mirror of
https://github.com/ppy/osu.git
synced 2025-02-13 11:12:54 +08:00
Increase cursor trail density a bit.
This commit is contained in:
parent
1f370fe29c
commit
6909dbf60c
@ -116,7 +116,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
float distance = diff.Length;
|
||||
Vector2 direction = diff / distance;
|
||||
|
||||
float interval = size.X / 2;
|
||||
float interval = (size.X / 2) * 0.9f;
|
||||
|
||||
for (float d = interval; d < distance; d += interval)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user