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Fix loggining on start even after logout and exit

This commit is contained in:
Andrey Zavadskiy 2016-12-21 01:51:01 +03:00
parent bba4c46ae3
commit 1c79ebff9f
2 changed files with 4 additions and 9 deletions

View File

@ -117,6 +117,8 @@ namespace osu.Game
//refresh token may have changed.
if (Config != null && API != null)
{
Config.Set(OsuConfig.Username, Config.Get<bool>(OsuConfig.SaveUsername) ? API.Username : string.Empty);
Config.Set(OsuConfig.Password, Config.Get<bool>(OsuConfig.SavePassword) ? API.Password : string.Empty);
Config.Set(OsuConfig.Token, Config.Get<bool>(OsuConfig.SavePassword) ? API.Token : string.Empty);
Config.Save();
}

View File

@ -26,12 +26,6 @@ namespace osu.Game.Overlays.Options.General
{
api?.Register(this);
this.api = api;
}
private void performLogout()
{
api.Logout();
//TODO: set null strings in username, password, token
}
public void APIStateChanged(APIAccess api, APIState state)
@ -73,7 +67,7 @@ namespace osu.Game.Overlays.Options.General
{
RelativeSizeAxes = Axes.X,
Text = "Sign out",
Action = performLogout
Action = api.Logout
}
};
break;
@ -101,7 +95,6 @@ namespace osu.Game.Overlays.Options.General
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
Spacing = new Vector2(0, 5);
// TODO: Wire things up
Children = new Drawable[]
{
new SpriteText { Text = "Username" },
@ -137,7 +130,7 @@ namespace osu.Game.Overlays.Options.General
{
RelativeSizeAxes = Axes.X,
Text = "Register",
//Action = performLogin
//Action = registerLink
}
};
}