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Select first difficulty by default
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@@ -73,6 +73,7 @@ namespace osu.Game.GameModes.Play
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public BeatmapGroup(BeatmapSetInfo beatmapSet, BeatmapResourceStore beatmapStore, TextureStore resources)
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{
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BeatmapSet = beatmapSet;
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selectedBeatmap = beatmapSet.Beatmaps[0];
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Alpha = collapsedAlpha;
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RelativeSizeAxes = Axes.X;
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Size = new Vector2(1, 0);
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@@ -157,6 +157,7 @@ namespace osu.Game.GameModes.Play
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{
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first.Collapsed = false;
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selectedBeatmapSet = first.BeatmapSet;
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selectedBeatmap = first.SelectedBeatmap;
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}
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}
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