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Use PaddingContainer for better layout.
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commit
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@ -23,34 +23,52 @@ namespace osu.Game.Online.Chat.Display
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this.Message = message;
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}
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const float padding = 200;
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const float text_size = 20;
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public override void Load()
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{
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base.Load();
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RelativeSizeAxes = Axes.X;
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Add(new SpriteText
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Children = new Drawable[]
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{
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Text = Message.Timestamp.ToLocalTime().ToLongTimeString(),
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Colour = new Color4(128, 128, 128, 255)
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});
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Add(new SpriteText
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{
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Text = Message.User.Name,
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Origin = Anchor.TopRight,
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RelativePositionAxes = Axes.X,
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Position = new Vector2(0.2f,0),
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});
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Add(new SpriteText
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{
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Text = Message.Content,
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RelativePositionAxes = Axes.X,
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Position = new Vector2(0.22f, 0),
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RelativeSizeAxes = Axes.X,
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Size = new Vector2(0.78f, 1),
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});
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new Container
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{
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Size = new Vector2(padding, text_size),
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Children = new Drawable[]
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{
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new SpriteText
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{
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Text = Message.Timestamp.ToLocalTime().ToLongTimeString(),
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TextSize = text_size,
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Colour = new Color4(128, 128, 128, 255)
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},
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new SpriteText
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{
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Text = Message.User.Name,
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TextSize = text_size,
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Origin = Anchor.TopRight,
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Anchor = Anchor.TopRight,
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}
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}
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},
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new PaddingContainer
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{
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RelativeSizeAxes = Axes.X,
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Padding = new Padding { Left = padding + 10 },
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Children = new Drawable[]
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{
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new SpriteText
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{
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Text = Message.Content,
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TextSize = text_size,
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RelativeSizeAxes = Axes.X,
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}
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}
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}
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};
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}
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}
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}
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