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Update to latest framework version.
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@ -1 +1 @@
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Subproject commit 1b97dd48c3efa59f97907d7868f007c999686e66
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Subproject commit 0576492962ac9fd80b46706ae5a78be9e99ae1b5
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@ -122,7 +122,7 @@ namespace osu.Game.GameModes
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protected override bool OnClick(InputState state)
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{
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Scale = 1.5f;
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Scale = new Vector2(1.5f);
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ScaleTo(1, 500, EasingTypes.In);
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Activated?.Invoke();
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@ -13,6 +13,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Drawables;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics.Containers;
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using OpenTK;
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namespace osu.Game.GameModes
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{
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@ -36,7 +37,7 @@ namespace osu.Game.GameModes
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SpriteText text = new SpriteText()
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{
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Text = $@"Font testy at size {i}",
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Scale = i
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Scale = new Vector2(i)
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};
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flow.Add(text);
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@ -279,7 +279,7 @@ namespace osu.Game.GameModes.Menu
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private MenuVisualisation vis;
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private Action clickAction;
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public float SizeForFlow => logo == null ? 0 : logo.ActualSize.X * logo.Scale * logoBounceContainer.Scale * 0.8f;
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public float SizeForFlow => logo == null ? 0 : logo.ActualSize.X * logo.Scale.X * logoBounceContainer.Scale.X * 0.8f;
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public override void Load()
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{
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@ -424,7 +424,7 @@ namespace osu.Game.GameModes.Menu
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Colour = colour,
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VectorScale = new Vector2(0, 1)
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Scale = new Vector2(0, 1)
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});
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iconText = new AutoSizeContainer
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@ -440,7 +440,7 @@ namespace osu.Game.GameModes.Menu
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Scale = 0.7f,
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Scale = new Vector2(0.7f),
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};
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iconText.Add(icon);
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@ -588,8 +588,8 @@ namespace osu.Game.GameModes.Menu
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protected override void Update()
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{
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HandleInput = state != ButtonState.Exploded && box.VectorScale.X >= 0.8f;
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iconText.Alpha = MathHelper.Clamp((box.VectorScale.X - 0.5f) / 0.3f, 0, 1);
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HandleInput = state != ButtonState.Exploded && box.Scale.X >= 0.8f;
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iconText.Alpha = MathHelper.Clamp((box.Scale.X - 0.5f) / 0.3f, 0, 1);
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base.Update();
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}
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@ -663,7 +663,7 @@ namespace osu.Game.GameModes.Menu
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Quad q = base.DrawQuad;
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//Will become infinite if we don't limit its maximum size.
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float wedge = Math.Min(q.Width, wedgeWidth / Scale / VectorScale.X);
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float wedge = Math.Min(q.Width, wedgeWidth / Scale.X);
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q.TopLeft.X += wedge;
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q.BottomRight.X -= wedge;
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@ -12,8 +12,8 @@ namespace osu.Game.Graphics.Processing
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protected override void Update()
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{
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base.Update();
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Scale = Parent.ActualSize.Y / 768f;
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Size = new Vector2(1 / Scale);
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Scale = new Vector2(Parent.ActualSize.Y / 768f);
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Size = new Vector2(1 / Scale.X);
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}
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}
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}
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@ -70,8 +70,8 @@ namespace osu.Game.Graphics.UserInterface
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SizeMode = InheritMode.Y,
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Alpha = 0
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};
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TextContainer.Add(cursor);
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TextContainer.Add(cursor);
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TextContainer.Add(textFlow);
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}
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@ -46,7 +46,7 @@ namespace osu.Game
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//};
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//API.Queue(req);
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AddProcessingContainer(new RatioAdjust());
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AddProcessing(new RatioAdjust());
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//Add(new FontTest());
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@ -62,10 +62,10 @@ namespace osu.Game
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base.Dispose(isDisposing);
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}
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public override bool Invalidate(bool affectsSize = true, bool affectsPosition = true, Drawable source = null)
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public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
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{
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if (!base.Invalidate(affectsSize, affectsPosition, source)) return false;
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if (!base.Invalidate(invalidation, source, shallPropagate)) return false;
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if (Parent != null)
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{
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Parent.Width = Config.Set(OsuConfig.Width, ActualSize.X).Value;
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