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mirror of https://github.com/ppy/osu.git synced 2024-09-22 16:47:24 +08:00
osu-lazer/osu.Game
2017-01-16 11:23:54 +08:00
..
Beatmaps Refactor colors to palette based design 2017-01-12 16:38:27 -05:00
Configuration Make star display min/max a double 2016-12-07 09:42:53 -05:00
Database Add missing licence headers. 2016-12-06 19:07:15 +09:00
Graphics Refactor OsuColour into injected instance class 2017-01-12 23:49:05 -05:00
Input Add in-game chat display, along with a global hotkey handling method. 2016-10-08 19:23:21 +09:00
IPC Make importing work properly. 2016-10-24 11:39:53 -04:00
Modes Merge branch 'master' into hpdisplay 2017-01-16 11:23:54 +08:00
Online Add central color class 2017-01-09 17:20:31 -05:00
Overlays Refactor OsuColour into injected instance class 2017-01-12 23:49:05 -05:00
Properties License -> Licence. 2016-08-26 17:27:49 +09:00
Screens Merge branch 'refs/heads/SirCmpwn/colors' 2017-01-14 06:52:30 +08:00
Users Add basic class structure for Beatmap/HitObject/SampleInfo/User. 2016-09-06 21:41:16 +09:00
osu.Game.csproj Merge branch 'master' into hpdisplay 2017-01-16 11:23:54 +08:00
OsuGame.cs Add ability to adjust game clock's speed (pgup/pgdn). 2016-12-05 19:33:38 +09:00
OsuGameBase.cs Refactor OsuColour into injected instance class 2017-01-12 23:49:05 -05:00
packages.config Add missing licence headers. 2016-12-06 19:07:15 +09:00