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Add more decoding (including full BeatmapMetadata)
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parent
2a3f047895
commit
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@ -2,6 +2,7 @@
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using System.IO;
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using NUnit.Framework;
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using osu.Game.Beatmaps.IO;
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using osu.Game.GameModes.Play;
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using osu.Game.Tests.Resources;
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namespace osu.Game.Tests.Beatmaps.IO
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@ -40,6 +41,27 @@ namespace osu.Game.Tests.Beatmaps.IO
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foreach (var map in expected)
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Assert.Contains(map, maps);
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}
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}
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[Test]
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public void TestReadMetadata()
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{
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using (var osz = File.OpenRead(Resource.GetPath("241526 Soleily - Renatus.osz")))
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{
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var reader = new OszArchiveReader(osz);
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var meta = reader.ReadMetadata();
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Assert.AreEqual(241526, meta.BeatmapSetID);
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Assert.AreEqual("Soleily", meta.Artist);
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Assert.AreEqual("Soleily", meta.ArtistUnicode);
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Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
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Assert.AreEqual("Deif", meta.Author);
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Assert.AreEqual("machinetop_background.jpg", meta.BackgroundFile);
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Assert.AreEqual(164471, meta.PreviewTime);
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Assert.AreEqual(string.Empty, meta.Source);
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Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", meta.Tags);
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Assert.AreEqual("Renatus", meta.Title);
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Assert.AreEqual("Renatus", meta.TitleUnicode);
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}
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}
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}
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}
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@ -4,6 +4,7 @@
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using System.Collections.Generic;
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using osu.Game.Beatmaps.Objects;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.GameModes.Play;
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using osu.Game.Users;
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using SQLite;
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@ -26,6 +27,7 @@ namespace osu.Game.Beatmaps
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public BeatmapMetadata Metadata { get; set; }
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[Ignore]
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public BaseDifficulty BaseDifficulty { get; set; }
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public PlayMode Mode { get; set; }
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public string Version { get; set; }
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}
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}
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@ -19,7 +19,6 @@ namespace osu.Game.Beatmaps
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public string Author { get; set; }
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public string Source { get; set; }
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public string Tags { get; set; }
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public PlayMode Mode { get; set; }
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public int PreviewTime { get; set; }
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public string AudioFile { get; set; }
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public string BackgroundFile { get; set; }
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14
osu.Game/Beatmaps/Events/EventType.cs
Normal file
14
osu.Game/Beatmaps/Events/EventType.cs
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@ -0,0 +1,14 @@
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using System;
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namespace osu.Game.Beatmaps.Events
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{
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public enum EventType
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{
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Background = 0,
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Video = 1,
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Break = 2,
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Colour = 3,
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Sprite = 4,
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Sample = 5,
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Animation = 6
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}
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}
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@ -1,131 +1,192 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using osu.Game.Beatmaps.Events;
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using osu.Game.Beatmaps.Objects;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.GameModes.Play;
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namespace osu.Game.Beatmaps.Formats
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{
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public class OsuLegacyDecoder : BeatmapDecoder
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{
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public static void Register()
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{
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AddDecoder<OsuLegacyDecoder>("osu file format v14");
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AddDecoder<OsuLegacyDecoder>("osu file format v13");
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AddDecoder<OsuLegacyDecoder>("osu file format v12");
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AddDecoder<OsuLegacyDecoder>("osu file format v11");
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AddDecoder<OsuLegacyDecoder>("osu file format v10");
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// TODO: Not sure how far back to go, or differences between versions
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namespace osu.Game.Beatmaps.Formats
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{
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public class OsuLegacyDecoder : BeatmapDecoder
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{
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public static void Register()
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{
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AddDecoder<OsuLegacyDecoder>("osu file format v14");
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AddDecoder<OsuLegacyDecoder>("osu file format v13");
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AddDecoder<OsuLegacyDecoder>("osu file format v12");
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AddDecoder<OsuLegacyDecoder>("osu file format v11");
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AddDecoder<OsuLegacyDecoder>("osu file format v10");
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// TODO: Not sure how far back to go, or differences between versions
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}
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private enum Section
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{
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None,
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General,
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Editor,
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Metadata,
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Difficulty,
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Events,
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TimingPoints,
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Colours,
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HitObjects,
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private enum Section
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{
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None,
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General,
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Editor,
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Metadata,
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Difficulty,
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Events,
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TimingPoints,
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Colours,
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HitObjects,
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}
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private void HandleGeneral(Beatmap beatmap, string key, string val)
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{
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switch (key)
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{
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case "AudioFilename":
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private void HandleGeneral(Beatmap beatmap, string key, string val)
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{
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switch (key)
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{
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case "AudioFilename":
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beatmap.Metadata.AudioFile = val;
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break;
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case "AudioLeadIn":
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break;
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case "AudioLeadIn":
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// TODO
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break;
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case "PreviewTime":
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beatmap.Metadata.PreviewTime = int.Parse(val);
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break;
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case "Countdown":
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// TODO
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break;
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case "SampleSet":
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break;
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case "PreviewTime":
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beatmap.Metadata.PreviewTime = int.Parse(val);
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break;
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case "Countdown":
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// TODO
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break;
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case "StackLeniency":
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break;
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case "SampleSet":
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// TODO
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break;
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case "Mode":
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beatmap.Metadata.Mode = (PlayMode)int.Parse(val);
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break;
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case "LetterboxInBreaks":
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break;
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case "StackLeniency":
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// TODO
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break;
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case "SpecialStyle":
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break;
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case "Mode":
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beatmap.Mode = (PlayMode)int.Parse(val);
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break;
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case "LetterboxInBreaks":
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// TODO
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break;
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case "WidescreenStoryboard":
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// TODO
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break;
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}
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break;
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case "SpecialStyle":
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// TODO
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break;
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case "WidescreenStoryboard":
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// TODO
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break;
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}
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}
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private void HandleMetadata(Beatmap beatmap, string key, string val)
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{
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switch (key)
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{
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case "Title":
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beatmap.Metadata.Title = val;
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break;
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case "TitleUnicode":
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beatmap.Metadata.TitleUnicode = val;
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break;
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case "Artist":
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beatmap.Metadata.Artist = val;
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break;
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case "ArtistUnicode":
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beatmap.Metadata.ArtistUnicode = val;
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break;
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case "Creator":
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beatmap.Metadata.Author = val;
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break;
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case "Version":
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beatmap.Version = val;
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break;
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case "Source":
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beatmap.Metadata.Source = val;
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break;
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case "Tags":
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beatmap.Metadata.Tags = val;
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break;
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case "BeatmapID":
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beatmap.BeatmapID = int.Parse(val);
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break;
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case "BeatmapSetID":
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beatmap.BeatmapSetID = int.Parse(val);
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beatmap.Metadata.BeatmapSetID = int.Parse(val);
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break;
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}
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}
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private void HandleEvents(Beatmap beatmap, string val)
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{
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if (val.StartsWith("//"))
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return;
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string[] split = val.Split(',');
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EventType type;
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int _type;
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if (!int.TryParse(split[0], out _type))
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{
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if (!Enum.TryParse(split[0], out type))
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throw new InvalidDataException($@"Unknown event type {split[0]}");
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}
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else
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type = (EventType)_type;
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// TODO: Parse and store the rest of the event
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if (type == EventType.Background)
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beatmap.Metadata.BackgroundFile = split[2].Trim('"');
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}
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public override Beatmap Decode(TextReader stream)
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{
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var beatmap = new Beatmap
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{
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Metadata = new BeatmapMetadata(),
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HitObjects = new List<HitObject>(),
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ControlPoints = new List<ControlPoint>(),
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};
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var section = Section.None;
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string line;
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{
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var beatmap = new Beatmap
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{
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Metadata = new BeatmapMetadata(),
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BaseDifficulty = new BaseDifficulty(),
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HitObjects = new List<HitObject>(),
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ControlPoints = new List<ControlPoint>(),
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};
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var section = Section.None;
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string line;
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while (true)
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{
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line = stream.ReadLine();
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{
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line = stream.ReadLine();
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if (line == null)
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break;
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line = line.Trim();
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if (string.IsNullOrEmpty(line))
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continue;
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if (line.StartsWith("[") && line.EndsWith("]"))
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{
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if (!Enum.TryParse(line.Substring(1, line.Length - 2), out section))
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throw new InvalidOperationException($@"Unknown osu section {line}");
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continue;
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}
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string val = line, key = null;
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if (section != Section.Events && section != Section.TimingPoints
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break;
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line = line.Trim();
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if (string.IsNullOrEmpty(line))
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continue;
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if (line.StartsWith("[") && line.EndsWith("]"))
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{
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if (!Enum.TryParse(line.Substring(1, line.Length - 2), out section))
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throw new InvalidDataException($@"Unknown osu section {line}");
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continue;
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}
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string val = line, key = null;
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if (section != Section.Events && section != Section.TimingPoints
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&& section != Section.HitObjects)
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{
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key = val.Remove(val.IndexOf(':')).Trim();
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{
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key = val.Remove(val.IndexOf(':')).Trim();
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val = val.Substring(val.IndexOf(':') + 1).Trim();
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}
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switch (section)
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{
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case Section.General:
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HandleGeneral(beatmap, key, val);
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break;
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case Section.Editor:
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// TODO
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break;
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case Section.Metadata:
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}
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switch (section)
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{
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case Section.General:
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HandleGeneral(beatmap, key, val);
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break;
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case Section.Editor:
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// TODO
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break;
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case Section.Difficulty:
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// TODO
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break;
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case Section.Events:
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break;
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case Section.Metadata:
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HandleMetadata(beatmap, key, val);
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break;
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case Section.Difficulty:
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// TODO
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break;
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case Section.TimingPoints:
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break;
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case Section.Events:
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HandleEvents(beatmap, val);
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break;
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case Section.TimingPoints:
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// TODO
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break;
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case Section.HitObjects:
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break;
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case Section.HitObjects:
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// TODO
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break;
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}
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}
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return beatmap;
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}
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}
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break;
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}
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}
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return beatmap;
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}
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}
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}
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@ -169,6 +169,7 @@
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<Compile Include="Beatmaps\Formats\OsuLegacyDecoder.cs" />
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<Compile Include="Beatmaps\IO\OszArchiveReader.cs" />
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<Compile Include="Beatmaps\BaseDifficulty.cs" />
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<Compile Include="Beatmaps\Events\EventType.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
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@ -191,6 +192,7 @@
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<Folder Include="Database\" />
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<Folder Include="Beatmaps\Formats\" />
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<Folder Include="Beatmaps\IO\" />
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<Folder Include="Beatmaps\Events\" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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