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Add temporary workaround for crash.
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@ -113,7 +113,9 @@ namespace osu.Game.Overlays.Toolbar
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Add(s);
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s.FadeInFromZero(200);
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//todo: fix this... clock dependencies are a pain
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if (s.Clock != null)
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s.FadeInFromZero(200);
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});
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}
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}
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