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Wire dropdowns back to bindables
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bf33bded24
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@ -49,6 +49,18 @@ namespace osu.Game.Overlays.Options
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dropdown.SelectedValue = bindable.Value;
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}
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void Dropdown_ValueChanged(object sender, EventArgs e)
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{
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bindable.Value = dropdown.SelectedValue;
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}
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protected override void Dispose(bool isDisposing)
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{
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bindable.ValueChanged -= Bindable_ValueChanged;
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dropdown.ValueChanged -= Dropdown_ValueChanged;
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base.Dispose(isDisposing);
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}
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public DropdownOption()
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{
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if (!typeof(T).IsEnum)
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@ -69,6 +81,7 @@ namespace osu.Game.Overlays.Options
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Items = items.Select(item => new StyledDropDownMenuItem<T>(item.Item1, item.Item2))
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}
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};
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dropdown.ValueChanged += Dropdown_ValueChanged;
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}
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private class StyledDropDownMenu<U> : DropDownMenu<U>
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