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Move wedgeContainer transition to OnEntering

This commit is contained in:
Drew DeVault 2016-11-01 09:22:49 -06:00
parent e5f948dccc
commit 0edfeaaff9

View File

@ -142,14 +142,13 @@ namespace osu.Game.GameModes.Play
trackManager = game.Audio.Track;
Task.Factory.StartNew(addBeatmapSets);
wedgeContainer.FadeInFromZero(250);
}
protected override void OnEntering(GameMode last)
{
base.OnEntering(last);
ensurePlayingSelected();
wedgeContainer.FadeInFromZero(250);
}
protected override void OnResuming(GameMode last)