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mirror of https://github.com/ppy/osu.git synced 2024-11-11 14:57:52 +08:00
osu-lazer/osu.Game
2016-10-12 11:32:40 -04:00
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Beatmaps Refactor database to reuse existing types 2016-10-12 11:32:40 -04:00
Configuration Add basic VolumeControl and saving of volume to config. 2016-10-08 15:54:00 +09:00
Database Refactor database to reuse existing types 2016-10-12 11:32:40 -04:00
GameModes Merge branch 'master' into limit-game-access 2016-10-12 20:44:33 +09:00
Graphics Make stuff compile again (but StarCounter hits assertions). 2016-10-12 16:11:40 +09:00
Input Add in-game chat display, along with a global hotkey handling method. 2016-10-08 19:23:21 +09:00
Online Merge branch 'master' into limit-game-access 2016-10-12 20:44:33 +09:00
Overlays Merge branch 'master' into limit-game-access 2016-10-12 20:44:33 +09:00
Properties License -> Licence. 2016-08-26 17:27:49 +09:00
Users Add basic class structure for Beatmap/HitObject/SampleInfo/User. 2016-09-06 21:41:16 +09:00
osu.Game.csproj Refactor database to reuse existing types 2016-10-12 11:32:40 -04:00
OsuGame.cs Merge branch 'master' into limit-game-access 2016-10-12 20:44:33 +09:00
OsuGameBase.cs Move control of databases into osu-framework 2016-10-12 11:32:27 -04:00
packages.config Implement OszArchiveReader 2016-10-12 11:32:40 -04:00
VolumeControl.cs Remove all non-load Game access. 2016-10-12 15:47:08 +09:00