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Drop GameMode
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parent
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commit
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@ -1,11 +0,0 @@
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using System;
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namespace osu.Game.Beatmaps
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{
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public enum GameMode
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{
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Osu = 0,
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Taiko = 1,
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CatchTheBeat = 2,
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OsuMania = 3,
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}
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}
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@ -164,7 +164,6 @@
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<Compile Include="Database\BeatmapSet.cs" />
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<Compile Include="Database\BeatmapMetadata.cs" />
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<Compile Include="Database\Beatmap.cs" />
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<Compile Include="Beatmaps\GameMode.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
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