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Removed unneeded vars
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@ -169,25 +169,23 @@ namespace osu.Game.Graphics.UserInterface
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{
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if (currentValue < newValue)
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{
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int currentValueFloor = (int)currentValue;
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for (int i = 0; i < MaxStars; i++)
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{
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stars[i].DelayReset();
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stars[i].ClearTransformations();
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if (i > currentValueFloor)
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if (i > currentValue)
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stars[i].Delay((i - currentValue) * AnimationDelay);
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transformStar(i, newValue);
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}
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}
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else
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{
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int currentValueCeiling = (int)Math.Ceiling(currentValue);
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for (int i = MaxStars - 1; i >= 0; i--)
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{
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stars[i].DelayReset();
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stars[i].ClearTransformations();
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if (i < currentValueCeiling)
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stars[i].Delay((currentValue - i) * AnimationDelay);
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if (i < (currentValue - 1))
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stars[i].Delay((currentValue - 1 - i) * AnimationDelay);
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transformStar(i, newValue);
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}
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}
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