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mirror of https://github.com/ppy/osu.git synced 2024-11-11 10:07:52 +08:00

Update to latest DI stuff

This commit is contained in:
Drew DeVault 2016-11-10 17:40:42 -05:00
parent 7327db307b
commit 0d4560a054
24 changed files with 481 additions and 436 deletions

2
.vscode/launch.json vendored
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@ -5,7 +5,7 @@
"name": "Launch",
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/osu.Desktop/bin/Debug/osu!.exe",
"program": "${workspaceRoot}/osu.Desktop.VisualTests/bin/Debug/osu!.exe",
"args": [],
"cwd": "${workspaceRoot}",
"preLaunchTask": "",

3
.vscode/settings.json vendored Normal file
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@ -0,0 +1,3 @@
// Place your settings in this file to overwrite default and user settings.
{
}

@ -1 +1 @@
Subproject commit eb16219058e87210c9ad90b1e214ccc2c1556058
Subproject commit aa01720fe9eb6e3b30a4455298a1c6eca7fb7680

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@ -6,6 +6,7 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.GameModes.Testing;
using osu.Game.Overlays;
@ -24,9 +25,9 @@ namespace osu.Desktop.Tests
protected MusicController mc;
protected override void Load(BaseGame game)
[Initializer]
private void Load()
{
base.Load(game);
ourClock = new FramedClock();
}

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@ -8,6 +8,7 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.GameModes;
using osu.Framework.Graphics.Containers;
@ -69,10 +70,10 @@ namespace osu.Game.GameModes
OnBeatmapChanged(beatmap.Value);
}
protected override void Load(BaseGame game)
[Initializer(permitNulls: true)]
private void Load(OsuGameBase game)
{
base.Load(game);
beatmap = (game as OsuGameBase)?.Beatmap;
beatmap = game?.Beatmap;
}
public override bool Push(GameMode mode)

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@ -16,16 +16,7 @@ namespace osu.Game.Graphics.Containers
public ParallaxContainer()
{
RelativeSizeAxes = Axes.Both;
}
private Container content;
protected override Container<Drawable> Content => content;
[Initializer]
private void Load()
{
AddInternal(content = new Container()
AddInternal(content = new Container
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
@ -33,6 +24,10 @@ namespace osu.Game.Graphics.Containers
});
}
private Container content;
protected override Container<Drawable> Content => content;
protected override bool OnMouseMove(InputState state)
{
content.Position = (state.Mouse.Position - DrawSize / 2) * ParallaxAmount;

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@ -64,6 +64,8 @@ namespace osu.Game
if (args?.Length > 0)
Schedule(delegate { Dependencies.Get<BeatmapDatabase>().Import(args); });
Dependencies.Cache(this);
//attach our bindables to the audio subsystem.
Audio.Volume.Weld(Config.GetBindable<double>(OsuConfig.VolumeUniversal));
Audio.VolumeSample.Weld(Config.GetBindable<double>(OsuConfig.VolumeEffect));
@ -93,7 +95,7 @@ namespace osu.Game
}
});
(Options = new OptionsOverlay { Depth = float.MaxValue / 2 }).Preload(game, Add);
(Options = new OptionsOverlay { Depth = float.MaxValue / 2 }).Preload(this, Add);
(intro = new Intro
{

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@ -67,14 +67,14 @@ namespace osu.Game
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-BlackItalic"));
AddInternal(ratioContainer = new RatioAdjust());
var options = new OptionsOverlay();
Children = new Drawable[]
{
Options = new OptionsOverlay(),
options,
Cursor = new OsuCursorContainer { Depth = float.MaxValue }
};
Dependencies.Cache(Options);
Dependencies.Cache(options);
Beatmap.ValueChanged += Beatmap_ValueChanged;

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@ -7,6 +7,8 @@ using System.Threading.Tasks;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
@ -174,21 +176,16 @@ namespace osu.Game.Overlays
};
}
protected override void Load(BaseGame game)
[Initializer(permitNulls: true)]
private void Load(OsuGame osuGame, BeatmapDatabase beatmaps, AudioManager audio, TextureStore textures)
{
base.Load(game);
var osuGame = game as OsuGameBase;
if (osuGame != null)
{
if (database == null) database = osuGame.Beatmaps;
trackManager = osuGame.Audio.Track;
}
if (database == null) database = beatmaps;
trackManager = audio.Track;
beatmapSource = osuGame?.Beatmap ?? new Bindable<WorkingBeatmap>();
playList = database.GetAllWithChildren<BeatmapSetInfo>();
backgroundSprite = getScaledSprite(fallbackTexture = game.Textures.Get(@"Backgrounds/bg4"));
backgroundSprite = getScaledSprite(fallbackTexture = textures.Get(@"Backgrounds/bg4"));
AddInternal(backgroundSprite);
}

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@ -1,36 +1,36 @@
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Options.Audio
{
public class VolumeOptions : OptionsSubsection
{
namespace osu.Game.Overlays.Options.Audio
{
public class VolumeOptions : OptionsSubsection
{
protected override string Header => "Volume";
private CheckBoxOption ignoreHitsounds;
public VolumeOptions()
{
Children = new Drawable[]
{
new SpriteText { Text = "Master: TODO slider" },
new SpriteText { Text = "Music: TODO slider" },
new SpriteText { Text = "Effect: TODO slider" },
ignoreHitsounds = new CheckBoxOption { LabelText = "Ignore beatmap hitsounds" }
};
private CheckBoxOption ignoreHitsounds;
public VolumeOptions()
{
}
protected override void Load(BaseGame game)
[Initializer]
private void Load(OsuConfigManager config)
{
base.Load(game);
var osuGame = game as OsuGameBase;
if (osuGame != null)
Children = new Drawable[]
{
ignoreHitsounds.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.IgnoreBeatmapSamples);
}
}
}
new SpriteText { Text = "Master: TODO slider" },
new SpriteText { Text = "Music: TODO slider" },
new SpriteText { Text = "Effect: TODO slider" },
new CheckBoxOption
{
LabelText = "Ignore beatmap hitsounds",
Bindable = config.GetBindable<bool>(OsuConfig.IgnoreBeatmapSamples)
}
};
}
}
}

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@ -1,47 +1,56 @@
using OpenTK;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Options
{
public class EditorSection : OptionsSection
{
protected override string Header => "Editor";
namespace osu.Game.Overlays.Options
{
public class EditorSection : OptionsSection
{
protected override string Header => "Editor";
public override FontAwesome Icon => FontAwesome.fa_pencil;
private CheckBoxOption backgroundVideo, defaultSkin, snakingSliders, hitAnimations, followPoints, stacking;
public EditorSection()
{
content.Spacing = new Vector2(0, 5);
Children = new Drawable[]
{
backgroundVideo = new CheckBoxOption { LabelText = "Background video" },
defaultSkin = new CheckBoxOption { LabelText = "Always use default skin" },
snakingSliders = new CheckBoxOption { LabelText = "Snaking sliders" },
hitAnimations = new CheckBoxOption { LabelText = "Hit animations" },
followPoints = new CheckBoxOption { LabelText = "Follow points" },
stacking = new CheckBoxOption { LabelText = "Stacking" },
};
}
protected override void Load(BaseGame game)
[Initializer]
private void Load(OsuConfigManager config)
{
base.Load(game);
var osuGame = game as OsuGameBase;
if (osuGame != null)
content.Spacing = new Vector2(0, 5);
Children = new Drawable[]
{
backgroundVideo.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.VideoEditor);
defaultSkin.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.EditorDefaultSkin);
snakingSliders.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.EditorSnakingSliders);
hitAnimations.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.EditorHitAnimations);
followPoints.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.EditorFollowPoints);
stacking.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.EditorStacking);
}
}
}
}
new CheckBoxOption
{
LabelText = "Background video",
Bindable = config.GetBindable<bool>(OsuConfig.VideoEditor)
},
new CheckBoxOption
{
LabelText = "Always use default skin",
Bindable = config.GetBindable<bool>(OsuConfig.EditorDefaultSkin)
},
new CheckBoxOption
{
LabelText = "Snaking sliders",
Bindable = config.GetBindable<bool>(OsuConfig.EditorSnakingSliders)
},
new CheckBoxOption
{
LabelText = "Hit animations",
Bindable = config.GetBindable<bool>(OsuConfig.EditorHitAnimations)
},
new CheckBoxOption
{
LabelText = "Follow points",
Bindable = config.GetBindable<bool>(OsuConfig.EditorFollowPoints)
},
new CheckBoxOption
{
LabelText = "Stacking",
Bindable = config.GetBindable<bool>(OsuConfig.EditorStacking)
},
};
}
}
}

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@ -1,18 +1,18 @@
using osu.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Options.Gameplay
{
public class GeneralGameplayOptions : OptionsSubsection
{
protected override string Header => "General";
private CheckBoxOption keyOverlay, hiddenApproachCircle, scaleManiaScroll, rememberManiaScroll;
protected override string Header => "General";
public GeneralGameplayOptions()
[Initializer]
private void Load(OsuConfigManager config)
{
Children = new Drawable[]
{
@ -20,24 +20,27 @@ namespace osu.Game.Overlays.Options.Gameplay
new SpriteText { Text = "Progress display: TODO dropdown" },
new SpriteText { Text = "Score meter type: TODO dropdown" },
new SpriteText { Text = "Score meter size: TODO slider" },
keyOverlay = new CheckBoxOption { LabelText = "Always show key overlay" },
hiddenApproachCircle = new CheckBoxOption { LabelText = "Show approach circle on first \"Hidden\" object" },
scaleManiaScroll = new CheckBoxOption { LabelText = "Scale osu!mania scroll speed with BPM" },
rememberManiaScroll = new CheckBoxOption { LabelText = "Remember osu!mania scroll speed per beatmap" },
new CheckBoxOption
{
LabelText = "Always show key overlay",
Bindable = config.GetBindable<bool>(OsuConfig.KeyOverlay)
},
new CheckBoxOption
{
LabelText = "Show approach circle on first \"Hidden\" object",
Bindable = config.GetBindable<bool>(OsuConfig.HiddenShowFirstApproach)
},
new CheckBoxOption
{
LabelText = "Scale osu!mania scroll speed with BPM",
Bindable = config.GetBindable<bool>(OsuConfig.ManiaSpeedBPMScale)
},
new CheckBoxOption
{
LabelText = "Remember osu!mania scroll speed per beatmap",
Bindable = config.GetBindable<bool>(OsuConfig.UsePerBeatmapManiaSpeed)
},
};
}
protected override void Load(BaseGame game)
{
base.Load(game);
var osuGame = game as OsuGameBase;
if (osuGame != null)
{
keyOverlay.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.KeyOverlay);
hiddenApproachCircle.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.HiddenShowFirstApproach);
scaleManiaScroll.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.ManiaSpeedBPMScale);
rememberManiaScroll.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.UsePerBeatmapManiaSpeed);
}
}
}
}

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@ -1,47 +1,58 @@
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Options.Graphics
{
public class DetailOptions : OptionsSubsection
{
namespace osu.Game.Overlays.Options.Graphics
{
public class DetailOptions : OptionsSubsection
{
protected override string Header => "Detail Settings";
private CheckBoxOption snakingSliders, backgroundVideo, storyboards, comboBursts,
hitLighting, shaders, softeningFilter;
public DetailOptions()
{
Children = new Drawable[]
{
snakingSliders = new CheckBoxOption { LabelText = "Snaking sliders" },
backgroundVideo = new CheckBoxOption { LabelText = "Background video" },
storyboards = new CheckBoxOption { LabelText = "Storyboards" },
comboBursts = new CheckBoxOption { LabelText = "Combo bursts" },
hitLighting = new CheckBoxOption { LabelText = "Hit lighting" },
shaders = new CheckBoxOption { LabelText = "Shaders" },
softeningFilter = new CheckBoxOption { LabelText = "Softening filter" },
new SpriteText { Text = "Screenshot format TODO: dropdown" }
};
}
protected override void Load(BaseGame game)
[Initializer]
private void Load(OsuConfigManager config)
{
base.Load(game);
var osuGame = game as OsuGameBase;
if (osuGame != null)
Children = new Drawable[]
{
snakingSliders.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.SnakingSliders);
backgroundVideo.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.Video);
storyboards.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.ShowStoryboard);
comboBursts.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.ComboBurst);
hitLighting.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.HitLighting);
shaders.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.Bloom);
softeningFilter.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.BloomSoftening);
}
}
}
new CheckBoxOption
{
LabelText = "Snaking sliders",
Bindable = config.GetBindable<bool>(OsuConfig.SnakingSliders)
},
new CheckBoxOption
{
LabelText = "Background video",
Bindable = config.GetBindable<bool>(OsuConfig.Video)
},
new CheckBoxOption
{
LabelText = "Storyboards",
Bindable = config.GetBindable<bool>(OsuConfig.ShowStoryboard)
},
new CheckBoxOption
{
LabelText = "Combo bursts",
Bindable = config.GetBindable<bool>(OsuConfig.ComboBurst)
},
new CheckBoxOption
{
LabelText = "Hit lighting",
Bindable = config.GetBindable<bool>(OsuConfig.HitLighting)
},
new CheckBoxOption
{
LabelText = "Shaders",
Bindable = config.GetBindable<bool>(OsuConfig.Bloom)
},
new CheckBoxOption
{
LabelText = "Softening filter",
Bindable = config.GetBindable<bool>(OsuConfig.BloomSoftening)
},
new SpriteText { Text = "Screenshot format TODO: dropdown" }
};
}
}
}

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@ -1,4 +1,5 @@
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
@ -10,31 +11,27 @@ namespace osu.Game.Overlays.Options.Graphics
{
protected override string Header => "Layout";
private CheckBoxOption fullscreen, letterboxing;
public LayoutOptions()
{
Children = new Drawable[]
{
new SpriteText { Text = "Resolution: TODO dropdown" },
fullscreen = new CheckBoxOption { LabelText = "Fullscreen mode" },
letterboxing = new CheckBoxOption { LabelText = "Letterboxing" },
new SpriteText { Text = "Horizontal position" },
new SpriteText { Text = "TODO: slider" },
new SpriteText { Text = "Vertical position" },
new SpriteText { Text = "TODO: slider" },
};
}
protected override void Load(BaseGame game)
[Initializer]
private void Load(OsuConfigManager config)
{
base.Load(game);
var osuGame = game as OsuGameBase;
if (osuGame != null)
Children = new Drawable[]
{
fullscreen.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.Fullscreen);
letterboxing.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.Letterboxing);
}
new SpriteText { Text = "Resolution: TODO dropdown" },
new CheckBoxOption
{
LabelText = "Fullscreen mode",
Bindable = config.GetBindable<bool>(OsuConfig.Fullscreen),
},
new CheckBoxOption
{
LabelText = "Letterboxing",
Bindable = config.GetBindable<bool>(OsuConfig.Letterboxing),
},
new SpriteText { Text = "Horizontal position" },
new SpriteText { Text = "TODO: slider" },
new SpriteText { Text = "Vertical position" },
new SpriteText { Text = "TODO: slider" },
};
}
}
}

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@ -1,39 +1,45 @@
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Options.Graphics
{
public class MainMenuOptions : OptionsSubsection
{
namespace osu.Game.Overlays.Options.Graphics
{
public class MainMenuOptions : OptionsSubsection
{
protected override string Header => "Main Menu";
private CheckBoxOption snow, parallax, tips, voices, musicTheme;
public MainMenuOptions()
{
Children = new[]
{
snow = new CheckBoxOption { LabelText = "Snow" },
parallax = new CheckBoxOption { LabelText = "Parallax" },
tips = new CheckBoxOption { LabelText = "Menu tips" },
voices = new CheckBoxOption { LabelText = "Interface voices" },
musicTheme = new CheckBoxOption { LabelText = "osu! music theme" },
};
}
protected override void Load(BaseGame game)
[Initializer]
private void Load(OsuConfigManager config)
{
base.Load(game);
var osuGame = game as OsuGameBase;
if (osuGame != null)
Children = new[]
{
snow.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.MenuSnow);
parallax.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.MenuParallax);
tips.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.ShowMenuTips);
voices.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.MenuVoice);
musicTheme.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.MenuMusic);
}
}
}
new CheckBoxOption
{
LabelText = "Snow",
Bindable = config.GetBindable<bool>(OsuConfig.MenuSnow)
},
new CheckBoxOption
{
LabelText = "Parallax",
Bindable = config.GetBindable<bool>(OsuConfig.MenuParallax)
},
new CheckBoxOption
{
LabelText = "Menu tips",
Bindable = config.GetBindable<bool>(OsuConfig.ShowMenuTips)
},
new CheckBoxOption
{
LabelText = "Interface voices",
Bindable = config.GetBindable<bool>(OsuConfig.MenuVoice)
},
new CheckBoxOption
{
LabelText = "osu! music theme",
Bindable = config.GetBindable<bool>(OsuConfig.MenuMusic)
},
};
}
}
}

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@ -1,4 +1,5 @@
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
@ -10,30 +11,29 @@ namespace osu.Game.Overlays.Options.Graphics
{
protected override string Header => "Renderer";
private CheckBoxOption fpsCounter, reduceDroppedFrames, detectPerformanceIssues;
public RendererOptions()
{
// NOTE: Compatability mode omitted
Children = new Drawable[]
{
new SpriteText { Text = "Frame limiter: TODO dropdown" },
fpsCounter = new CheckBoxOption { LabelText = "Show FPS counter" },
reduceDroppedFrames = new CheckBoxOption { LabelText = "Reduce dropped frames" },
detectPerformanceIssues = new CheckBoxOption { LabelText = "Detect performance issues" },
};
}
protected override void Load(BaseGame game)
[Initializer]
private void Load(OsuConfigManager config)
{
base.Load(game);
var osuGame = game as OsuGameBase;
if (osuGame != null)
// NOTE: Compatability mode omitted
Children = new Drawable[]
{
fpsCounter.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.FpsCounter);
reduceDroppedFrames.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.ForceFrameFlush);
detectPerformanceIssues.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.DetectPerformanceIssues);
}
new SpriteText { Text = "Frame limiter: TODO dropdown" },
new CheckBoxOption
{
LabelText = "Show FPS counter",
Bindable = config.GetBindable<bool>(OsuConfig.FpsCounter),
},
new CheckBoxOption
{
LabelText = "Reduce dropped frames",
Bindable = config.GetBindable<bool>(OsuConfig.ForceFrameFlush),
},
new CheckBoxOption
{
LabelText = "Detect performance issues",
Bindable = config.GetBindable<bool>(OsuConfig.DetectPerformanceIssues),
},
};
}
}
}

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@ -1,31 +1,25 @@
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Options.Graphics
{
public class SongSelectGraphicsOptions : OptionsSubsection
{
namespace osu.Game.Overlays.Options.Graphics
{
public class SongSelectGraphicsOptions : OptionsSubsection
{
protected override string Header => "Song Select";
private CheckBoxOption showThumbs;
public SongSelectGraphicsOptions()
{
Children = new[]
{
showThumbs = new CheckBoxOption { LabelText = "Show thumbnails" }
};
}
protected override void Load(BaseGame game)
[Initializer]
private void Load(OsuConfigManager config)
{
base.Load(game);
var osuGame = game as OsuGameBase;
if (osuGame != null)
Children = new[]
{
showThumbs.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.SongSelectThumbnails);
}
}
}
new CheckBoxOption
{
LabelText = "Show thumbnails",
Bindable = config.GetBindable<bool>(OsuConfig.SongSelectThumbnails)
}
};
}
}
}

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@ -1,43 +1,55 @@
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Options.Input
{
public class MouseOptions : OptionsSubsection
{
namespace osu.Game.Overlays.Options.Input
{
public class MouseOptions : OptionsSubsection
{
protected override string Header => "Mouse";
private CheckBoxOption rawInput, mapRawInput, disableWheel, disableButtons, enableRipples;
public MouseOptions()
{
Children = new Drawable[]
{
new SpriteText { Text = "Sensitivity: TODO slider" },
rawInput = new CheckBoxOption { LabelText = "Raw input" },
mapRawInput = new CheckBoxOption { LabelText = "Map absolute raw input to the osu! window" },
new SpriteText { Text = "Confine mouse cursor: TODO dropdown" },
disableWheel = new CheckBoxOption { LabelText = "Disable mouse wheel in play mode" },
disableButtons = new CheckBoxOption { LabelText = "Disable mouse buttons in play mode" },
enableRipples = new CheckBoxOption { LabelText = "Cursor ripples" },
};
private CheckBoxOption rawInput, mapRawInput, disableWheel, disableButtons, enableRipples;
public MouseOptions()
{
}
protected override void Load(BaseGame game)
[Initializer]
private void Load(OsuConfigManager config)
{
base.Load(game);
var osuGame = game as OsuGameBase;
if (osuGame != null)
Children = new Drawable[]
{
rawInput.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.RawInput);
mapRawInput.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.AbsoluteToOsuWindow);
disableWheel.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.MouseDisableWheel);
disableButtons.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.MouseDisableButtons);
enableRipples.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.CursorRipple);
}
}
}
new SpriteText { Text = "Sensitivity: TODO slider" },
new CheckBoxOption
{
LabelText = "Raw input",
Bindable = config.GetBindable<bool>(OsuConfig.RawInput)
},
new CheckBoxOption
{
LabelText = "Map absolute raw input to the osu! window",
Bindable = config.GetBindable<bool>(OsuConfig.AbsoluteToOsuWindow)
},
new SpriteText { Text = "Confine mouse cursor: TODO dropdown" },
new CheckBoxOption
{
LabelText = "Disable mouse wheel in play mode",
Bindable = config.GetBindable<bool>(OsuConfig.MouseDisableWheel)
},
new CheckBoxOption
{
LabelText = "Disable mouse buttons in play mode",
Bindable = config.GetBindable<bool>(OsuConfig.MouseDisableButtons)
},
new CheckBoxOption
{
LabelText = "Cursor ripples",
Bindable = config.GetBindable<bool>(OsuConfig.CursorRipple)
},
};
}
}
}

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@ -1,35 +1,32 @@
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Options.Input
{
public class OtherInputOptions : OptionsSubsection
{
namespace osu.Game.Overlays.Options.Input
{
public class OtherInputOptions : OptionsSubsection
{
protected override string Header => "Other";
private CheckBoxOption tabletSupport, wiimoteSupport;
public OtherInputOptions()
{
Children = new Drawable[]
{
tabletSupport = new CheckBoxOption { LabelText = "OS TabletPC support" },
wiimoteSupport = new CheckBoxOption { LabelText = "Wiimote/TaTaCon Drum Support" },
};
}
protected override void Load(BaseGame game)
[Initializer]
private void Load(OsuConfigManager config)
{
base.Load(game);
var osuGame = game as OsuGameBase;
if (osuGame != null)
Children = new Drawable[]
{
tabletSupport.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.Tablet);
wiimoteSupport.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.Wiimote);
}
}
}
}
new CheckBoxOption
{
LabelText = "OS TabletPC support",
Bindable = config.GetBindable<bool>(OsuConfig.Tablet)
},
new CheckBoxOption
{
LabelText = "Wiimote/TaTaCon Drum Support",
Bindable = config.GetBindable<bool>(OsuConfig.Wiimote)
},
};
}
}
}

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@ -1,43 +1,46 @@
using osu.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Options.Online
{
public class InGameChatOptions : OptionsSubsection
{
protected override string Header => "In-game Chat";
private CheckBoxOption filterWords, filterForeign, logPMs, blockPMs;
protected override string Header => "In-game Chat";
public InGameChatOptions()
[Initializer]
private void Load(OsuConfigManager config)
{
Children = new Drawable[]
{
filterWords = new CheckBoxOption { LabelText = "Filter offensive words" },
filterForeign = new CheckBoxOption { LabelText = "Filter foreign characters" },
logPMs = new CheckBoxOption { LabelText = "Log private messages" },
blockPMs = new CheckBoxOption { LabelText = "Block private messages from non-friends" },
new CheckBoxOption
{
LabelText = "Filter offensive words",
Bindable = config.GetBindable<bool>(OsuConfig.ChatFilter)
},
new CheckBoxOption
{
LabelText = "Filter foreign characters",
Bindable = config.GetBindable<bool>(OsuConfig.ChatRemoveForeign)
},
new CheckBoxOption
{
LabelText = "Log private messages",
Bindable = config.GetBindable<bool>(OsuConfig.LogPrivateMessages)
},
new CheckBoxOption
{
LabelText = "Block private messages from non-friends",
Bindable = config.GetBindable<bool>(OsuConfig.BlockNonFriendPM)
},
new SpriteText { Text = "Chat ignore list (space-seperated list)" },
new TextBox { Height = 20, RelativeSizeAxes = Axes.X },
new SpriteText { Text = "Chat highlight words (space-seperated list)" },
new TextBox { Height = 20, RelativeSizeAxes = Axes.X },
};
}
protected override void Load(BaseGame game)
{
base.Load(game);
var osuGame = game as OsuGameBase;
if (osuGame != null)
{
filterWords.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.ChatFilter);
filterForeign.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.ChatRemoveForeign);
logPMs.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.LogPrivateMessages);
blockPMs.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.BlockNonFriendPM);
}
}
}
}

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@ -1,4 +1,5 @@
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
@ -9,35 +10,42 @@ namespace osu.Game.Overlays.Options.Online
{
protected override string Header => "Notifications";
private CheckBoxOption chatTicker, notifyMention, notifyChat, audibleNotification,
notificationsDuringGameplay, notifyFriendStatus;
public NotificationsOptions()
[Initializer]
private void Load(OsuConfigManager config)
{
Children = new Drawable[]
{
chatTicker = new CheckBoxOption { LabelText = "Enable chat ticker" },
notifyMention = new CheckBoxOption { LabelText = "Show a notification popup when someone says your name" },
notifyChat = new CheckBoxOption { LabelText = "Show chat message notifications" },
audibleNotification = new CheckBoxOption { LabelText = "Play a sound when someone says your name" },
notificationsDuringGameplay = new CheckBoxOption { LabelText = "Show notification popups instantly during gameplay" },
notifyFriendStatus = new CheckBoxOption { LabelText = "Show notification popups when friends change status" },
new CheckBoxOption
{
LabelText = "Enable chat ticker",
Bindable = config.GetBindable<bool>(OsuConfig.Ticker)
},
new CheckBoxOption
{
LabelText = "Show a notification popup when someone says your name",
Bindable = config.GetBindable<bool>(OsuConfig.ChatHighlightName)
},
new CheckBoxOption
{
LabelText = "Show chat message notifications",
Bindable = config.GetBindable<bool>(OsuConfig.ChatMessageNotification)
},
new CheckBoxOption
{
LabelText = "Play a sound when someone says your name",
Bindable = config.GetBindable<bool>(OsuConfig.ChatAudibleHighlight)
},
new CheckBoxOption
{
LabelText = "Show notification popups instantly during gameplay",
Bindable = config.GetBindable<bool>(OsuConfig.PopupDuringGameplay)
},
new CheckBoxOption
{
LabelText = "Show notification popups when friends change status",
Bindable = config.GetBindable<bool>(OsuConfig.NotifyFriends)
},
};
}
protected override void Load(BaseGame game)
{
base.Load(game);
var osuGame = game as OsuGameBase;
if (osuGame != null)
{
chatTicker.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.Ticker);
notifyMention.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.ChatHighlightName);
notifyChat.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.ChatMessageNotification);
audibleNotification.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.ChatAudibleHighlight);
notificationsDuringGameplay.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.PopupDuringGameplay);
notifyFriendStatus.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.NotifyFriends);
}
}
}
}

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@ -1,38 +1,41 @@
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Options.Online
{
public class OnlineIntegrationOptions : OptionsSubsection
{
namespace osu.Game.Overlays.Options.Online
{
public class OnlineIntegrationOptions : OptionsSubsection
{
protected override string Header => "Integration";
private CheckBoxOption yahoo, msn, autoDirect, noVideo;
public OnlineIntegrationOptions()
{
Children = new Drawable[]
{
yahoo = new CheckBoxOption { LabelText = "Integrate with Yahoo! status display" },
msn = new CheckBoxOption { LabelText = "Integrate with MSN Live status display" },
autoDirect = new CheckBoxOption { LabelText = "Automatically start osu!direct downloads" },
noVideo = new CheckBoxOption { LabelText = "Prefer no-video downloads" },
};
}
protected override void Load(BaseGame game)
[Initializer]
private void Load(OsuConfigManager config)
{
base.Load(game);
var osuGame = game as OsuGameBase;
if (osuGame != null)
Children = new Drawable[]
{
yahoo.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.YahooIntegration);
msn.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.MsnIntegration);
autoDirect.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.AutomaticDownload);
noVideo.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.AutomaticDownloadNoVideo);
}
}
}
new CheckBoxOption
{
LabelText = "Integrate with Yahoo! status display",
Bindable = config.GetBindable<bool>(OsuConfig.YahooIntegration)
},
new CheckBoxOption
{
LabelText = "Integrate with MSN Live status display",
Bindable = config.GetBindable<bool>(OsuConfig.MsnIntegration)
},
new CheckBoxOption
{
LabelText = "Automatically start osu!direct downloads",
Bindable = config.GetBindable<bool>(OsuConfig.AutomaticDownload)
},
new CheckBoxOption
{
LabelText = "Prefer no-video downloads",
Bindable = config.GetBindable<bool>(OsuConfig.AutomaticDownloadNoVideo)
},
};
}
}
}

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@ -1,4 +1,5 @@
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
@ -8,27 +9,23 @@ namespace osu.Game.Overlays.Options.Online
public class PrivacyOptions : OptionsSubsection
{
protected override string Header => "Privacy";
private CheckBoxOption shareCity, allowInvites;
public PrivacyOptions()
[Initializer]
private void Load(OsuConfigManager config)
{
Children = new Drawable[]
{
shareCity = new CheckBoxOption { LabelText = "Share your city location with others" },
allowInvites = new CheckBoxOption { LabelText = "Allow multiplayer game invites from all users" },
new CheckBoxOption
{
LabelText = "Share your city location with others",
Bindable = config.GetBindable<bool>(OsuConfig.DisplayCityLocation)
},
new CheckBoxOption
{
LabelText = "Allow multiplayer game invites from all users",
Bindable = config.GetBindable<bool>(OsuConfig.AllowPublicInvites)
},
};
}
protected override void Load(BaseGame game)
{
base.Load(game);
var osuGame = game as OsuGameBase;
if (osuGame != null)
{
shareCity.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.DisplayCityLocation);
allowInvites.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.AllowPublicInvites);
}
}
}
}

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@ -1,22 +1,22 @@
using OpenTK;
using osu.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using OpenTK;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Options
{
public class SkinSection : OptionsSection
{
protected override string Header => "Skin";
public override FontAwesome Icon => FontAwesome.fa_paint_brush;
private CheckBoxOption ignoreSkins, useSkinSoundSamples, useTaikoSkin, useSkinCursor, autoCursorSize;
public SkinSection()
public override FontAwesome Icon => FontAwesome.fa_paint_brush;
[Initializer]
private void Load(OsuConfigManager config)
{
content.Spacing = new Vector2(0, 5);
Children = new Drawable[]
@ -38,27 +38,33 @@ namespace osu.Game.Overlays.Options
RelativeSizeAxes = Axes.X,
Text = "Export as .osk",
},
ignoreSkins = new CheckBoxOption { LabelText = "Ignore all beatmap skins" },
useSkinSoundSamples = new CheckBoxOption { LabelText = "Use skin's sound samples" },
useTaikoSkin = new CheckBoxOption { LabelText = "Use Taiko skin for Taiko mode" },
useSkinCursor = new CheckBoxOption { LabelText = "Always use skin cursor" },
new CheckBoxOption
{
LabelText = "Ignore all beatmap skins",
Bindable = config.GetBindable<bool>(OsuConfig.IgnoreBeatmapSkins)
},
new CheckBoxOption
{
LabelText = "Use skin's sound samples",
Bindable = config.GetBindable<bool>(OsuConfig.SkinSamples)
},
new CheckBoxOption
{
LabelText = "Use Taiko skin for Taiko mode",
Bindable = config.GetBindable<bool>(OsuConfig.UseTaikoSkin)
},
new CheckBoxOption
{
LabelText = "Always use skin cursor",
Bindable = config.GetBindable<bool>(OsuConfig.UseSkinCursor)
},
new SpriteText { Text = "Cursor size: TODO slider" },
autoCursorSize = new CheckBoxOption { LabelText = "Automatic cursor size" },
new CheckBoxOption
{
LabelText = "Automatic cursor size",
Bindable = config.GetBindable<bool>(OsuConfig.AutomaticCursorSizing)
},
};
}
protected override void Load(BaseGame game)
{
base.Load(game);
var osuGame = game as OsuGameBase;
if (osuGame != null)
{
ignoreSkins.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.IgnoreBeatmapSkins);
useSkinSoundSamples.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.SkinSamples);
useTaikoSkin.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.UseTaikoSkin);
useSkinCursor.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.UseSkinCursor);
autoCursorSize.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.AutomaticCursorSizing);
}
}
}
}