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mirror of https://github.com/ppy/osu.git synced 2024-09-22 07:27:25 +08:00

Add background to song select

This commit is contained in:
Drew DeVault 2016-10-13 16:55:15 -04:00
parent 71f58285fc
commit 3d53af155f
2 changed files with 64 additions and 7 deletions

View File

@ -21,11 +21,14 @@ using OpenTK.Graphics;
namespace osu.Game.GameModes.Play
{
class BeatmapGroup : FlowContainer
class BeatmapGroup : AutoSizeContainer
{
private const float collapsedAlpha = 0.75f;
public event Action<BeatmapSet> SetSelected;
public event Action<BeatmapSet, Beatmap> BeatmapSelected;
public BeatmapSet BeatmapSet;
private FlowContainer topContainer;
private FlowContainer difficulties;
private bool collapsed;
public bool Collapsed
@ -37,7 +40,6 @@ namespace osu.Game.GameModes.Play
return;
collapsed = value;
this.ClearTransformations();
const float collapsedAlpha = 0.75f;
const float uncollapsedAlpha = 1;
Transforms.Add(new TransformAlpha(Clock)
{
@ -47,19 +49,29 @@ namespace osu.Game.GameModes.Play
EndTime = Time + 250,
});
if (collapsed)
Remove(difficulties);
topContainer.Remove(difficulties);
else
Add(difficulties);
topContainer.Add(difficulties);
}
}
public BeatmapGroup(BeatmapSet beatmapSet)
{
BeatmapSet = beatmapSet;
Direction = FlowDirection.VerticalOnly;
Alpha = collapsedAlpha;
Children = new Drawable[]
{
new SpriteText { Text = this.BeatmapSet.Metadata.Title, TextSize = 25 },
new Box
{
Colour = new Color4(0, 0, 0, 0.75f),
RelativeSizeAxes = Axes.Both,
Size = new Vector2(1),
},
topContainer = new FlowContainer
{
Direction = FlowDirection.VerticalOnly,
Children = new[] { new SpriteText { Text = this.BeatmapSet.Metadata.Title, TextSize = 25 } }
}
};
difficulties = new FlowContainer // Deliberately not added to children
{

View File

@ -12,7 +12,10 @@ using osu.Game.GameModes.Backgrounds;
using osu.Framework;
using osu.Game.Database;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Drawables;
using System.Linq;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.GameModes.Play
{
@ -50,10 +53,30 @@ namespace osu.Game.GameModes.Play
public PlaySongSelect()
{
Children = new[]
const float backgroundWidth = 0.6f;
const float backgroundSlant = 25;
Children = new Drawable[]
{
new BackgroundBox(backgroundSlant)
{
RelativeSizeAxes = Axes.Both,
Size = new Vector2(backgroundWidth, 0.5f),
Colour = new Color4(0, 0, 0, 0.5f),
},
new BackgroundBox(-backgroundSlant)
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Y,
Size = new Vector2(backgroundWidth, 0.5f),
Position = new Vector2(0, 0.5f),
Colour = new Color4(0, 0, 0, 0.5f),
},
scrollContainer = new ScrollContainer
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Size = new Vector2(0.5f, 1),
Position = new Vector2(0.5f, 0),
Children = new[]
{
setList = new FlowContainer
@ -95,5 +118,27 @@ namespace osu.Game.GameModes.Play
private void PlayMode_ValueChanged(object sender, EventArgs e)
{
}
class BackgroundBox : Box
{
private float wedgeWidth;
public BackgroundBox(float wedgeWidth)
{
this.wedgeWidth = wedgeWidth;
}
protected override Quad DrawQuad
{
get
{
Quad q = base.DrawQuad;
q.TopRight.X += wedgeWidth;
q.BottomRight.X -= wedgeWidth;
return q;
}
}
}
}
}