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mirror of https://github.com/ppy/osu.git synced 2026-05-19 04:27:16 +08:00

Move DrawableHitObject.

This commit is contained in:
Dean Herbert
2016-11-14 19:49:29 +09:00
Unverified
parent 07fee61989
commit 5dd4e31011
10 changed files with 10 additions and 2 deletions
@@ -8,6 +8,7 @@ using osu.Framework.Timing;
using OpenTK;
using osu.Framework.Allocation;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.Osu.Objects;
using osu.Game.Modes.Osu.Objects.Drawables;
@@ -12,6 +12,7 @@ using osu.Framework.Graphics.Transformations;
using osu.Framework.Input;
using osu.Framework.MathUtils;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using OpenTK;
namespace osu.Game.Modes.Osu.Objects.Drawables
+1
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@@ -2,6 +2,7 @@
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.UI;
using Circle = osu.Game.Modes.Osu.Objects.Circle;
using DrawableCircle = osu.Game.Modes.Osu.Objects.Drawables.DrawableCircle;
@@ -3,6 +3,7 @@
using osu.Game.Modes.Catch.Objects;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.UI;
namespace osu.Game.Modes.Catch.UI
@@ -3,6 +3,7 @@
using osu.Game.Modes.Mania.Objects;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.UI;
namespace osu.Game.Modes.Mania.UI
@@ -2,6 +2,7 @@
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.Taiko.Objects;
using osu.Game.Modes.UI;
@@ -5,7 +5,7 @@ using System;
using osu.Framework;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Modes.Objects
namespace osu.Game.Modes.Objects.Drawables
{
public abstract class DrawableHitObject : Container, IStateful<ArmedState>
{
+1
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@@ -8,6 +8,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
namespace osu.Game.Modes.UI
{
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@@ -12,6 +12,7 @@ using osu.Framework.Timing;
using osu.Game.Database;
using osu.Game.Modes;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.UI;
using osu.Game.Screens.Backgrounds;
using OpenTK.Input;
+1 -1
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@@ -71,7 +71,7 @@
<Compile Include="Beatmaps\Drawable\BeatmapSetHeader.cs" />
<Compile Include="Beatmaps\Drawable\DifficultyIcon.cs" />
<Compile Include="Beatmaps\Drawable\Panel.cs" />
<Compile Include="Modes\Objects\DrawableHitObject.cs" />
<Compile Include="Modes\Objects\Drawables\DrawableHitObject.cs" />
<Compile Include="Modes\Objects\HitObject.cs" />
<Compile Include="Modes\Objects\HitObjectConverter.cs" />
<Compile Include="Beatmaps\Samples\HitSampleInfo.cs" />