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mirror of https://github.com/ppy/osu.git synced 2024-12-13 05:22:54 +08:00

Merge branch 'refs/heads/master' into dependency-injection

# Conflicts:
#	osu-framework
#	osu.Game/GameModes/OsuGameMode.cs
#	osu.Game/GameModes/Play/Player.cs
#	osu.Game/OsuGame.cs
#	osu.Game/Overlays/MusicController.cs
#	osu.Game/Overlays/Options/EditorSection.cs
#	osu.Game/Overlays/Options/Input/MouseOptions.cs
#	osu.Game/Overlays/Options/Online/InGameChatOptions.cs
#	osu.Game/Overlays/Options/SkinSection.cs
This commit is contained in:
Dean Herbert 2016-11-12 19:44:16 +09:00
commit cc0f61f545
82 changed files with 688 additions and 328 deletions

@ -1 +1 @@
Subproject commit aa01720fe9eb6e3b30a4455298a1c6eca7fb7680
Subproject commit 5c0e4edbbcdc26ab56c70676856477cd21e7afdc

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@ -35,8 +35,8 @@ namespace osu.Desktop.VisualTests.Tests
private ChannelDisplay channelDisplay;
[Initializer]
private void Load(APIAccess api)
[BackgroundDependencyLoader]
private void load(APIAccess api)
{
this.api = api;
}

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@ -21,8 +21,8 @@ namespace osu.Desktop.VisualTests.Tests
protected override IFrameBasedClock Clock => ourClock;
[Initializer]
private void Load()
[BackgroundDependencyLoader]
private void load()
{
var swClock = new StopwatchClock(true) { Rate = 1 };
ourClock = new FramedClock(swClock);

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@ -25,8 +25,8 @@ namespace osu.Desktop.Tests
protected MusicController mc;
[Initializer]
private void Load()
[BackgroundDependencyLoader]
private void load()
{
ourClock = new FramedClock();
}

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@ -19,8 +19,8 @@ namespace osu.Desktop.VisualTests
{
class VisualTestGame : OsuGameBase
{
[Initializer]
private void Load()
[BackgroundDependencyLoader]
private void load()
{
Add(new TestBrowser());
}

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@ -100,8 +100,8 @@ namespace osu.Game.Beatmaps.Drawable
};
}
[Initializer]
private void Load(BaseGame game)
[BackgroundDependencyLoader]
private void load(BaseGame game)
{
BeatmapPanels = beatmapSet.Beatmaps.Select(b => new BeatmapPanel(b)
{

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@ -2,20 +2,28 @@
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Game.Database;
using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Game.Database;
using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Game.Configuration;
namespace osu.Game.Beatmaps.Drawable
{
class BeatmapSetHeader : Panel
{
public Action<BeatmapSetHeader> GainedSelection;
public Action<BeatmapSetHeader> GainedSelection;
private BeatmapSetInfo beatmapSet;
private SpriteText title, artist;
private OsuConfigManager config;
private Bindable<bool> preferUnicode;
protected override void Selected()
{
@ -29,10 +37,33 @@ namespace osu.Game.Beatmaps.Drawable
{
base.Deselected();
Width = 0.8f;
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
this.config = config;
preferUnicode = config.GetBindable<bool>(OsuConfig.ShowUnicode);
preferUnicode.ValueChanged += preferUnicode_changed;
preferUnicode_changed(preferUnicode, null);
}
private void preferUnicode_changed(object sender, EventArgs e)
{
title.Text = config.GetUnicodeString(beatmapSet.Metadata.Title, beatmapSet.Metadata.TitleUnicode);
artist.Text = config.GetUnicodeString(beatmapSet.Metadata.Artist, beatmapSet.Metadata.ArtistUnicode);
}
protected override void Dispose(bool isDisposing)
{
if (preferUnicode != null)
preferUnicode.ValueChanged -= preferUnicode_changed;
base.Dispose(isDisposing);
}
public BeatmapSetHeader(BeatmapSetInfo beatmapSet, WorkingBeatmap working)
{
this.beatmapSet = beatmapSet;
Children = new Framework.Graphics.Drawable[]
{
working.Background == null ? new Box{ RelativeSizeAxes = Axes.Both, Colour = new Color4(20, 20, 20, 255) } : new Sprite
@ -51,16 +82,16 @@ namespace osu.Game.Beatmaps.Drawable
AutoSizeAxes = Axes.Both,
Children = new[]
{
new SpriteText
title = new SpriteText
{
Font = @"Exo2.0-SemiBoldItalic",
Text = beatmapSet.Metadata.Title ?? beatmapSet.Metadata.TitleUnicode,
Text = beatmapSet.Metadata.Title,
TextSize = 22
},
new SpriteText
artist = new SpriteText
{
Font = @"Exo2.0-MediumItalic",
Text = beatmapSet.Metadata.Artist ?? beatmapSet.Metadata.ArtistUnicode,
Text = beatmapSet.Metadata.Artist,
TextSize = 16
},
new FlowContainer

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@ -30,8 +30,8 @@ namespace osu.Game.Beatmaps.Objects.Catch.Drawable
Position = new Vector2(h.Position, -0.1f);
}
[Initializer]
private void Load(TextureStore textures)
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get(@"Menu/logo");

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@ -22,8 +22,8 @@ namespace osu.Game.Beatmaps.Objects.Mania.Drawable
Scale = new Vector2(0.1f);
}
[Initializer]
private void Load(TextureStore textures)
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get(@"Menu/logo");

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@ -64,8 +64,8 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
Size = circle.DrawSize;
}
[Initializer]
private void Load(BaseGame game)
[BackgroundDependencyLoader]
private void load(BaseGame game)
{
approachCircle.Texture = game.Textures.Get(@"Play/osu/approachcircle@2x");
}
@ -149,8 +149,8 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
};
}
[Initializer]
private void Load(TextureStore textures)
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
number.Texture = textures.Get(@"Play/osu/number@2x");
}
@ -177,8 +177,8 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
};
}
[Initializer]
private void Load(TextureStore textures)
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
layer.Texture = textures.Get(@"Play/osu/ring-glow@2x");
}
@ -203,8 +203,8 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
};
}
[Initializer]
private void Load(TextureStore textures)
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
ring.Texture = textures.Get(@"Play/osu/ring@2x");
}
@ -289,8 +289,8 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
};
}
[Initializer]
private void Load(TextureStore textures)
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
disc.Texture = textures.Get(@"Play/osu/disc@2x");
}
@ -306,8 +306,8 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
{
private Texture tex;
[Initializer]
private void Load(TextureStore textures)
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
tex = textures.Get(@"Play/osu/triangle@2x");

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@ -25,8 +25,8 @@ namespace osu.Game.Beatmaps.Objects.Taiko.Drawable
Position = new Vector2(1.1f, 0.5f);
}
[Initializer]
private void Load(TextureStore textures)
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get(@"Menu/logo");

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@ -18,7 +18,7 @@ namespace osu.Game.Beatmaps
public readonly BeatmapSetInfo BeatmapSetInfo;
private readonly BeatmapDatabase database;
private ArchiveReader reader => database.GetReader(BeatmapSetInfo);
private ArchiveReader reader => database?.GetReader(BeatmapSetInfo);
private Texture background;
private object backgroundLock = new object();
@ -77,7 +77,7 @@ namespace osu.Game.Beatmaps
try
{
var trackData = reader.GetStream(BeatmapInfo.Metadata.AudioFile);
var trackData = reader?.GetStream(BeatmapInfo.Metadata.AudioFile);
if (trackData != null)
track = new AudioTrackBass(trackData);
}

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@ -179,6 +179,10 @@ namespace osu.Game.Configuration
Set(OsuConfig.CanForceOptimusCompatibility, true);
}
//todo: make a UnicodeString class/struct rather than requiring this helper method.
public string GetUnicodeString(string nonunicode, string unicode)
=> Get<bool>(OsuConfig.ShowUnicode) ? unicode ?? nonunicode : nonunicode ?? unicode;
public OsuConfigManager(BasicStorage storage) : base(storage)
{
}

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@ -35,8 +35,8 @@ namespace osu.Game.GameModes
BaseGame game;
[Initializer]
private void Load(BaseGame game)
[BackgroundDependencyLoader]
private void load(BaseGame game)
{
this.game = game;
}

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@ -16,8 +16,8 @@ namespace osu.Game.GameModes.Backgrounds
this.textureName = textureName;
}
[Initializer]
private void Load()
[BackgroundDependencyLoader]
private void load()
{
Add(new Background(textureName));
}

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@ -9,8 +9,8 @@ namespace osu.Game.GameModes.Backgrounds
{
public class BackgroundModeDefault : BackgroundMode
{
[Initializer]
private void Load(BaseGame game)
[BackgroundDependencyLoader]
private void load(BaseGame game)
{
Add(new Background());
}

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@ -78,8 +78,8 @@ namespace osu.Game.GameModes
Content.FadeIn(transition_time, EasingTypes.OutExpo);
}
[Initializer]
private void Load()
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
{

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@ -49,8 +49,8 @@ namespace osu.Game.GameModes.Menu
AutoSizeAxes = Axes.Both;
}
[Initializer]
private void Load()
[BackgroundDependencyLoader]
private void load()
{
Alpha = 0;

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@ -54,8 +54,8 @@ namespace osu.Game.GameModes.Menu
RelativeSizeAxes = Axes.Both;
}
[Initializer]
private void Load()
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
{

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@ -28,6 +28,8 @@ namespace osu.Game.GameModes.Menu
private AudioSample welcome;
private AudioTrack bgm;
internal override bool ShowToolbar => (ParentGameMode as OsuGameMode)?.ShowToolbar ?? false;
protected override BackgroundMode CreateBackground() => new BackgroundModeEmpty();
public Intro()
@ -45,8 +47,8 @@ namespace osu.Game.GameModes.Menu
};
}
[Initializer]
private void Load(AudioManager audio)
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
welcome = audio.Sample.Get(@"welcome");

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@ -27,6 +27,8 @@ namespace osu.Game.GameModes.Menu
private ButtonSystem buttons;
public override string Name => @"Main Menu";
internal override bool ShowToolbar => true;
private BackgroundMode background;
protected override BackgroundMode CreateBackground() => background;
@ -57,11 +59,12 @@ namespace osu.Game.GameModes.Menu
};
}
[Initializer]
private void Load(BaseGame game, OptionsOverlay options)
[BackgroundDependencyLoader]
private void load(OsuGame game)
{
background.Preload(game);
buttons.OnSettings = options.ToggleVisibility;
buttons.OnSettings = game.ToggleOptions;
}
protected override void LoadComplete()

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@ -103,8 +103,8 @@ namespace osu.Game.GameModes.Menu
};
}
[Initializer]
private void Load(TextureStore textures)
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
logo.Texture = textures.Get(@"Menu/logo");
ripple.Texture = textures.Get(@"Menu/logo");

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@ -28,6 +28,12 @@ namespace osu.Game.GameModes
/// </summary>
protected virtual BackgroundMode CreateBackground() => null;
internal virtual bool ShowToolbar => true;
protected new OsuGameBase Game => base.Game as OsuGameBase;
protected float ToolbarPadding => ShowToolbar ? (Game as OsuGame)?.Toolbar.DrawHeight ?? 0 : 0;
private bool boundToBeatmap;
private Bindable<WorkingBeatmap> beatmap;
@ -70,10 +76,11 @@ namespace osu.Game.GameModes
OnBeatmapChanged(beatmap.Value);
}
[Initializer(permitNulls: true)]
private void Load(OsuGameBase game)
[BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuGameBase game)
{
beatmap = game?.Beatmap;
if (beatmap == null)
beatmap = game?.Beatmap;
}
public override bool Push(GameMode mode)

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@ -21,8 +21,8 @@ namespace osu.Game.GameModes.Play.Catch
Origin = Anchor.BottomCentre;
}
[Initializer]
private void Load()
[BackgroundDependencyLoader]
private void load()
{
Add(new Box { RelativeSizeAxes = Axes.Both, Alpha = 0.5f });
}

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@ -0,0 +1,20 @@
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using osu.Game.Beatmaps.Objects;
using osu.Game.GameModes.Play.Osu;
namespace osu.Game.GameModes.Play.Catch
{
class CatchRuleset : Ruleset
{
public override ScoreOverlay CreateScoreOverlay() => new ScoreOverlayOsu();
public override HitRenderer CreateHitRendererWith(List<HitObject> objects) => new CatchHitRenderer { Objects = objects };
}
}

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@ -121,8 +121,8 @@ namespace osu.Game.GameModes.Play
TextSize = 80;
}
[Initializer]
private void Load()
[BackgroundDependencyLoader]
private void load()
{
DisplayedCountSpriteText.Text = FormatCount(Count);
DisplayedCountSpriteText.Anchor = Anchor;

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@ -43,8 +43,8 @@ namespace osu.Game.GameModes.Play
protected virtual List<T> Convert(List<HitObject> objects) => Converter.Convert(objects);
[Initializer]
private void Load()
[BackgroundDependencyLoader]
private void load()
{
RelativeSizeAxes = Axes.Both;

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@ -24,8 +24,8 @@ namespace osu.Game.GameModes.Play.Mania
Origin = Anchor.BottomCentre;
}
[Initializer]
private void Load()
[BackgroundDependencyLoader]
private void load()
{
Add(new Box { RelativeSizeAxes = Axes.Both, Alpha = 0.5f });

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@ -0,0 +1,20 @@
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using osu.Game.Beatmaps.Objects;
using osu.Game.GameModes.Play.Osu;
namespace osu.Game.GameModes.Play.Mania
{
class ManiaRuleset : Ruleset
{
public override ScoreOverlay CreateScoreOverlay() => new ScoreOverlayOsu();
public override HitRenderer CreateHitRendererWith(List<HitObject> objects) => new ManiaHitRenderer { Objects = objects };
}
}

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@ -34,8 +34,8 @@ namespace osu.Game.GameModes.Play.Osu
}
}
[Initializer]
private void Load()
[BackgroundDependencyLoader]
private void load()
{
PopOutSpriteText.Origin = Origin;
PopOutSpriteText.Anchor = Anchor;

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@ -0,0 +1,18 @@
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using osu.Game.Beatmaps.Objects;
namespace osu.Game.GameModes.Play.Osu
{
class OsuRuleset : Ruleset
{
public override ScoreOverlay CreateScoreOverlay() => new ScoreOverlayOsu();
public override HitRenderer CreateHitRendererWith(List<HitObject> objects) => new OsuHitRenderer { Objects = objects };
}}

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@ -126,17 +126,15 @@ namespace osu.Game.GameModes.Play
};
}
[Initializer]
private void Load(BeatmapDatabase beatmaps, AudioManager audio, BaseGame game)
[BackgroundDependencyLoader(permitNulls: true)]
private void load(BeatmapDatabase beatmaps, AudioManager audio, OsuGame game)
{
// TODO: Load(..., [PermitNull] OsuGame osuGame) or some such
var osuGame = game as OsuGame;
if (osuGame != null)
if (game != null)
{
playMode = osuGame.PlayMode;
playMode = game.PlayMode;
playMode.ValueChanged += playMode_ValueChanged;
// Temporary:
scrollContainer.Padding = new MarginPadding { Top = osuGame.Toolbar.Height };
scrollContainer.Padding = new MarginPadding { Top = ToolbarPadding };
}
if (database == null)

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@ -15,6 +15,12 @@ using osu.Framework.Audio.Track;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Input;
using osu.Framework.Platform;
using OpenTK.Input;
using MouseState = osu.Framework.Input.MouseState;
using osu.Framework.Graphics.Primitives;
namespace osu.Game.GameModes.Play
{
@ -24,17 +30,52 @@ namespace osu.Game.GameModes.Play
protected override BackgroundMode CreateBackground() => new BackgroundModeCustom(@"Backgrounds/bg4");
internal override bool ShowToolbar => false;
public BeatmapInfo BeatmapInfo;
PlayerInputManager inputManager;
class PlayerInputManager : UserInputManager
{
public PlayerInputManager(BasicGameHost host)
: base(host)
{
}
protected override void UpdateMouseState(InputState state)
{
base.UpdateMouseState(state);
MouseState mouse = (MouseState)state.Mouse;
foreach (Key k in state.Keyboard.Keys)
{
switch (k)
{
case Key.Z:
mouse.ButtonStates.Find(s => s.Button == MouseButton.Left).State = true;
break;
case Key.X:
mouse.ButtonStates.Find(s => s.Button == MouseButton.Right).State = true;
break;
}
}
}
}
public PlayMode PreferredPlayMode;
protected override IFrameBasedClock Clock => playerClock;
private InterpolatingFramedClock playerClock;
private IAdjustableClock sourceClock;
private Ruleset Ruleset;
[Initializer]
private void Load(AudioManager audio, BeatmapDatabase beatmaps)
[BackgroundDependencyLoader]
private void load(AudioManager audio, BeatmapDatabase beatmaps, OsuGameBase game)
{
try
{
@ -79,49 +120,11 @@ namespace osu.Game.GameModes.Play
PlayMode usablePlayMode = beatmap.BeatmapInfo?.Mode > PlayMode.Osu ? beatmap.BeatmapInfo.Mode : PreferredPlayMode;
switch (usablePlayMode)
{
default:
scoreOverlay = new ScoreOverlayOsu();
Ruleset = Ruleset.GetRuleset(usablePlayMode);
hitRenderer = new OsuHitRenderer
{
Objects = beatmap.HitObjects,
Anchor = Anchor.Centre,
Origin = Anchor.Centre
};
break;
case PlayMode.Taiko:
scoreOverlay = new ScoreOverlayOsu();
scoreOverlay = Ruleset.CreateScoreOverlay();
hitRenderer = new TaikoHitRenderer
{
Objects = beatmap.HitObjects,
Anchor = Anchor.Centre,
Origin = Anchor.Centre
};
break;
case PlayMode.Catch:
scoreOverlay = new ScoreOverlayOsu();
hitRenderer = new CatchHitRenderer
{
Objects = beatmap.HitObjects,
Anchor = Anchor.Centre,
Origin = Anchor.Centre
};
break;
case PlayMode.Mania:
scoreOverlay = new ScoreOverlayOsu();
hitRenderer = new ManiaHitRenderer
{
Objects = beatmap.HitObjects,
Anchor = Anchor.Centre,
Origin = Anchor.Centre
};
break;
}
hitRenderer = Ruleset.CreateHitRendererWith(beatmap.HitObjects);
hitRenderer.OnHit += delegate (HitObject h) { scoreOverlay.OnHit(h); };
hitRenderer.OnMiss += delegate (HitObject h) { scoreOverlay.OnMiss(h); };
@ -131,7 +134,14 @@ namespace osu.Game.GameModes.Play
Children = new Drawable[]
{
hitRenderer,
inputManager = new PlayerInputManager(game.Host)
{
PassThrough = false,
Children = new Drawable[]
{
hitRenderer,
}
},
scoreOverlay,
};
}

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@ -0,0 +1,38 @@
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using osu.Game.Beatmaps.Objects;
using osu.Game.GameModes.Play.Catch;
using osu.Game.GameModes.Play.Mania;
using osu.Game.GameModes.Play.Osu;
using osu.Game.GameModes.Play.Taiko;
namespace osu.Game.GameModes.Play
{
public abstract class Ruleset
{
public abstract ScoreOverlay CreateScoreOverlay();
public abstract HitRenderer CreateHitRendererWith(List<HitObject> objects);
public static Ruleset GetRuleset(PlayMode mode)
{
switch (mode)
{
default:
return new OsuRuleset();
case PlayMode.Catch:
return new CatchRuleset();
case PlayMode.Mania:
return new ManiaRuleset();
case PlayMode.Taiko:
return new TaikoRuleset();
}
}
}
}

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@ -22,8 +22,8 @@ namespace osu.Game.GameModes.Play.Taiko
Origin = Anchor.Centre;
}
[Initializer]
private void Load(TextureStore textures)
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Add(new Box { RelativeSizeAxes = Axes.Both, Alpha = 0.5f });

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@ -0,0 +1,20 @@
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using osu.Game.Beatmaps.Objects;
using osu.Game.GameModes.Play.Osu;
namespace osu.Game.GameModes.Play.Taiko
{
class TaikoRuleset : Ruleset
{
public override ScoreOverlay CreateScoreOverlay() => new ScoreOverlayOsu();
public override HitRenderer CreateHitRendererWith(List<HitObject> objects) => new TaikoHitRenderer { Objects = objects };
}
}

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@ -28,8 +28,8 @@ namespace osu.Game.Graphics.Background
Depth = float.MinValue;
}
[Initializer]
private void Load(TextureStore textures)
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Add(BackgroundSprite = new Sprite
{

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@ -39,8 +39,8 @@ namespace osu.Game.Graphics.Cursor
AutoSizeAxes = Axes.Both;
}
[Initializer]
private void Load(TextureStore textures)
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Children = new Drawable[]
{

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@ -61,8 +61,8 @@ namespace osu.Game.Graphics.UserInterface
Name = name;
}
[Initializer]
private void Load(TextureStore textures)
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Children = new Drawable[]
{

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@ -120,8 +120,8 @@ namespace osu.Game.Graphics.UserInterface
AutoSizeAxes = Axes.Both;
}
[Initializer]
private void Load()
[BackgroundDependencyLoader]
private void load()
{
DisplayedCount = Count;

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@ -110,8 +110,8 @@ namespace osu.Game.Graphics.UserInterface
};
}
[Initializer]
private void Load()
[BackgroundDependencyLoader]
private void load()
{
starContainer.Width = MaxStars * StarSize + Math.Max(MaxStars - 1, 0) * StarSpacing;
starContainer.Height = StarSize;

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@ -33,8 +33,8 @@ namespace osu.Game.Graphics.UserInterface.Volume
Origin = Anchor.BottomRight;
}
[Initializer]
private void Load()
[BackgroundDependencyLoader]
private void load()
{
VolumeGlobal.ValueChanged += volumeChanged;
VolumeSample.ValueChanged += volumeChanged;

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@ -60,8 +60,8 @@ namespace osu.Game.Online.Chat.Display
channel.NewMessagesArrived -= newMessages;
}
[Initializer]
private void Load()
[BackgroundDependencyLoader]
private void load()
{
newMessages(channel.Messages);
}

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@ -28,8 +28,8 @@ namespace osu.Game.Online.Chat.Display
const float padding = 200;
const float text_size = 20;
[Initializer]
private void Load()
[BackgroundDependencyLoader]
private void load()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;

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@ -18,6 +18,7 @@ using osu.Framework.Input;
using osu.Game.Input;
using OpenTK.Input;
using osu.Framework.Logging;
using osu.Game.GameModes;
using osu.Game.Graphics.UserInterface.Volume;
using osu.Game.Database;
using osu.Framework.Allocation;
@ -27,10 +28,15 @@ namespace osu.Game
public class OsuGame : OsuGameBase
{
public Toolbar Toolbar;
public ChatConsole Chat;
public MusicController MusicController;
public MainMenu MainMenu => intro?.ChildGameMode as MainMenu;
private Intro intro;
private ChatConsole chat;
private MusicController musicController;
private MainMenu mainMenu => modeStack?.ChildGameMode as MainMenu;
private Intro intro => modeStack as Intro;
private OsuGameMode modeStack;
private VolumeControl volume;
@ -52,8 +58,10 @@ namespace osu.Game
host.Size = new Vector2(Config.Get<int>(OsuConfig.Width), Config.Get<int>(OsuConfig.Height));
}
[Initializer]
private void Load()
public void ToggleOptions() => Options.ToggleVisibility();
[BackgroundDependencyLoader]
private void load()
{
if (!Host.IsPrimaryInstance)
{
@ -73,6 +81,7 @@ namespace osu.Game
PlayMode = Config.GetBindable<PlayMode>(OsuConfig.PlayMode);
//todo: move to constructor or LoadComplete.
Add(new Drawable[] {
new VolumeControlReceptor
{
@ -89,40 +98,41 @@ namespace osu.Game
VolumeSample = Audio.VolumeSample,
VolumeTrack = Audio.VolumeTrack
},
overlayContent = new Container{ RelativeSizeAxes = Axes.Both },
new GlobalHotkeys //exists because UserInputManager is at a level below us.
{
Handler = globalHotkeyPressed
}
});
(Options = new OptionsOverlay { Depth = float.MaxValue / 2 }).Preload(this, Add);
(intro = new Intro
(modeStack = new Intro
{
Beatmap = Beatmap
}).Preload(this, d =>
{
mainContent.Add(d);
intro.ModePushed += modeAdded;
intro.Exited += modeRemoved;
intro.DisplayAsRoot();
modeStack.ModePushed += modeAdded;
modeStack.Exited += modeRemoved;
modeStack.DisplayAsRoot();
});
(Chat = new ChatConsole(API)).Preload(this, Add);
(MusicController = new MusicController()).Preload(this, Add);
//overlay elements
(chat = new ChatConsole(API) { Depth = 0 }).Preload(this, overlayContent.Add);
(musicController = new MusicController()).Preload(this, overlayContent.Add);
(Options = new OptionsOverlay { Depth = 1 }).Preload(this, overlayContent.Add);
(Toolbar = new Toolbar
{
OnHome = delegate { MainMenu?.MakeCurrent(); },
Depth = 2,
OnHome = delegate { mainMenu?.MakeCurrent(); },
OnSettings = Options.ToggleVisibility,
OnPlayModeChange = delegate (PlayMode m) { PlayMode.Value = m; },
OnMusicController = MusicController.ToggleVisibility
OnMusicController = musicController.ToggleVisibility
}).Preload(this, t =>
{
PlayMode.ValueChanged += delegate { Toolbar.SetGameMode(PlayMode.Value); };
PlayMode.TriggerChange();
Add(Toolbar);
overlayContent.Add(Toolbar);
});
Cursor.Alpha = 0;
@ -133,7 +143,7 @@ namespace osu.Game
switch (args.Key)
{
case Key.F8:
Chat.ToggleVisibility();
chat.ToggleVisibility();
return true;
}
@ -154,6 +164,8 @@ namespace osu.Game
private Container mainContent;
private Container overlayContent;
private void modeChanged(GameMode newMode)
{
// - Ability to change window size
@ -161,10 +173,10 @@ namespace osu.Game
// - Frame limiter changes
//central game mode change logic.
if (newMode is Player || newMode is Intro)
if ((newMode as OsuGameMode)?.ShowToolbar != true)
{
Toolbar.State = Visibility.Hidden;
Chat.State = Visibility.Hidden;
chat.State = Visibility.Hidden;
}
else
{

View File

@ -41,8 +41,8 @@ namespace osu.Game
{
}
[Initializer]
private void Load()
[BackgroundDependencyLoader]
private void load()
{
Dependencies.Cache(this);
Dependencies.Cache(new OsuConfigManager(Host.Storage));
@ -68,13 +68,10 @@ namespace osu.Game
AddInternal(ratioContainer = new RatioAdjust());
var options = new OptionsOverlay();
Children = new Drawable[]
{
options,
Cursor = new OsuCursorContainer { Depth = float.MaxValue }
};
Dependencies.Cache(options);
Beatmap.ValueChanged += Beatmap_ValueChanged;

View File

@ -56,8 +56,8 @@ namespace osu.Game.Overlays
});
}
[Initializer]
private void Load()
[BackgroundDependencyLoader]
private void load()
{
initializeChannels();
}

View File

@ -19,6 +19,7 @@ using osu.Framework.Graphics.Transformations;
using osu.Framework.Input;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Database;
using osu.Game.Graphics;
@ -26,7 +27,9 @@ namespace osu.Game.Overlays
{
public class MusicController : OverlayContainer
{
private Sprite backgroundSprite;
private static readonly Vector2 start_position = new Vector2(10, 60);
private MusicControllerBackground backgroundSprite;
private DragBar progress;
private TextAwesome playButton, listButton;
private SpriteText title, artist;
@ -38,27 +41,30 @@ namespace osu.Game.Overlays
private int playHistoryIndex = -1;
private TrackManager trackManager;
private BeatmapDatabase database;
private Bindable<WorkingBeatmap> beatmapSource;
private Bindable<bool> preferUnicode;
private OsuConfigManager config;
private WorkingBeatmap current;
private BeatmapDatabase beatmaps;
public MusicController(BeatmapDatabase db = null)
public MusicController()
{
database = db;
Width = 400;
Height = 130;
CornerRadius = 5;
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Shadow,
Colour = new Color4(0, 0, 0, 40),
Radius = 5,
};
Masking = true;
Anchor = Anchor.TopRight;//placeholder
Origin = Anchor.TopRight;
Position = new Vector2(10, 60);
Position = start_position;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = new Color4(0, 0, 0, 127)
},
title = new SpriteText
{
Origin = Anchor.BottomCentre,
@ -79,14 +85,6 @@ namespace osu.Game.Overlays
Text = @"Nothing to play",
Font = @"Exo2.0-BoldItalic"
},
new Box
{
RelativeSizeAxes = Axes.X,
Height = 50,
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
Colour = new Color4(0, 0, 0, 127)
},
new ClickableContainer
{
AutoSizeAxes = Axes.Both,
@ -176,16 +174,38 @@ namespace osu.Game.Overlays
};
}
[Initializer(permitNulls: true)]
private void Load(OsuGame osuGame, BeatmapDatabase beatmaps, AudioManager audio, TextureStore textures)
protected override bool OnDragStart(InputState state) => true;
protected override bool OnDrag(InputState state)
{
if (database == null) database = beatmaps;
trackManager = audio.Track;
Vector2 change = (state.Mouse.Position - state.Mouse.PositionMouseDown.Value);
change.X = -change.X;
beatmapSource = osuGame?.Beatmap ?? new Bindable<WorkingBeatmap>();
playList = database.GetAllWithChildren<BeatmapSetInfo>();
change *= (float)Math.Pow(change.Length, 0.7f) / change.Length;
backgroundSprite = getScaledSprite(fallbackTexture = textures.Get(@"Backgrounds/bg4"));
MoveTo(start_position + change);
return base.OnDrag(state);
}
protected override bool OnDragEnd(InputState state)
{
MoveTo(start_position, 800, EasingTypes.OutElastic);
return base.OnDragEnd(state);
}
[BackgroundDependencyLoader]
private void load(OsuGameBase osuGame, BeatmapDatabase beatmaps, AudioManager audio, TextureStore textures)
{
this.beatmaps = beatmaps;
trackManager = osuGame.Audio.Track;
config = osuGame.Config;
preferUnicode = osuGame.Config.GetBindable<bool>(OsuConfig.ShowUnicode);
preferUnicode.ValueChanged += preferUnicode_changed;
beatmapSource = osuGame.Beatmap ?? new Bindable<WorkingBeatmap>();
playList = beatmaps.GetAllWithChildren<BeatmapSetInfo>();
backgroundSprite = new MusicControllerBackground(fallbackTexture = textures.Get(@"Backgrounds/bg4"));
AddInternal(backgroundSprite);
}
@ -207,6 +227,11 @@ namespace osu.Game.Overlays
if (current.Track.HasCompleted && !current.Track.Looping) next();
}
void preferUnicode_changed(object sender, EventArgs e)
{
updateDisplay(current, false);
}
private void workingChanged(object sender = null, EventArgs e = null)
{
if (beatmapSource.Value == current) return;
@ -266,7 +291,7 @@ namespace osu.Game.Overlays
private void play(BeatmapInfo info, bool isNext)
{
current = database.GetWorkingBeatmap(info, current);
current = beatmaps.GetWorkingBeatmap(info, current);
Task.Run(() =>
{
trackManager.SetExclusive(current.Track);
@ -278,11 +303,15 @@ namespace osu.Game.Overlays
private void updateDisplay(WorkingBeatmap beatmap, bool? isNext)
{
BeatmapMetadata metadata = beatmap.Beatmap.Metadata;
title.Text = metadata.TitleUnicode ?? metadata.Title;
artist.Text = metadata.ArtistUnicode ?? metadata.Artist;
if (beatmap.Beatmap == null)
//todo: we may need to display some default text here (currently in the constructor).
return;
Sprite newBackground = getScaledSprite(beatmap.Background ?? fallbackTexture);
BeatmapMetadata metadata = beatmap.Beatmap.BeatmapInfo.Metadata;
title.Text = config.GetUnicodeString(metadata.Title, metadata.TitleUnicode);
artist.Text = config.GetUnicodeString(metadata.Artist, metadata.ArtistUnicode);
MusicControllerBackground newBackground = new MusicControllerBackground(beatmap.Background ?? fallbackTexture);
Add(newBackground);
@ -303,34 +332,61 @@ namespace osu.Game.Overlays
backgroundSprite = newBackground;
}
private Sprite getScaledSprite(Texture background)
{
Sprite scaledSprite = new Sprite
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Texture = background,
Depth = float.MinValue
};
scaledSprite.Scale = new Vector2(Math.Max(DrawSize.X / scaledSprite.DrawSize.X, DrawSize.Y / scaledSprite.DrawSize.Y));
return scaledSprite;
}
private void seek(float position)
{
current?.Track?.Seek(current.Track.Length * position);
current?.Track?.Start();
}
protected override void Dispose(bool isDisposing)
{
if (preferUnicode != null)
preferUnicode.ValueChanged -= preferUnicode_changed;
base.Dispose(isDisposing);
}
protected override bool OnClick(InputState state) => true;
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
protected override bool OnDragStart(InputState state) => true;
//placeholder for toggling
protected override void PopIn() => FadeIn(100);
protected override void PopOut() => FadeOut(100);
private class MusicControllerBackground : BufferedContainer
{
private Sprite sprite;
public MusicControllerBackground(Texture backgroundTexture)
{
CacheDrawnFrameBuffer = true;
RelativeSizeAxes = Axes.Both;
Depth = float.MinValue;
Children = new Drawable[]
{
sprite = new Sprite
{
Texture = backgroundTexture,
Colour = new Color4(150, 150, 150, 255)
},
new Box
{
RelativeSizeAxes = Axes.X,
Height = 50,
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
Colour = new Color4(0, 0, 0, 127)
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
sprite.Scale = new Vector2(Math.Max(DrawSize.X / sprite.DrawSize.X, DrawSize.Y / sprite.DrawSize.Y));
}
}
}
}

View File

@ -1,18 +1,19 @@
using osu.Framework.Graphics;
using osu.Framework;
using osu.Framework.Graphics;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Options.Audio
{
public class AudioSection : OptionsSection
{
protected override string Header => "Audio";
public override string Header => "Audio";
public override FontAwesome Icon => FontAwesome.fa_headphones;
public AudioSection()
{
Children = new Drawable[]
{
new AudioDevicesOptions(),
new AudioDevicesOptions { Alpha = RuntimeInfo.IsWindows ? 1 : 0 },
new VolumeOptions(),
new OffsetAdjustmentOptions(),
};

View File

@ -17,8 +17,8 @@ namespace osu.Game.Overlays.Options.Audio
{
}
[Initializer]
private void Load(OsuConfigManager config)
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{

View File

@ -10,11 +10,11 @@ namespace osu.Game.Overlays.Options
{
public class EditorSection : OptionsSection
{
protected override string Header => "Editor";
public override string Header => "Editor";
public override FontAwesome Icon => FontAwesome.fa_pencil;
[Initializer]
private void Load(OsuConfigManager config)
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
content.Spacing = new Vector2(0, 5);
Children = new Drawable[]

View File

@ -5,7 +5,7 @@ namespace osu.Game.Overlays.Options.Gameplay
{
public class GameplaySection : OptionsSection
{
protected override string Header => "Gameplay";
public override string Header => "Gameplay";
public override FontAwesome Icon => FontAwesome.fa_circle_o;
public GameplaySection()

View File

@ -11,8 +11,8 @@ namespace osu.Game.Overlays.Options.Gameplay
{
protected override string Header => "General";
[Initializer]
private void Load(OsuConfigManager config)
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{

View File

@ -5,7 +5,7 @@ namespace osu.Game.Overlays.Options.General
{
public class GeneralSection : OptionsSection
{
protected override string Header => "General";
public override string Header => "General";
public override FontAwesome Icon => FontAwesome.fa_gear;
public GeneralSection()

View File

@ -1,17 +1,17 @@
using osu.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Allocation;
using osu.Framework.Allocation;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Options.General
{
public class LanguageOptions : OptionsSubsection
{
protected override string Header => "Language";
[Initializer]
private void Load(OsuConfigManager config)
namespace osu.Game.Overlays.Options.General
{
public class LanguageOptions : OptionsSubsection
{
protected override string Header => "Language";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
@ -27,6 +27,6 @@ namespace osu.Game.Overlays.Options.General
Bindable = config.GetBindable<bool>(OsuConfig.AlternativeChatFont)
},
};
}
}
}
}
}
}

View File

@ -1,13 +1,13 @@
using OpenTK;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using OpenTK;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
namespace osu.Game.Overlays.Options.General
{
public class LoginOptions : OptionsSubsection
@ -28,15 +28,15 @@ namespace osu.Game.Overlays.Options.General
};
}
[Initializer(permitNulls: true)]
private void Load(APIAccess api)
{
if (api == null)
[BackgroundDependencyLoader(permitNulls: true)]
private void load(APIAccess api)
{
if (api == null)
return;
loginForm.Children = new Drawable[]
{
new LoginForm(api)
};
};
}
class LoginForm : FlowContainer

View File

@ -5,14 +5,14 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Platform;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Options.General
{
public class UpdateOptions : OptionsSubsection
{
protected override string Header => "Updates";
[Initializer]
private void Load(BasicStorage storage)
namespace osu.Game.Overlays.Options.General
{
public class UpdateOptions : OptionsSubsection
{
protected override string Header => "Updates";
[BackgroundDependencyLoader]
private void load(BasicStorage storage)
{
Children = new Drawable[]
{
@ -25,7 +25,7 @@ namespace osu.Game.Overlays.Options.General
Action = () => storage.OpenInNativeExplorer(),
}
};
}
}
}
}
}
}

View File

@ -11,8 +11,8 @@ namespace osu.Game.Overlays.Options.Graphics
{
protected override string Header => "Detail Settings";
[Initializer]
private void Load(OsuConfigManager config)
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{

View File

@ -5,7 +5,7 @@ namespace osu.Game.Overlays.Options.Graphics
{
public class GraphicsSection : OptionsSection
{
protected override string Header => "Graphics";
public override string Header => "Graphics";
public override FontAwesome Icon => FontAwesome.fa_laptop;
public GraphicsSection()

View File

@ -5,14 +5,14 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Options.Graphics
{
public class LayoutOptions : OptionsSubsection
{
namespace osu.Game.Overlays.Options.Graphics
{
public class LayoutOptions : OptionsSubsection
{
protected override string Header => "Layout";
[Initializer]
private void Load(OsuConfigManager config)
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
@ -32,6 +32,6 @@ namespace osu.Game.Overlays.Options.Graphics
new SpriteText { Text = "Vertical position" },
new SpriteText { Text = "TODO: slider" },
};
}
}
}
}
}

View File

@ -9,8 +9,8 @@ namespace osu.Game.Overlays.Options.Graphics
{
protected override string Header => "Main Menu";
[Initializer]
private void Load(OsuConfigManager config)
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new[]
{

View File

@ -5,14 +5,14 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Options.Graphics
{
public class RendererOptions : OptionsSubsection
{
namespace osu.Game.Overlays.Options.Graphics
{
public class RendererOptions : OptionsSubsection
{
protected override string Header => "Renderer";
[Initializer]
private void Load(OsuConfigManager config)
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
// NOTE: Compatability mode omitted
Children = new Drawable[]
@ -34,6 +34,6 @@ namespace osu.Game.Overlays.Options.Graphics
Bindable = config.GetBindable<bool>(OsuConfig.DetectPerformanceIssues),
},
};
}
}
}
}
}

View File

@ -9,8 +9,8 @@ namespace osu.Game.Overlays.Options.Graphics
{
protected override string Header => "Song Select";
[Initializer]
private void Load(OsuConfigManager config)
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new[]
{

View File

@ -5,7 +5,7 @@ namespace osu.Game.Overlays.Options.Input
{
public class InputSection : OptionsSection
{
protected override string Header => "Input";
public override string Header => "Input";
public override FontAwesome Icon => FontAwesome.fa_keyboard_o;
public InputSection()

View File

@ -17,8 +17,8 @@ namespace osu.Game.Overlays.Options.Input
{
}
[Initializer]
private void Load(OsuConfigManager config)
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{

View File

@ -10,8 +10,8 @@ namespace osu.Game.Overlays.Options.Input
{
protected override string Header => "Other";
[Initializer]
private void Load(OsuConfigManager config)
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{

View File

@ -8,7 +8,7 @@ namespace osu.Game.Overlays.Options
{
public class MaintenanceSection : OptionsSection
{
protected override string Header => "Maintenance";
public override string Header => "Maintenance";
public override FontAwesome Icon => FontAwesome.fa_wrench;
public MaintenanceSection()

View File

@ -9,10 +9,12 @@ namespace osu.Game.Overlays.Options.Online
{
public class InGameChatOptions : OptionsSubsection
{
private TextBoxOption chatIgnoreList;
private TextBoxOption chatHighlightWords;
protected override string Header => "In-game Chat";
[Initializer]
private void Load(OsuConfigManager config)
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
@ -37,10 +39,18 @@ namespace osu.Game.Overlays.Options.Online
Bindable = config.GetBindable<bool>(OsuConfig.BlockNonFriendPM)
},
new SpriteText { Text = "Chat ignore list (space-seperated list)" },
new TextBox { Height = 20, RelativeSizeAxes = Axes.X },
chatIgnoreList = new TextBoxOption {
Height = 20,
RelativeSizeAxes = Axes.X,
Bindable = config.GetBindable<string>(OsuConfig.IgnoreList)
},
new SpriteText { Text = "Chat highlight words (space-seperated list)" },
new TextBox { Height = 20, RelativeSizeAxes = Axes.X },
chatHighlightWords = new TextBoxOption {
Height = 20,
RelativeSizeAxes = Axes.X,
Bindable = config.GetBindable<string>(OsuConfig.HighlightWords)
},
};
}
}
}
}

View File

@ -10,8 +10,8 @@ namespace osu.Game.Overlays.Options.Online
{
protected override string Header => "Notifications";
[Initializer]
private void Load(OsuConfigManager config)
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{

View File

@ -10,8 +10,8 @@ namespace osu.Game.Overlays.Options.Online
{
protected override string Header => "Integration";
[Initializer]
private void Load(OsuConfigManager config)
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{

View File

@ -5,7 +5,7 @@ namespace osu.Game.Overlays.Options.Online
{
public class OnlineSection : OptionsSection
{
protected override string Header => "Online";
public override string Header => "Online";
public override FontAwesome Icon => FontAwesome.fa_globe;
public OnlineSection()

View File

@ -10,8 +10,8 @@ namespace osu.Game.Overlays.Options.Online
{
protected override string Header => "Privacy";
[Initializer]
private void Load(OsuConfigManager config)
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{

View File

@ -14,7 +14,7 @@ namespace osu.Game.Overlays.Options
protected override Container<Drawable> Content => content;
public abstract FontAwesome Icon { get; }
protected abstract string Header { get; }
public abstract string Header { get; }
public OptionsSection()
{

View File

@ -4,7 +4,9 @@ using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transformations;
using osu.Framework.Input;
using osu.Framework.Threading;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Options
@ -12,6 +14,7 @@ namespace osu.Game.Overlays.Options
public class OptionsSidebar : Container
{
private FlowContainer content;
internal const int default_width = 60, expanded_width = 200;
protected override Container<Drawable> Content => content;
public OptionsSidebar()
@ -41,6 +44,25 @@ namespace osu.Game.Overlays.Options
};
}
private ScheduledDelegate expandEvent;
protected override bool OnHover(InputState state)
{
expandEvent = Scheduler.AddDelayed(() =>
{
expandEvent = null;
ResizeTo(new Vector2(expanded_width, Height), 150, EasingTypes.OutQuad);
}, 750);
return true;
}
protected override void OnHoverLost(InputState state)
{
expandEvent?.Cancel();
ResizeTo(new Vector2(default_width, Height), 150, EasingTypes.OutQuad);
base.OnHoverLost(state);
}
private class SidebarScrollContainer : ScrollContainer
{
public SidebarScrollContainer()
@ -53,6 +75,7 @@ namespace osu.Game.Overlays.Options
public class SidebarButton : Container
{
private TextAwesome drawableIcon;
private SpriteText headerText;
private Box backgroundBox;
public Action Action;
@ -61,10 +84,17 @@ namespace osu.Game.Overlays.Options
get { return drawableIcon.Icon; }
set { drawableIcon.Icon = value; }
}
public string Header
{
get { return headerText.Text; }
set { headerText.Text = value; }
}
public SidebarButton()
{
Size = new Vector2(60);
Height = default_width;
RelativeSizeAxes = Axes.X;
Children = new Drawable[]
{
backgroundBox = new Box
@ -74,11 +104,25 @@ namespace osu.Game.Overlays.Options
Colour = new Color4(60, 60, 60, 255),
Alpha = 0,
},
drawableIcon = new TextAwesome
new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = default_width,
RelativeSizeAxes = Axes.Y,
Children = new[]
{
drawableIcon = new TextAwesome
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
}
},
headerText = new SpriteText
{
Position = new Vector2(default_width + 10, 0),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
}
};
}
@ -92,12 +136,13 @@ namespace osu.Game.Overlays.Options
protected override bool OnHover(InputState state)
{
backgroundBox.FadeTo(0.4f, 200);
return true;
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
backgroundBox.FadeTo(0, 200);
base.OnHoverLost(state);
}
}
}

View File

@ -12,11 +12,11 @@ namespace osu.Game.Overlays.Options
{
public class SkinSection : OptionsSection
{
protected override string Header => "Skin";
public override string Header => "Skin";
public override FontAwesome Icon => FontAwesome.fa_paint_brush;
[Initializer]
private void Load(OsuConfigManager config)
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
content.Spacing = new Vector2(0, 5);
Children = new Drawable[]

View File

@ -0,0 +1,49 @@
using System;
using osu.Framework.Configuration;
using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Overlays.Options
{
public class TextBoxOption : TextBox
{
private Bindable<string> bindable;
public Bindable<string> Bindable
{
set
{
if (bindable != null)
bindable.ValueChanged -= bindableValueChanged;
bindable = value;
if (bindable != null)
{
base.Text = bindable.Value;
bindable.ValueChanged += bindableValueChanged;
}
}
}
protected override string InternalText
{
get { return base.InternalText; }
set
{
base.InternalText = value;
if (bindable != null)
bindable.Value = value;
}
}
private void bindableValueChanged(object sender, EventArgs e)
{
Text = bindable.Value;
}
protected override void Dispose(bool isDisposing)
{
if (bindable != null)
bindable.ValueChanged -= bindableValueChanged;
base.Dispose(isDisposing);
}
}
}

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@ -6,12 +6,15 @@ using System.Linq;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transformations;
using osu.Framework.Input;
using osu.Game.Configuration;
using osu.Game.Overlays.Options;
using osu.Game.Overlays.Options.Audio;
using osu.Game.Overlays.Options.Gameplay;
@ -27,7 +30,8 @@ namespace osu.Game.Overlays
internal const float CONTENT_MARGINS = 10;
private const float width = 400;
private const float sidebar_width = 60;
private const float sidebar_width = OptionsSidebar.default_width;
private const float sidebar_padding = 10;
private ScrollContainer scrollContainer;
private OptionsSidebar sidebar;
@ -72,6 +76,7 @@ namespace osu.Game.Overlays
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FlowDirection.VerticalOnly,
Children = new Drawable[]
{
new SpriteText
@ -105,13 +110,20 @@ namespace osu.Game.Overlays
new OptionsSidebar.SidebarButton
{
Icon = section.Icon,
Action = () => scrollContainer.ScrollIntoView(section)
Header = section.Header,
Action = () => scrollContainer.ScrollIntoView(section),
}
)
}
};
}
[BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuGame game)
{
scrollContainer.Padding = new MarginPadding { Top = game?.Toolbar.DrawHeight ?? 0 };
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)

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@ -112,8 +112,8 @@ namespace osu.Game.Overlays
Size = new Vector2(1, height);
}
[Initializer]
private void Load(OsuConfigManager config)
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
userButton.Text = config.Get<string>(OsuConfig.Username);
}

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@ -105,10 +105,11 @@ namespace osu.Game.Overlays
tooltip1 = new SpriteText
{
TextSize = 22,
Font = @"Exo2.0-Bold",
},
tooltip2 = new SpriteText
{
TextSize = 15
TextSize = 16
}
}
}

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@ -44,8 +44,8 @@ namespace osu.Game.Overlays
}
}
[Initializer]
private void Load()
[BackgroundDependencyLoader]
private void load()
{
DrawableIcon.TextSize *= 1.4f;
}

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@ -31,8 +31,8 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.Y;
}
[Initializer]
private void Load()
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
{

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@ -121,13 +121,18 @@
<Compile Include="GameModes\Multiplayer\MatchCreate.cs" />
<Compile Include="GameModes\Multiplayer\MatchSongSelect.cs" />
<Compile Include="GameModes\OsuGameMode.cs" />
<Compile Include="GameModes\Play\Catch\CatchRuleset.cs" />
<Compile Include="GameModes\Play\Mania\ManiaRuleset.cs" />
<Compile Include="GameModes\Play\ModSelect.cs" />
<Compile Include="GameModes\Play\Osu\OsuRuleset.cs" />
<Compile Include="GameModes\Play\Osu\ScoreOverlayOsu.cs" />
<Compile Include="Beatmaps\Drawable\BeatmapGroup.cs" />
<Compile Include="Beatmaps\Drawable\BeatmapPanel.cs" />
<Compile Include="GameModes\Play\Player.cs" />
<Compile Include="GameModes\Charts\ChartListing.cs" />
<Compile Include="GameModes\Play\PlayMode.cs" />
<Compile Include="GameModes\Play\Ruleset.cs" />
<Compile Include="GameModes\Play\Taiko\TaikoRuleset.cs" />
<Compile Include="GameModes\Ranking\Results.cs" />
<Compile Include="GameModes\Direct\OnlineListing.cs" />
<Compile Include="GameModes\Play\PlaySongSelect.cs" />
@ -234,6 +239,7 @@
<Compile Include="Overlays\Options\Online\PrivacyOptions.cs" />
<Compile Include="Overlays\Options\Online\NotificationsOptions.cs" />
<Compile Include="Overlays\Options\CheckBoxOption.cs" />
<Compile Include="Overlays\Options\TextBoxOption.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">