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mirror of https://github.com/ppy/osu.git synced 2025-03-15 15:27:20 +08:00

Make external changes into history.

This commit is contained in:
Huo Yaoyuan 2016-11-07 21:30:25 +08:00
parent ad1dccf6ce
commit d1f64cfbfc

View File

@ -213,7 +213,8 @@ namespace osu.Game.Overlays
{
if (beatmapSource.Value == current) return;
current = beatmapSource.Value;
updateCurrent(current, null);
updateCurrent(current, true);
appendToHistory(current.BeatmapInfo);
}
private void appendToHistory(BeatmapInfo beatmap)
@ -248,7 +249,7 @@ namespace osu.Game.Overlays
}
}
private void play(BeatmapInfo info, bool? isNext)
private void play(BeatmapInfo info, bool isNext)
{
current = database.GetWorkingBeatmap(info, current);
Task.Run(() =>
@ -260,7 +261,7 @@ namespace osu.Game.Overlays
updateCurrent(current, isNext);
}
private void updateCurrent(WorkingBeatmap beatmap, bool? isNext)
private void updateCurrent(WorkingBeatmap beatmap, bool isNext)
{
BeatmapMetadata metadata = beatmap.Beatmap.Metadata;
title.Text = metadata.TitleUnicode ?? metadata.Title;
@ -270,13 +271,13 @@ namespace osu.Game.Overlays
Add(newBackground);
if (isNext == true)
if (isNext)
{
newBackground.Position = new Vector2(400, 0);
newBackground.MoveToX(0, 500, EasingTypes.OutCubic);
backgroundSprite.MoveToX(-400, 500, EasingTypes.OutCubic);
}
else if (isNext == false)
else
{
newBackground.Position = new Vector2(-400, 0);
newBackground.MoveToX(0, 500, EasingTypes.OutCubic);