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mirror of https://github.com/ppy/osu.git synced 2025-01-15 01:43:15 +08:00

ChatConsole -> ChatOverlay. Namespace tidying.

This commit is contained in:
Dean Herbert 2016-11-30 15:15:43 +09:00
parent 34e91c8474
commit 18509e6a60
6 changed files with 17 additions and 15 deletions

View File

@ -14,9 +14,9 @@ using osu.Game;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.Chat;
using osu.Game.Online.Chat.Display;
using OpenTK;
using osu.Framework.Allocation;
using osu.Game.Online.Chat.Drawables;
namespace osu.Desktop.VisualTests.Tests
{

View File

@ -4,15 +4,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transformations;
using OpenTK;
using osu.Framework;
using osu.Framework.Allocation;
namespace osu.Game.Online.Chat.Display
namespace osu.Game.Online.Chat.Drawables
{
public class ChannelDisplay : Container
{

View File

@ -8,7 +8,7 @@ using osu.Framework.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Online.Chat.Display
namespace osu.Game.Online.Chat.Drawables
{
public class ChatLine : Container
{

View File

@ -30,7 +30,7 @@ namespace osu.Game
{
public Toolbar Toolbar;
private ChatConsole chat;
private ChatOverlay chat;
private MusicController musicController;
@ -115,7 +115,7 @@ namespace osu.Game
});
//overlay elements
(chat = new ChatConsole(API) { Depth = 0 }).Preload(this, overlayContent.Add);
(chat = new ChatOverlay { Depth = 0 }).Preload(this, overlayContent.Add);
(Options = new OptionsOverlay { Depth = -1 }).Preload(this, overlayContent.Add);
(musicController = new MusicController() { Depth = -3 }).Preload(this, overlayContent.Add);
(Toolbar = new Toolbar

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@ -6,7 +6,6 @@ using System.Diagnostics;
using System.Linq;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -16,11 +15,11 @@ using osu.Framework.Threading;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.Chat;
using osu.Game.Online.Chat.Display;
using osu.Game.Online.Chat.Drawables;
namespace osu.Game.Overlays
{
public class ChatConsole : OverlayContainer
public class ChatOverlay : OverlayContainer, IOnlineComponent
{
private ChannelDisplay channelDisplay;
@ -32,7 +31,7 @@ namespace osu.Game.Overlays
private APIAccess api;
public ChatConsole()
public ChatOverlay()
{
RelativeSizeAxes = Axes.X;
Size = new Vector2(1, 300);
@ -148,5 +147,10 @@ namespace osu.Game.Overlays
MoveToY(DrawSize.Y, transition_length, EasingTypes.InSine);
FadeOut(transition_length, EasingTypes.InSine);
}
public void APIStateChanged(APIAccess api, APIState state)
{
throw new System.NotImplementedException();
}
}
}

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@ -151,13 +151,13 @@
<Compile Include="Online\API\SecurePassword.cs" />
<Compile Include="Online\API\Requests\ListChannels.cs" />
<Compile Include="Online\Chat\Channel.cs" />
<Compile Include="Online\Chat\Display\ChannelDisplay.cs" />
<Compile Include="Online\Chat\Display\ChatLine.cs" />
<Compile Include="Online\Chat\Drawables\ChannelDisplay.cs" />
<Compile Include="Online\Chat\Drawables\ChatLine.cs" />
<Compile Include="Online\Chat\Message.cs" />
<Compile Include="Online\User.cs" />
<Compile Include="OsuGame.cs" />
<Compile Include="OsuGameBase.cs" />
<Compile Include="Overlays\ChatConsole.cs" />
<Compile Include="Overlays\ChatOverlay.cs" />
<Compile Include="Overlays\OptionsOverlay.cs" />
<Compile Include="Overlays\Toolbar.cs" />
<Compile Include="Overlays\ToolbarButton.cs" />