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Adjust difficulty panel offsets slightly.
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@ -77,6 +77,8 @@ namespace osu.Game.Screens.Select
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foreach (BeatmapPanel panel in group.BeatmapPanels)
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{
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panel.MoveToX(-50, 500, EasingTypes.OutExpo);
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if (panel == SelectedPanel)
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selectedY = currentY + panel.DrawHeight / 2 - DrawHeight / 2;
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