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mirror of https://github.com/ppy/osu.git synced 2024-09-22 07:27:25 +08:00
osu-lazer/osu.Game
2016-10-15 18:04:00 -05:00
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Beatmaps Merge pull request #71 from huoyaoyuan/tidy-up 2016-10-14 18:57:42 +09:00
Configuration Add basic VolumeControl and saving of volume to config. 2016-10-08 15:54:00 +09:00
Database Converted all .cs files to use CRLF line endings. 2016-10-13 23:33:58 -04:00
GameModes More refactoring 2016-10-15 15:16:02 -05:00
Graphics Delay order on StarCounter changed 2016-10-15 18:04:00 -05:00
Input Add in-game chat display, along with a global hotkey handling method. 2016-10-08 19:23:21 +09:00
Online Use DateTimeOffset for message timestamp. 2016-10-13 21:42:51 +08:00
Overlays Fix regressions caused by overlay class. 2016-10-14 12:50:03 +09:00
Properties License -> Licence. 2016-08-26 17:27:49 +09:00
Users Add basic class structure for Beatmap/HitObject/SampleInfo/User. 2016-09-06 21:41:16 +09:00
osu.Game.csproj More refactoring 2016-10-15 15:16:02 -05:00
OsuGame.cs Replace Console.WriteLine with Logger.Log. 2016-10-15 06:13:50 +03:00
OsuGameBase.cs Start implementing legacy decoder 2016-10-13 12:16:48 +09:00
packages.config Implement OszArchiveReader 2016-10-12 11:32:40 -04:00
VolumeControl.cs Unsubscribe from ValueChanged events 2016-10-13 17:52:49 +03:00
VolumeMeter.cs Set text position using Origin property 2016-10-14 09:46:40 +03:00