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Update FontAwesome definitions.
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parent
6ce9491f00
commit
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@ -48,7 +48,7 @@ namespace osu.Game.Beatmaps.Drawable
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Origin = Anchor.CentreLeft,
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Children = new Framework.Graphics.Drawable[]
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{
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new DifficultyIcon(FontAwesome.dot_circle_o, new Color4(159, 198, 0, 255))
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new DifficultyIcon(FontAwesome.fa_dot_circle_o, new Color4(159, 198, 0, 255))
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{
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Scale = new Vector2(1.8f),
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Anchor = Anchor.CentreLeft,
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@ -68,8 +68,8 @@ namespace osu.Game.Beatmaps.Drawable
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AutoSizeAxes = Axes.Both,
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Children = new[]
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{
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new DifficultyIcon(FontAwesome.dot_circle_o, new Color4(159, 198, 0, 255)),
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new DifficultyIcon(FontAwesome.dot_circle_o, new Color4(246, 101, 166, 255)),
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new DifficultyIcon(FontAwesome.fa_dot_circle_o, new Color4(159, 198, 0, 255)),
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new DifficultyIcon(FontAwesome.fa_dot_circle_o, new Color4(246, 101, 166, 255)),
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}
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}
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}
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@ -84,7 +84,7 @@ namespace osu.Game.GameModes.Menu
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Spacing = new Vector2(-wedge_width, 0),
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Children = new[]
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{
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settingsButton = new Button(@"settings", @"options", FontAwesome.gear, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -wedge_width, Key.O),
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settingsButton = new Button(@"settings", @"options", FontAwesome.fa_gear, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -wedge_width, Key.O),
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backButton = new Button(@"back", @"back", FontAwesome.fa_osu_left_o, new Color4(51, 58, 94, 255), onBack, -wedge_width, Key.Escape),
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iconFacade = new Container //need a container to make the osu! icon flow properly.
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{
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@ -105,8 +105,8 @@ namespace osu.Game.GameModes.Menu
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buttonFlow.Position = new Vector2(wedge_width * 2 - (button_width + osuLogo.SizeForFlow / 4), 0);
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buttonsPlay.Add(new Button(@"solo", @"freeplay", FontAwesome.user, new Color4(102, 68, 204, 255), OnSolo, wedge_width, Key.P));
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buttonsPlay.Add(new Button(@"multi", @"multiplayer", FontAwesome.users, new Color4(94, 63, 186, 255), OnMulti, 0, Key.M));
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buttonsPlay.Add(new Button(@"solo", @"freeplay", FontAwesome.fa_user, new Color4(102, 68, 204, 255), OnSolo, wedge_width, Key.P));
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buttonsPlay.Add(new Button(@"multi", @"multiplayer", FontAwesome.fa_users, new Color4(94, 63, 186, 255), OnMulti, 0, Key.M));
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buttonsPlay.Add(new Button(@"chart", @"charts", FontAwesome.fa_osu_charts, new Color4(80, 53, 160, 255), OnChart));
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buttonsTopLevel.Add(new Button(@"play", @"play", FontAwesome.fa_osu_logo, new Color4(102, 68, 204, 255), onPlay, wedge_width, Key.P));
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@ -120,7 +120,7 @@ namespace osu.Game.Graphics.UserInterface
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{
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TextAwesome star = new TextAwesome
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{
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Icon = FontAwesome.star,
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Icon = FontAwesome.fa_star,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.Centre,
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TextSize = StarSize,
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@ -58,14 +58,14 @@ namespace osu.Game.Overlays
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{
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new ToolbarButton
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{
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Icon = FontAwesome.gear,
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Icon = FontAwesome.fa_gear,
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TooltipMain = "Settings",
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TooltipSub = "Change your settings",
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Action = () => OnSettings?.Invoke()
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},
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new ToolbarButton
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{
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Icon = FontAwesome.home,
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Icon = FontAwesome.fa_home,
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TooltipMain = "Home",
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TooltipSub = "Return to the main menu",
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Action = () => OnHome?.Invoke()
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@ -87,15 +87,15 @@ namespace osu.Game.Overlays
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{
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new ToolbarButton
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{
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Icon = FontAwesome.search
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Icon = FontAwesome.fa_search
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},
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userButton = new ToolbarButton
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{
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Icon = FontAwesome.user,
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Icon = FontAwesome.fa_user,
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},
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new ToolbarButton
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{
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Icon = FontAwesome.bars
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Icon = FontAwesome.fa_bars
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},
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}
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}
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