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Add ability to adjust game clock's speed (pgup/pgdn).
A bit hacky, probably need to expose rate better.
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@ -20,6 +20,7 @@ using osu.Game.Graphics.UserInterface.Volume;
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using osu.Game.Database;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Transformations;
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using osu.Framework.Timing;
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using osu.Game.Modes;
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using osu.Game.Overlays.Toolbar;
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using osu.Game.Screens;
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@ -154,11 +155,19 @@ namespace osu.Game
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private bool globalHotkeyPressed(InputState state, KeyDownEventArgs args)
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{
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if (args.Repeat) return false;
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switch (args.Key)
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{
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case Key.F8:
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chat.ToggleVisibility();
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return true;
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case Key.PageUp:
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case Key.PageDown:
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var rate = ((Clock as ThrottledFrameClock).Source as StopwatchClock).Rate * (args.Key == Key.PageUp ? 1.1f : 0.9f);
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((Clock as ThrottledFrameClock).Source as StopwatchClock).Rate = rate;
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Logger.Log($@"Adjusting game clock to {rate}", LoggingTarget.Debug);
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return true;
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}
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if (state.Keyboard.ControlPressed)
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