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Fix non-matching shear angles.

This commit is contained in:
Dean Herbert 2017-01-30 15:28:47 +09:00
parent 0272c4b559
commit 8f1e7ef19a

View File

@ -25,7 +25,7 @@ namespace osu.Game.Graphics.UserInterface
private const double transform_time = 600;
private const int pulse_length = 250;
private const float shear = 0.1f;
private const float shear = 0.15f;
public static readonly Vector2 SIZE_EXTENDED = new Vector2(140, 50);
public static readonly Vector2 SIZE_RETRACTED = new Vector2(100, 50);