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Fix non-matching shear angles.
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@ -25,7 +25,7 @@ namespace osu.Game.Graphics.UserInterface
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private const double transform_time = 600;
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private const int pulse_length = 250;
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private const float shear = 0.1f;
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private const float shear = 0.15f;
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public static readonly Vector2 SIZE_EXTENDED = new Vector2(140, 50);
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public static readonly Vector2 SIZE_RETRACTED = new Vector2(100, 50);
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