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mirror of https://github.com/ppy/osu.git synced 2024-12-14 13:22:55 +08:00

Move toolbar to own namespace.

This commit is contained in:
Dean Herbert 2016-12-01 14:22:29 +09:00
parent 13d26d0601
commit 167b559a95
6 changed files with 19 additions and 28 deletions

View File

@ -21,6 +21,7 @@ using osu.Game.Database;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Transformations;
using osu.Game.Modes;
using osu.Game.Overlays.Toolbar;
using osu.Game.Screens;
using osu.Game.Screens.Menu;
using osu.Game.Screens.Play;

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@ -2,23 +2,21 @@
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transformations;
using osu.Framework.Input;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Colour;
using osu.Game.Modes;
using osu.Game.Screens.Play;
using osu.Framework.Input;
using osu.Game.Online.API;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Overlays
namespace osu.Game.Overlays.Toolbar
{
public class Toolbar : OverlayContainer, IOnlineComponent
{

View File

@ -4,15 +4,14 @@
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework;
using osu.Framework.Graphics.Primitives;
namespace osu.Game.Overlays
namespace osu.Game.Overlays.Toolbar
{
public class ToolbarButton : Container
{

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@ -3,13 +3,9 @@
using osu.Framework.Extensions;
using osu.Game.Graphics;
using OpenTK.Graphics;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Game.Modes;
using osu.Game.Screens.Play;
namespace osu.Game.Overlays
namespace osu.Game.Overlays.Toolbar
{
public class ToolbarModeButton : ToolbarButton
{

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@ -3,19 +3,16 @@
using System;
using System.Linq;
using osu.Framework.Caching;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transformations;
using osu.Game.Modes;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework;
using osu.Framework.Caching;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Allocation;
using osu.Game.Modes;
using osu.Game.Screens.Play;
namespace osu.Game.Overlays
namespace osu.Game.Overlays.Toolbar
{
class ToolbarModeSelector : Container
{

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@ -159,10 +159,10 @@
<Compile Include="OsuGameBase.cs" />
<Compile Include="Overlays\ChatOverlay.cs" />
<Compile Include="Overlays\OptionsOverlay.cs" />
<Compile Include="Overlays\Toolbar.cs" />
<Compile Include="Overlays\ToolbarButton.cs" />
<Compile Include="Overlays\ToolbarModeButton.cs" />
<Compile Include="Overlays\ToolbarModeSelector.cs" />
<Compile Include="Overlays\Toolbar\Toolbar.cs" />
<Compile Include="Overlays\Toolbar\ToolbarButton.cs" />
<Compile Include="Overlays\Toolbar\ToolbarModeButton.cs" />
<Compile Include="Overlays\Toolbar\ToolbarModeSelector.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Screens\Select\BeatmapInfoWedge.cs" />
<Compile Include="Users\User.cs" />