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mirror of https://github.com/ppy/osu.git synced 2024-09-22 09:27:34 +08:00
osu-lazer/osu.Game/GameModes
Dean Herbert 43f0409893 Start to structure flow of information in Player.
- Allow basic clicking of hitobjects.
- Break non-osu! game modes temporarily.
- Fix some issues with RollingCounters.
- Add the ability to increment counters.
2016-10-19 19:44:03 +09:00
..
Backgrounds Remove all non-load Game access. 2016-10-12 15:47:08 +09:00
Charts Basic white-boxing of all game modes. 2016-09-29 23:51:17 +09:00
Direct Basic white-boxing of all game modes. 2016-09-29 23:51:17 +09:00
Edit Make sure intro can't be exited unless the main menu has displayed once. 2016-10-08 15:54:06 +09:00
Menu Use DrawSize instead of Size whereever Size was previously read due to framework changes. 2016-10-18 18:53:31 +02:00
Multiplayer Make sure intro can't be exited unless the main menu has displayed once. 2016-10-08 15:54:06 +09:00
Play Start to structure flow of information in Player. 2016-10-19 19:44:03 +09:00
BackgroundMode.cs Use DrawSize instead of Size whereever Size was previously read due to framework changes. 2016-10-18 18:53:31 +02:00
GameModeWhiteBox.cs Use DrawSize instead of Size whereever Size was previously read due to framework changes. 2016-10-18 18:53:31 +02:00
OsuGameMode.cs Use AddInternal instead of AddTopLevel. 2016-10-09 20:06:23 +09:00