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mirror of https://github.com/ppy/osu.git synced 2024-11-12 00:27:25 +08:00
osu-lazer/osu.Game
2016-11-25 16:26:50 +09:00
..
Beatmaps Refactor BeatmapInfoWedge to be async. 2016-11-24 13:48:48 +09:00
Configuration Move play modes to Modes namespace. 2016-11-14 18:03:20 +09:00
Database Change GetChildren recursive default to false (should be more common). 2016-11-23 15:34:32 +09:00
Graphics Fix coordinates being in wrong space. 2016-11-24 16:17:40 +09:00
Input Add in-game chat display, along with a global hotkey handling method. 2016-10-08 19:23:21 +09:00
IPC Make importing work properly. 2016-10-24 11:39:53 -04:00
Modes Add basic flow for hitobject judgement. 2016-11-25 16:26:50 +09:00
Online Merge branch 'master' 2016-11-16 10:51:39 +08:00
Overlays Use FillMode in more cases. 2016-11-23 13:18:22 +09:00
Properties License -> Licence. 2016-08-26 17:27:49 +09:00
Screens Add basic flow for hitobject judgement. 2016-11-25 16:26:50 +09:00
Users Add basic class structure for Beatmap/HitObject/SampleInfo/User. 2016-09-06 21:41:16 +09:00
osu.Game.csproj Refactor BeatmapInfoWedge to be async. 2016-11-24 13:48:48 +09:00
OsuGame.cs ShowToolbar -> ShowOverlays; include MusicController. 2016-11-15 20:55:57 +09:00
OsuGameBase.cs Add simple implementation of HitExplosions. 2016-11-16 19:24:48 +09:00
packages.config Framework & OpenTK updates. 2016-10-26 23:13:44 +09:00