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Lazy parse beatmap; Don't reload audio track if it hasn't changed.
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74f1a9622f
commit
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@ -44,13 +44,15 @@ namespace osu.Desktop.VisualTests.Tests
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time += 500;
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}
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Add(new Player()
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Add(new Player
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{
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Beatmap = new WorkingBeatmap(
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new Beatmap
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Beatmap = new WorkingBeatmap
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{
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Beatmap = new Beatmap
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{
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HitObjects = objects
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})
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}
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}
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});
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}
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@ -2,15 +2,38 @@
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.IO;
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using osu.Framework.Audio.Track;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Beatmaps.IO;
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using osu.Game.Database;
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namespace osu.Game.Beatmaps
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{
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public class WorkingBeatmap : IDisposable
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{
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private BeatmapInfo beatmapInfo;
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public readonly ArchiveReader Reader;
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public readonly Beatmap Beatmap;
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private Beatmap beatmap;
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public Beatmap Beatmap
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{
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get
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{
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if (beatmap != null) return beatmap;
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try
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{
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using (var stream = new StreamReader(Reader.ReadFile(beatmapInfo.Path)))
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beatmap = BeatmapDecoder.GetDecoder(stream)?.Decode(stream);
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}
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catch { }
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return beatmap;
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}
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set { beatmap = value; }
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}
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private AudioTrack track;
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public AudioTrack Track
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@ -21,7 +44,7 @@ namespace osu.Game.Beatmaps
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try
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{
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var trackData = Reader.ReadFile(Beatmap.Metadata.AudioFile);
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var trackData = Reader.ReadFile(beatmapInfo.Metadata.AudioFile);
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if (trackData != null)
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track = new AudioTrackBass(trackData);
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}
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@ -32,9 +55,9 @@ namespace osu.Game.Beatmaps
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set { track = value; }
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}
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public WorkingBeatmap(Beatmap beatmap, ArchiveReader reader = null)
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public WorkingBeatmap(BeatmapInfo beatmapInfo = null, ArchiveReader reader = null)
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{
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Beatmap = beatmap;
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this.beatmapInfo = beatmapInfo;
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Reader = reader;
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}
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@ -54,5 +77,11 @@ namespace osu.Game.Beatmaps
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{
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Dispose(true);
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}
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public void TransferTo(WorkingBeatmap working)
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{
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if (track != null && working.beatmapInfo.Metadata.AudioFile == beatmapInfo.Metadata.AudioFile && working.beatmapInfo.BeatmapSet.Path == beatmapInfo.BeatmapSet.Path)
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working.track = track;
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}
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}
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}
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@ -136,16 +136,26 @@ namespace osu.Game.Database
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return Query<BeatmapSetInfo>().Where(s => s.BeatmapSetID == id).FirstOrDefault();
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}
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public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo)
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public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo, WorkingBeatmap previous = null)
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{
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var beatmapSet = Query<BeatmapSetInfo>().Where(s => s.BeatmapSetID == beatmapInfo.BeatmapSetID).FirstOrDefault();
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if (beatmapSet == null)
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var beatmapSetInfo = Query<BeatmapSetInfo>().FirstOrDefault(s => s.BeatmapSetID == beatmapInfo.BeatmapSetID);
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//we need metadata
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GetChildren(beatmapSetInfo);
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if (beatmapSetInfo == null)
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throw new InvalidOperationException($@"Beatmap set {beatmapInfo.BeatmapSetID} is not in the local database.");
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var reader = GetReader(beatmapSet);
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var reader = GetReader(beatmapSetInfo);
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using (var stream = new StreamReader(reader.ReadFile(beatmapInfo.Path)))
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return new WorkingBeatmap(BeatmapDecoder.GetDecoder(stream)?.Decode(stream), reader);
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if (beatmapInfo.Metadata == null)
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beatmapInfo.Metadata = beatmapSetInfo.Metadata;
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var working = new WorkingBeatmap(beatmapInfo, reader);
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previous?.TransferTo(working);
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return working;
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}
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public Beatmap GetBeatmap(BeatmapInfo beatmapInfo)
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@ -152,7 +152,6 @@ namespace osu.Game.GameModes.Play
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protected override void OnResuming(GameMode last)
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{
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ensurePlayingSelected();
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base.OnResuming(last);
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}
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@ -195,7 +194,7 @@ namespace osu.Game.GameModes.Play
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if (!beatmap.Equals(Beatmap?.Beatmap?.BeatmapInfo))
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{
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Beatmap = database.GetWorkingBeatmap(beatmap);
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Beatmap = database.GetWorkingBeatmap(beatmap, Beatmap);
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}
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ensurePlayingSelected();
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