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mirror of https://github.com/ppy/osu.git synced 2024-09-22 06:47:24 +08:00
osu-lazer/osu.Game
Dean Herbert 43f0409893 Start to structure flow of information in Player.
- Allow basic clicking of hitobjects.
- Break non-osu! game modes temporarily.
- Fix some issues with RollingCounters.
- Add the ability to increment counters.
2016-10-19 19:44:03 +09:00
..
Beatmaps Start to structure flow of information in Player. 2016-10-19 19:44:03 +09:00
Configuration Add basic VolumeControl and saving of volume to config. 2016-10-08 15:54:00 +09:00
Database Fix missing Metadata initialisation. 2016-10-19 12:28:48 +09:00
GameModes Start to structure flow of information in Player. 2016-10-19 19:44:03 +09:00
Graphics Start to structure flow of information in Player. 2016-10-19 19:44:03 +09:00
Input Add in-game chat display, along with a global hotkey handling method. 2016-10-08 19:23:21 +09:00
Online Update framework. 2016-10-16 14:10:06 +02:00
Overlays Use DrawSize instead of Size whereever Size was previously read due to framework changes. 2016-10-18 18:53:31 +02:00
Properties License -> Licence. 2016-08-26 17:27:49 +09:00
Users Add basic class structure for Beatmap/HitObject/SampleInfo/User. 2016-09-06 21:41:16 +09:00
osu.Game.csproj Start to structure flow of information in Player. 2016-10-19 19:44:03 +09:00
OsuGame.cs s/AddBeatmap/ImportBeatmap/g 2016-10-18 15:42:07 -04:00
OsuGameBase.cs Improve the initialisation logic of OsuGameBase. 2016-10-16 17:33:53 +09:00
packages.config Refactor the database code 2016-10-18 13:38:27 -04:00
VolumeControl.cs Change the way VolumeControl handles global input. 2016-10-16 21:57:15 +09:00
VolumeMeter.cs Update framework. 2016-10-16 14:10:06 +02:00