}
//placeholder for toggling