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mirror of https://github.com/ppy/osu.git synced 2025-01-28 08:02:55 +08:00
This commit is contained in:
Adonais Romero González 2016-10-15 15:03:51 -05:00
parent c268500f89
commit a15f4cda44
5 changed files with 6 additions and 9 deletions

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@ -20,7 +20,7 @@ namespace osu.Game.GameModes.Play.Catch
protected override string FormatCount(ulong count)
{
return count.ToString("#,0");
return $@"{count:#,0}x";
}
public override void Roll(ulong newValue = 0)

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@ -14,7 +14,7 @@ using System.Threading.Tasks;
namespace osu.Game.GameModes.Play.Mania
{
/// <summary>
/// Allows tint and vertical scaling animation. Used in osu!taiko and osu!mania.
/// Similar to osu!taiko, with a pop-out animation when failing (rolling). Used in osu!mania.
/// </summary>
public class ManiaComboCounter : TaikoComboCounter
{

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@ -47,7 +47,7 @@ namespace osu.Game.GameModes.Play.Osu
protected override string FormatCount(ulong count)
{
return count.ToString("#,0") + "x";
return $@"{count:#,0}x";
}
protected virtual void transformPopOut(ulong currentValue, ulong newValue)

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@ -12,6 +12,9 @@ using System.Threading.Tasks;
namespace osu.Game.GameModes.Play.Taiko
{
/// <summary>
/// Allows tint and scaling animations. Used in osu!taiko.
/// </summary>
public class TaikoComboCounter : ComboCounter
{
protected virtual int AnimationDuration => 300;

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@ -1,7 +1,6 @@
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transformations;
using osu.Framework.MathUtils;
@ -40,11 +39,6 @@ namespace osu.Game.Graphics.UserInterface
LeadingZeroes = leading;
}
public override void Load(BaseGame game)
{
base.Load(game);
}
protected override double GetProportionalDuration(ulong currentValue, ulong newValue)
{
return currentValue > newValue ? currentValue - newValue : newValue - currentValue;