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Add flash when activating the osu! logo.
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50e4c39e32
commit
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@ -12,6 +12,7 @@ using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Transformations;
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using osu.Framework.Input;
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using osu.Framework.MathUtils;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Backgrounds;
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using OpenTK;
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using OpenTK.Graphics;
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@ -63,6 +64,7 @@ namespace osu.Game.Screens.Menu
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public bool Interactive = true;
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private Box colourLayer;
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private Box flashLayer;
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public OsuLogo()
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{
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@ -112,7 +114,13 @@ namespace osu.Game.Screens.Menu
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},
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}
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},
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flashLayer = new Box
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{
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RelativeSizeAxes = Axes.Both,
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BlendingMode = BlendingMode.Additive,
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Colour = Color4.White,
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Alpha = 0,
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},
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},
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},
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logo = new Sprite
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@ -191,6 +199,10 @@ namespace osu.Game.Screens.Menu
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{
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if (!Interactive) return false;
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flashLayer.ClearTransformations();
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flashLayer.Alpha = 0.4f;
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flashLayer.FadeOut(1500, EasingTypes.OutExpo);
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Action?.Invoke();
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return true;
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}
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