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mirror of https://github.com/ppy/osu.git synced 2024-11-11 16:27:26 +08:00
osu-lazer/osu.Game
2016-10-28 21:03:59 +08:00
..
Beatmaps Lazy parse beatmap; Don't reload audio track if it hasn't changed. 2016-10-28 20:24:14 +09:00
Configuration Add basic VolumeControl and saving of volume to config. 2016-10-08 15:54:00 +09:00
Database Lazy parse beatmap; Don't reload audio track if it hasn't changed. 2016-10-28 20:24:14 +09:00
GameModes OsuGameMode<-WorkingBeatMap->OsuGameBase. 2016-10-28 21:03:59 +08:00
Graphics Update transforms to not accept clock. 2016-10-28 17:42:00 +09:00
Input Add in-game chat display, along with a global hotkey handling method. 2016-10-08 19:23:21 +09:00
IPC Make importing work properly. 2016-10-24 11:39:53 -04:00
Online Fix FlowContainers. 2016-10-22 18:05:46 +09:00
Overlays No longer holds OsuGame reference. 2016-10-28 20:47:27 +08:00
Properties License -> Licence. 2016-08-26 17:27:49 +09:00
Users Add basic class structure for Beatmap/HitObject/SampleInfo/User. 2016-09-06 21:41:16 +09:00
osu.Game.csproj Merge remote-tracking branch 'refs/remotes/peppy/lets-play' 2016-10-28 19:07:29 +08:00
OsuGame.cs Add initial game-wide beatmap flow. 2016-10-28 19:55:48 +09:00
OsuGameBase.cs OsuGameMode<-WorkingBeatMap->OsuGameBase. 2016-10-28 21:03:59 +08:00
packages.config Framework & OpenTK updates. 2016-10-26 23:13:44 +09:00