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Don't handle input in triangle particle effect containers.

This commit is contained in:
Dean Herbert 2016-12-15 21:47:32 +09:00
parent 08ef8ed8ea
commit 0a9e3ce1b0
2 changed files with 4 additions and 0 deletions

View File

@ -13,6 +13,8 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
{
public class Triangles : Container<Triangle>
{
public override bool HandleInput => false;
protected override void LoadComplete()
{
base.LoadComplete();

View File

@ -15,6 +15,8 @@ namespace osu.Game.Graphics.Backgrounds
{
public class Triangles : Container<Triangle>
{
public override bool HandleInput => false;
public Triangles()
{
Alpha = 0.3f;