mirror of
https://github.com/ppy/osu.git
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Fix merge conflict in osu.Game/osu.Game.csproj
This commit is contained in:
commit
7d27406131
@ -1 +1 @@
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Subproject commit 7439250a63dd451f34dbc08ecf68a196cf8e479f
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Subproject commit 30ff0e1a99a10e735611bb3ffa35352061f52d8a
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@ -1 +1 @@
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Subproject commit 6d9bbe6c838e4b89b69d5ad49b37b434aa62281e
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Subproject commit 0505cf0d3b317667dbc95346f57b67fdbcdb4dee
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@ -23,7 +23,7 @@ namespace osu.Desktop.Tests
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public override string Description => @"Showing hitobjects and what not.";
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FramedOffsetClock localClock;
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FramedClock localClock;
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protected override IFrameBasedClock Clock => localClock;
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@ -32,9 +32,7 @@ namespace osu.Desktop.Tests
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base.Reset();
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//ensure we are at offset 0
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if (localClock == null)
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localClock = new FramedOffsetClock(base.Clock);
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localClock.Offset = -base.Clock.CurrentTime;
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localClock = new FramedClock();
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List<HitObject> objects = new List<HitObject>();
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@ -1,159 +0,0 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using OpenTK.Input;
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using osu.Framework.GameModes.Testing;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Graphics.Transformations;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.MathUtils;
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using osu.Framework.Graphics.Sprites;
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namespace osu.Desktop.Tests
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{
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class TestCaseScoreCounter : TestCase
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{
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public override string Name => @"ScoreCounter";
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public override string Description => @"Tests multiple counters";
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public override void Reset()
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{
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base.Reset();
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ScoreCounter uc = new ScoreCounter
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{
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Origin = Anchor.TopRight,
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Anchor = Anchor.TopRight,
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TextSize = 40,
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RollingDuration = 1000,
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RollingEasing = EasingTypes.Out,
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Count = 0,
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Position = new Vector2(20, 20),
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LeadingZeroes = 7,
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};
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Add(uc);
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StandardComboCounter sc = new StandardComboCounter
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{
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Position = new Vector2(20, 20),
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IsRollingProportional = true,
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RollingDuration = 20,
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PopOutDuration = 250,
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Count = 0,
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TextSize = 40,
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};
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Add(sc);
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CatchComboCounter cc = new CatchComboCounter
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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IsRollingProportional = true,
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RollingDuration = 20,
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PopOutDuration = 250,
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Count = 0,
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TextSize = 40,
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};
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Add(cc);
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AlternativeComboCounter ac = new AlternativeComboCounter
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{
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Position = new Vector2(20, 80),
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IsRollingProportional = true,
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RollingDuration = 20,
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ScaleFactor = 2,
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Count = 0,
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TextSize = 40,
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};
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Add(ac);
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AccuracyCounter pc = new AccuracyCounter
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{
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Origin = Anchor.TopRight,
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Anchor = Anchor.TopRight,
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RollingDuration = 1000,
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RollingEasing = EasingTypes.Out,
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Count = 100.0f,
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Position = new Vector2(20, 60),
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};
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Add(pc);
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SpriteText text = new SpriteText
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{
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Position = new Vector2(20, 190),
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Text = @"- unset -",
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};
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Add(text);
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StarCounter tc = new StarCounter
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{
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Position = new Vector2(20, 160),
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};
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Add(tc);
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AddButton(@"Reset all", delegate
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{
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uc.Count = 0;
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sc.Count = 0;
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ac.Count = 0;
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cc.Count = 0;
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pc.SetCount(0, 0);
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tc.Count = 0;
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text.Text = tc.Count.ToString("0.00");
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});
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AddButton(@"Hit! :D", delegate
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{
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uc.Count += 300 + (ulong)(300.0 * (sc.Count > 0 ? sc.Count - 1 : 0) / 25.0);
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sc.Count++;
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ac.Count++;
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cc.CatchFruit(new Color4(
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Math.Max(0.5f, RNG.NextSingle()),
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Math.Max(0.5f, RNG.NextSingle()),
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Math.Max(0.5f, RNG.NextSingle()),
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1)
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);
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pc.Numerator++;
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pc.Denominator++;
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});
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AddButton(@"miss...", delegate
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{
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sc.Count = 0;
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ac.Count = 0;
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cc.Count = 0;
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pc.Denominator++;
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});
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AddButton(@"Alter stars", delegate
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{
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tc.Count = RNG.NextSingle() * (tc.MaxStars + 1);
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text.Text = tc.Count.ToString("0.00");
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});
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AddButton(@"Stop counters", delegate
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{
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uc.StopRolling();
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sc.StopRolling();
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cc.StopRolling();
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ac.StopRolling();
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pc.StopRolling();
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tc.StopRolling();
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});
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}
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}
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}
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@ -140,7 +140,6 @@
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<Compile Include="Program.cs" />
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<Compile Include="Tests\TestCaseChatDisplay.cs" />
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<Compile Include="Tests\TestCaseGamefield.cs" />
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<Compile Include="Tests\TestCaseScoreCounter.cs" />
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<Compile Include="Tests\TestCaseKeyCounter.cs" />
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<Compile Include="Tests\TestCaseMenuButtonSystem.cs" />
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<Compile Include="Tests\TestCaseTextAwesome.cs" />
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|
57
osu.Desktop/Beatmaps/IO/LegacyFilesystemReader.cs
Normal file
57
osu.Desktop/Beatmaps/IO/LegacyFilesystemReader.cs
Normal file
@ -0,0 +1,57 @@
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using System;
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using System.IO;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Beatmaps.IO;
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using osu.Game.Beatmaps;
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namespace osu.Desktop.Beatmaps.IO
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{
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/// <summary>
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/// Reads an extracted legacy beatmap from disk.
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/// </summary>
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public class LegacyFilesystemReader : ArchiveReader
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{
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static LegacyFilesystemReader()
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{
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AddReader<LegacyFilesystemReader>((storage, path) => Directory.Exists(path));
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}
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private string basePath { get; set; }
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private string[] beatmaps { get; set; }
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private Beatmap firstMap { get; set; }
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public LegacyFilesystemReader(string path)
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{
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basePath = path;
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beatmaps = Directory.GetFiles(basePath, @"*.osu").Select(f => Path.GetFileName(f)).ToArray();
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if (beatmaps.Length == 0)
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throw new FileNotFoundException(@"This directory contains no beatmaps");
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using (var stream = new StreamReader(ReadFile(beatmaps[0])))
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{
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var decoder = BeatmapDecoder.GetDecoder(stream);
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firstMap = decoder.Decode(stream);
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}
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}
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public override string[] ReadBeatmaps()
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{
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return beatmaps;
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}
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public override Stream ReadFile(string name)
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{
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return File.OpenRead(Path.Combine(basePath, name));
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}
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public override BeatmapMetadata ReadMetadata()
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{
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return firstMap.Metadata;
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}
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public override void Dispose()
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{
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// no-op
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}
}
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}
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@ -11,10 +11,10 @@ namespace osu.Desktop
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public static class Program
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{
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[STAThread]
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public static void Main()
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public static void Main(string[] args)
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{
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BasicGameHost host = Host.GetSuitableHost(@"osu");
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host.Add(new OsuGame());
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host.Add(new OsuGame(args));
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host.Run();
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}
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}
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|
@ -59,6 +59,7 @@
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<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
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<RunCodeAnalysis>false</RunCodeAnalysis>
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<Prefer32Bit>false</Prefer32Bit>
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<Commandlineparameters></Commandlineparameters>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>none</DebugType>
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@ -135,8 +136,13 @@
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Program.cs" />
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<Compile Include="Beatmaps\IO\LegacyFilesystemReader.cs" />
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</ItemGroup>
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<ItemGroup />
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<ItemGroup>
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<Folder Include="Beatmaps\" />
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<Folder Include="Beatmaps\IO\" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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|
143
osu.Game.Tests/Beatmaps/Formats/OsuLegacyDecoderTest.cs
Normal file
143
osu.Game.Tests/Beatmaps/Formats/OsuLegacyDecoderTest.cs
Normal file
@ -0,0 +1,143 @@
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using System;
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using System.IO;
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using NUnit.Framework;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Beatmaps.Objects.Osu;
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using osu.Game.Beatmaps.Samples;
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using osu.Game.GameModes.Play;
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using osu.Game.Tests.Resources;
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namespace osu.Game.Tests.Beatmaps.Formats
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{
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[TestFixture]
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public class OsuLegacyDecoderTest
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{
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[TestFixtureSetUp]
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public void SetUp()
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{
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OsuLegacyDecoder.Register();
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}
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[Test]
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public void TestDecodeMetadata()
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{
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var decoder = new OsuLegacyDecoder();
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using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
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{
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var beatmap = decoder.Decode(new StreamReader(stream));
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var meta = beatmap.Metadata;
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Assert.AreEqual(241526, meta.BeatmapSetID);
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Assert.AreEqual("Soleily", meta.Artist);
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Assert.AreEqual("Soleily", meta.ArtistUnicode);
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Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
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Assert.AreEqual("Gamu", meta.Author);
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Assert.AreEqual("machinetop_background.jpg", meta.BackgroundFile);
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Assert.AreEqual(164471, meta.PreviewTime);
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||||
Assert.AreEqual(string.Empty, meta.Source);
|
||||
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", meta.Tags);
|
||||
Assert.AreEqual("Renatus", meta.Title);
|
||||
Assert.AreEqual("Renatus", meta.TitleUnicode);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDecodeGeneral()
|
||||
{
|
||||
var decoder = new OsuLegacyDecoder();
|
||||
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
||||
{
|
||||
var beatmap = decoder.Decode(new StreamReader(stream));
|
||||
Assert.AreEqual(0, beatmap.AudioLeadIn);
|
||||
Assert.AreEqual(false, beatmap.Countdown);
|
||||
Assert.AreEqual(SampleSet.Soft, beatmap.SampleSet);
|
||||
Assert.AreEqual(0.7f, beatmap.StackLeniency);
|
||||
Assert.AreEqual(false, beatmap.SpecialStyle);
|
||||
Assert.AreEqual(PlayMode.Osu, beatmap.Mode);
|
||||
Assert.AreEqual(false, beatmap.LetterboxInBreaks);
|
||||
Assert.AreEqual(false, beatmap.WidescreenStoryboard);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDecodeEditor()
|
||||
{
|
||||
var decoder = new OsuLegacyDecoder();
|
||||
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
||||
{
|
||||
var beatmap = decoder.Decode(new StreamReader(stream));
|
||||
int[] expectedBookmarks =
|
||||
{
|
||||
11505, 22054, 32604, 43153, 53703, 64252, 74802, 85351,
|
||||
95901, 106450, 116999, 119637, 130186, 140735, 151285,
|
||||
161834, 164471, 175020, 185570, 196119, 206669, 209306
|
||||
};
|
||||
Assert.AreEqual(expectedBookmarks.Length, beatmap.Bookmarks.Length);
|
||||
for (int i = 0; i < expectedBookmarks.Length; i++)
|
||||
Assert.AreEqual(expectedBookmarks[i], beatmap.Bookmarks[i]);
|
||||
Assert.AreEqual(1.8, beatmap.DistanceSpacing);
|
||||
Assert.AreEqual(4, beatmap.BeatDivisor);
|
||||
Assert.AreEqual(4, beatmap.GridSize);
|
||||
Assert.AreEqual(2, beatmap.TimelineZoom);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDecodeDifficulty()
|
||||
{
|
||||
var decoder = new OsuLegacyDecoder();
|
||||
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
||||
{
|
||||
var beatmap = decoder.Decode(new StreamReader(stream));
|
||||
var difficulty = beatmap.BaseDifficulty;
|
||||
Assert.AreEqual(6.5f, difficulty.DrainRate);
|
||||
Assert.AreEqual(4, difficulty.CircleSize);
|
||||
Assert.AreEqual(8, difficulty.OverallDifficulty);
|
||||
Assert.AreEqual(9, difficulty.ApproachRate);
|
||||
Assert.AreEqual(1.8f, difficulty.SliderMultiplier);
|
||||
Assert.AreEqual(2, difficulty.SliderTickRate);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDecodeColors()
|
||||
{
|
||||
var decoder = new OsuLegacyDecoder();
|
||||
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
||||
{
|
||||
var beatmap = decoder.Decode(new StreamReader(stream));
|
||||
Color4[] expected =
|
||||
{
|
||||
new Color4(142, 199, 255, 255),
|
||||
new Color4(255, 128, 128, 255),
|
||||
new Color4(128, 255, 255, 255),
|
||||
new Color4(128, 255, 128, 255),
|
||||
new Color4(255, 187, 255, 255),
|
||||
new Color4(255, 177, 140, 255),
|
||||
};
|
||||
Assert.AreEqual(expected.Length, beatmap.ComboColors.Count);
|
||||
for (int i = 0; i < expected.Length; i++)
|
||||
Assert.AreEqual(expected[i], beatmap.ComboColors[i]);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
public void TestDecodeHitObjects()
|
||||
{
|
||||
var decoder = new OsuLegacyDecoder();
|
||||
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
||||
{
|
||||
var beatmap = decoder.Decode(new StreamReader(stream));
|
||||
var slider = beatmap.HitObjects[0] as Slider;
|
||||
Assert.IsNotNull(slider);
|
||||
Assert.AreEqual(new Vector2(192, 168), slider.Position);
|
||||
Assert.AreEqual(956, slider.StartTime);
|
||||
Assert.AreEqual(SampleType.None, slider.Sample.Type);
|
||||
var circle = beatmap.HitObjects[1] as Circle;
|
||||
Assert.IsNotNull(circle);
|
||||
Assert.AreEqual(new Vector2(304, 56), circle.Position);
|
||||
Assert.AreEqual(1285, circle.StartTime);
|
||||
Assert.AreEqual(SampleType.Clap, circle.Sample.Type);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
81
osu.Game.Tests/Beatmaps/IO/OszArchiveReaderTest.cs
Normal file
81
osu.Game.Tests/Beatmaps/IO/OszArchiveReaderTest.cs
Normal file
@ -0,0 +1,81 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
using osu.Game.GameModes.Play;
|
||||
using osu.Game.Tests.Resources;
|
||||
|
||||
namespace osu.Game.Tests.Beatmaps.IO
|
||||
{
|
||||
[TestFixture]
|
||||
public class OszArchiveReaderTest
|
||||
{
|
||||
[TestFixtureSetUp]
|
||||
public void SetUp()
|
||||
{
|
||||
OszArchiveReader.Register();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestReadBeatmaps()
|
||||
{
|
||||
using (var osz = Resource.OpenResource("Beatmaps.241526 Soleily - Renatus.osz"))
|
||||
{
|
||||
var reader = new OszArchiveReader(osz);
|
||||
string[] expected =
|
||||
{
|
||||
"Soleily - Renatus (Deif) [Platter].osu",
|
||||
"Soleily - Renatus (Deif) [Rain].osu",
|
||||
"Soleily - Renatus (Deif) [Salad].osu",
|
||||
"Soleily - Renatus (ExPew) [Another].osu",
|
||||
"Soleily - Renatus (ExPew) [Hyper].osu",
|
||||
"Soleily - Renatus (ExPew) [Normal].osu",
|
||||
"Soleily - Renatus (Gamu) [Hard].osu",
|
||||
"Soleily - Renatus (Gamu) [Insane].osu",
|
||||
"Soleily - Renatus (Gamu) [Normal].osu",
|
||||
"Soleily - Renatus (MMzz) [Futsuu].osu",
|
||||
"Soleily - Renatus (MMzz) [Muzukashii].osu",
|
||||
"Soleily - Renatus (MMzz) [Oni].osu"
|
||||
};
|
||||
var maps = reader.ReadBeatmaps();
|
||||
foreach (var map in expected)
|
||||
Assert.Contains(map, maps);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestReadMetadata()
|
||||
{
|
||||
using (var osz = Resource.OpenResource("Beatmaps.241526 Soleily - Renatus.osz"))
|
||||
{
|
||||
var reader = new OszArchiveReader(osz);
|
||||
var meta = reader.ReadMetadata();
|
||||
Assert.AreEqual(241526, meta.BeatmapSetID);
|
||||
Assert.AreEqual("Soleily", meta.Artist);
|
||||
Assert.AreEqual("Soleily", meta.ArtistUnicode);
|
||||
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
|
||||
Assert.AreEqual("Deif", meta.Author);
|
||||
Assert.AreEqual("machinetop_background.jpg", meta.BackgroundFile);
|
||||
Assert.AreEqual(164471, meta.PreviewTime);
|
||||
Assert.AreEqual(string.Empty, meta.Source);
|
||||
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", meta.Tags);
|
||||
Assert.AreEqual("Renatus", meta.Title);
|
||||
Assert.AreEqual("Renatus", meta.TitleUnicode);
|
||||
}
|
||||
}
|
||||
[Test]
|
||||
public void TestReadFile()
|
||||
{
|
||||
using (var osz = Resource.OpenResource("Beatmaps.241526 Soleily - Renatus.osz"))
|
||||
{
|
||||
var reader = new OszArchiveReader(osz);
|
||||
using (var stream = new StreamReader(
|
||||
reader.ReadFile("Soleily - Renatus (Deif) [Platter].osu")))
|
||||
{
|
||||
Assert.AreEqual("osu file format v13", stream.ReadLine().Trim());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
25
osu.Game.Tests/OpenTK.dll.config
Normal file
25
osu.Game.Tests/OpenTK.dll.config
Normal file
@ -0,0 +1,25 @@
|
||||
<configuration>
|
||||
<dllmap os="linux" dll="opengl32.dll" target="libGL.so.1"/>
|
||||
<dllmap os="linux" dll="glu32.dll" target="libGLU.so.1"/>
|
||||
<dllmap os="linux" dll="openal32.dll" target="libopenal.so.1"/>
|
||||
<dllmap os="linux" dll="alut.dll" target="libalut.so.0"/>
|
||||
<dllmap os="linux" dll="opencl.dll" target="libOpenCL.so"/>
|
||||
<dllmap os="linux" dll="libX11" target="libX11.so.6"/>
|
||||
<dllmap os="linux" dll="libXi" target="libXi.so.6"/>
|
||||
<dllmap os="linux" dll="SDL2.dll" target="libSDL2-2.0.so.0"/>
|
||||
<dllmap os="osx" dll="opengl32.dll" target="/System/Library/Frameworks/OpenGL.framework/OpenGL"/>
|
||||
<dllmap os="osx" dll="openal32.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
|
||||
<dllmap os="osx" dll="alut.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
|
||||
<dllmap os="osx" dll="libGLES.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="libGLESv1_CM.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="libGLESv2.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="opencl.dll" target="/System/Library/Frameworks/OpenCL.framework/OpenCL"/>
|
||||
<dllmap os="osx" dll="SDL2.dll" target="libSDL2.dylib"/>
|
||||
<!-- XQuartz compatibility (X11 on Mac) -->
|
||||
<dllmap os="osx" dll="libGL.so.1" target="/usr/X11/lib/libGL.dylib"/>
|
||||
<dllmap os="osx" dll="libX11" target="/usr/X11/lib/libX11.dylib"/>
|
||||
<dllmap os="osx" dll="libXcursor.so.1" target="/usr/X11/lib/libXcursor.dylib"/>
|
||||
<dllmap os="osx" dll="libXi" target="/usr/X11/lib/libXi.dylib"/>
|
||||
<dllmap os="osx" dll="libXinerama" target="/usr/X11/lib/libXinerama.dylib"/>
|
||||
<dllmap os="osx" dll="libXrandr.so.2" target="/usr/X11/lib/libXrandr.dylib"/>
|
||||
</configuration>
|
17
osu.Game.Tests/Resources/Resource.cs
Normal file
17
osu.Game.Tests/Resources/Resource.cs
Normal file
@ -0,0 +1,17 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
||||
namespace osu.Game.Tests.Resources
|
||||
{
|
||||
public static class Resource
|
||||
{
|
||||
public static Stream OpenResource(string name)
|
||||
{
|
||||
return Assembly.GetExecutingAssembly().GetManifestResourceStream(
|
||||
$@"osu.Game.Tests.Resources.{name}") ??
|
||||
Assembly.LoadFrom("osu.Game.Resources.dll").GetManifestResourceStream(
|
||||
$@"osu.Game.Resources.{name}");
|
||||
}
|
||||
}
|
||||
}
|
1002
osu.Game.Tests/Resources/Soleily - Renatus (Gamu) [Insane].osu
Normal file
1002
osu.Game.Tests/Resources/Soleily - Renatus (Gamu) [Insane].osu
Normal file
File diff suppressed because it is too large
Load Diff
69
osu.Game.Tests/osu.Game.Tests.csproj
Normal file
69
osu.Game.Tests/osu.Game.Tests.csproj
Normal file
@ -0,0 +1,69 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{54377672-20B1-40AF-8087-5CF73BF3953A}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<RootNamespace>osu.Game.Tests</RootNamespace>
|
||||
<AssemblyName>osu.Game.Tests</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug</OutputPath>
|
||||
<DefineConstants>DEBUG;</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<ConsolePause>false</ConsolePause>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release</OutputPath>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<ConsolePause>false</ConsolePause>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="nunit.framework">
|
||||
<HintPath>$(SolutionDir)\packages\NUnit.2.6.4\lib\nunit.framework.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK">
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.1.1.2225.3\lib\net20\OpenTK.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
<None Include="OpenTK.dll.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj">
|
||||
<Project>{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}</Project>
|
||||
<Name>osu.Game.Resources</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="Resources\" />
|
||||
<Folder Include="Beatmaps\" />
|
||||
<Folder Include="Beatmaps\IO\" />
|
||||
<Folder Include="Beatmaps\Formats\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Beatmaps\IO\OszArchiveReaderTest.cs" />
|
||||
<Compile Include="Resources\Resource.cs" />
|
||||
<Compile Include="Beatmaps\Formats\OsuLegacyDecoderTest.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Resources\Soleily - Renatus %28Gamu%29 [Insane].osu" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
5
osu.Game.Tests/packages.config
Normal file
5
osu.Game.Tests/packages.config
Normal file
@ -0,0 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="NUnit" version="2.6.4" targetFramework="net45" />
|
||||
<package id="ppy.OpenTK" version="1.1.2225.3" targetFramework="net45" />
|
||||
</packages>
|
18
osu.Game/Beatmaps/BaseDifficulty.cs
Normal file
18
osu.Game/Beatmaps/BaseDifficulty.cs
Normal file
@ -0,0 +1,18 @@
|
||||
using System;
|
||||
using SQLite;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
public class BaseDifficulty
|
||||
{
|
||||
[PrimaryKey, AutoIncrement]
|
||||
public int ID { get; set; }
|
||||
public float DrainRate { get; set; }
|
||||
public float CircleSize { get; set; }
|
||||
public float OverallDifficulty { get; set; }
|
||||
public float ApproachRate { get; set; }
|
||||
public float SliderMultiplier { get; set; }
|
||||
public float SliderTickRate { get; set; }
|
||||
}
|
||||
}
|
||||
|
@ -2,19 +2,68 @@
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.Beatmaps.Samples;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.GameModes.Play;
|
||||
using osu.Game.Users;
|
||||
using SQLite;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
public class Beatmap
|
||||
{
|
||||
public List<HitObject> HitObjects;
|
||||
|
||||
public List<ControlPoint> ControlPoints;
|
||||
|
||||
public string Difficulty;
|
||||
public User Creator;
|
||||
[PrimaryKey]
|
||||
public int BeatmapID { get; set; }
|
||||
[NotNull, Indexed]
|
||||
public int BeatmapSetID { get; set; }
|
||||
[Indexed]
|
||||
public int BeatmapMetadataID { get; set; }
|
||||
public int BaseDifficultyID { get; set; }
|
||||
[Ignore]
|
||||
public List<HitObject> HitObjects { get; set; }
|
||||
[Ignore]
|
||||
public List<ControlPoint> ControlPoints { get; set; }
|
||||
[Ignore]
|
||||
public BeatmapMetadata Metadata { get; set; }
|
||||
[Ignore]
|
||||
public BaseDifficulty BaseDifficulty { get; set; }
|
||||
[Ignore]
|
||||
public List<Color4> ComboColors { get; set; }
|
||||
|
||||
// General
|
||||
public int AudioLeadIn { get; set; }
|
||||
public bool Countdown { get; set; }
|
||||
public SampleSet SampleSet { get; set; }
|
||||
public float StackLeniency { get; set; }
|
||||
public bool SpecialStyle { get; set; }
|
||||
public PlayMode Mode { get; set; }
|
||||
public bool LetterboxInBreaks { get; set; }
|
||||
public bool WidescreenStoryboard { get; set; }
|
||||
|
||||
// Editor
|
||||
// This bookmarks stuff is necessary because DB doesn't know how to store int[]
|
||||
public string StoredBookmarks { get; internal set; }
|
||||
[Ignore]
|
||||
public int[] Bookmarks
|
||||
{
|
||||
get
|
||||
{
|
||||
return StoredBookmarks.Split(',').Select(b => int.Parse(b)).ToArray();
|
||||
}
|
||||
set
|
||||
{
|
||||
StoredBookmarks = string.Join(",", value);
|
||||
}
|
||||
}
|
||||
public double DistanceSpacing { get; set; }
|
||||
public int BeatDivisor { get; set; }
|
||||
public int GridSize { get; set; }
|
||||
public double TimelineZoom { get; set; }
|
||||
|
||||
// Metadata
|
||||
public string Version { get; set; }
|
||||
}
|
||||
}
|
26
osu.Game/Beatmaps/BeatmapMetadata.cs
Normal file
26
osu.Game/Beatmaps/BeatmapMetadata.cs
Normal file
@ -0,0 +1,26 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.GameModes.Play;
|
||||
using SQLite;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
public class BeatmapMetadata
|
||||
{
|
||||
[PrimaryKey]
|
||||
public int ID { get; set; }
|
||||
|
||||
public int BeatmapSetID { get; set; }
|
||||
public string Title { get; set; }
|
||||
public string TitleUnicode { get; set; }
|
||||
public string Artist { get; set; }
|
||||
public string ArtistUnicode { get; set; }
|
||||
public string Author { get; set; }
|
||||
public string Source { get; set; }
|
||||
public string Tags { get; set; }
|
||||
public int PreviewTime { get; set; }
|
||||
public string AudioFile { get; set; }
|
||||
public string BackgroundFile { get; set; }
|
||||
}
|
||||
}
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Users;
|
||||
using SQLite;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
@ -11,10 +12,15 @@ namespace osu.Game.Beatmaps
|
||||
/// </summary>
|
||||
public class BeatmapSet
|
||||
{
|
||||
[PrimaryKey]
|
||||
public int BeatmapSetID { get; set; }
|
||||
[NotNull, Indexed]
|
||||
public int BeatmapMetadataID { get; set; }
|
||||
[Ignore]
|
||||
public List<Beatmap> Beatmaps { get; protected set; }
|
||||
|
||||
public Metadata Metadata;
|
||||
|
||||
public User Creator;
|
||||
[Ignore]
|
||||
public BeatmapMetadata Metadata { get; set; }
|
||||
[Ignore]
|
||||
public User Creator { get; set; }
|
||||
}
|
||||
}
|
||||
|
14
osu.Game/Beatmaps/Events/EventType.cs
Normal file
14
osu.Game/Beatmaps/Events/EventType.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using System;
|
||||
namespace osu.Game.Beatmaps.Events
|
||||
{
|
||||
public enum EventType
|
||||
{
|
||||
Background = 0,
|
||||
Video = 1,
|
||||
Break = 2,
|
||||
Colour = 3,
|
||||
Sprite = 4,
|
||||
Sample = 5,
|
||||
Animation = 6
|
||||
}
|
||||
}
|
25
osu.Game/Beatmaps/Formats/BeatmapDecoder.cs
Normal file
25
osu.Game/Beatmaps/Formats/BeatmapDecoder.cs
Normal file
@ -0,0 +1,25 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
public abstract class BeatmapDecoder
|
||||
{
|
||||
private static Dictionary<string, Type> decoders { get; } = new Dictionary<string, Type>();
|
||||
|
||||
public static BeatmapDecoder GetDecoder(TextReader stream)
|
||||
{
|
||||
var line = stream.ReadLine().Trim();
|
||||
if (!decoders.ContainsKey(line))
|
||||
throw new IOException(@"Unknown file format");
|
||||
return (BeatmapDecoder)Activator.CreateInstance(decoders[line]);
|
||||
}
|
||||
protected static void AddDecoder<T>(string magic) where T : BeatmapDecoder
|
||||
{
|
||||
decoders[magic] = typeof(T);
|
||||
}
|
||||
|
||||
public abstract Beatmap Decode(TextReader stream);
|
||||
}
|
||||
}
|
272
osu.Game/Beatmaps/Formats/OsuLegacyDecoder.cs
Normal file
272
osu.Game/Beatmaps/Formats/OsuLegacyDecoder.cs
Normal file
@ -0,0 +1,272 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Beatmaps.Events;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.Beatmaps.Samples;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.GameModes.Play;
|
||||
|
||||
namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
public class OsuLegacyDecoder : BeatmapDecoder
|
||||
{
|
||||
public static void Register()
|
||||
{
|
||||
AddDecoder<OsuLegacyDecoder>(@"osu file format v14");
|
||||
AddDecoder<OsuLegacyDecoder>(@"osu file format v13");
|
||||
AddDecoder<OsuLegacyDecoder>(@"osu file format v12");
|
||||
AddDecoder<OsuLegacyDecoder>(@"osu file format v11");
|
||||
AddDecoder<OsuLegacyDecoder>(@"osu file format v10");
|
||||
// TODO: Not sure how far back to go, or differences between versions
|
||||
}
|
||||
|
||||
private enum Section
|
||||
{
|
||||
None,
|
||||
General,
|
||||
Editor,
|
||||
Metadata,
|
||||
Difficulty,
|
||||
Events,
|
||||
TimingPoints,
|
||||
Colours,
|
||||
HitObjects,
|
||||
}
|
||||
|
||||
private void handleGeneral(Beatmap beatmap, string key, string val)
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case @"AudioFilename":
|
||||
beatmap.Metadata.AudioFile = val;
|
||||
break;
|
||||
case @"AudioLeadIn":
|
||||
beatmap.AudioLeadIn = int.Parse(val);
|
||||
break;
|
||||
case @"PreviewTime":
|
||||
beatmap.Metadata.PreviewTime = int.Parse(val);
|
||||
break;
|
||||
case @"Countdown":
|
||||
beatmap.Countdown = int.Parse(val) == 1;
|
||||
break;
|
||||
case @"SampleSet":
|
||||
beatmap.SampleSet = (SampleSet)Enum.Parse(typeof(SampleSet), val);
|
||||
break;
|
||||
case @"StackLeniency":
|
||||
beatmap.StackLeniency = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
case @"Mode":
|
||||
beatmap.Mode = (PlayMode)int.Parse(val);
|
||||
break;
|
||||
case @"LetterboxInBreaks":
|
||||
beatmap.LetterboxInBreaks = int.Parse(val) == 1;
|
||||
break;
|
||||
case @"SpecialStyle":
|
||||
beatmap.SpecialStyle = int.Parse(val) == 1;
|
||||
break;
|
||||
case @"WidescreenStoryboard":
|
||||
beatmap.WidescreenStoryboard = int.Parse(val) == 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void handleEditor(Beatmap beatmap, string key, string val)
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case @"Bookmarks":
|
||||
beatmap.StoredBookmarks = val;
|
||||
break;
|
||||
case @"DistanceSpacing":
|
||||
beatmap.DistanceSpacing = double.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
case @"BeatDivisor":
|
||||
beatmap.BeatDivisor = int.Parse(val);
|
||||
break;
|
||||
case @"GridSize":
|
||||
beatmap.GridSize = int.Parse(val);
|
||||
break;
|
||||
case @"TimelineZoom":
|
||||
beatmap.TimelineZoom = double.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void handleMetadata(Beatmap beatmap, string key, string val)
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case @"Title":
|
||||
beatmap.Metadata.Title = val;
|
||||
break;
|
||||
case @"TitleUnicode":
|
||||
beatmap.Metadata.TitleUnicode = val;
|
||||
break;
|
||||
case @"Artist":
|
||||
beatmap.Metadata.Artist = val;
|
||||
break;
|
||||
case @"ArtistUnicode":
|
||||
beatmap.Metadata.ArtistUnicode = val;
|
||||
break;
|
||||
case @"Creator":
|
||||
beatmap.Metadata.Author = val;
|
||||
break;
|
||||
case @"Version":
|
||||
beatmap.Version = val;
|
||||
break;
|
||||
case @"Source":
|
||||
beatmap.Metadata.Source = val;
|
||||
break;
|
||||
case @"Tags":
|
||||
beatmap.Metadata.Tags = val;
|
||||
break;
|
||||
case @"BeatmapID":
|
||||
beatmap.BeatmapID = int.Parse(val);
|
||||
break;
|
||||
case @"BeatmapSetID":
|
||||
beatmap.BeatmapSetID = int.Parse(val);
|
||||
beatmap.Metadata.BeatmapSetID = int.Parse(val);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void handleDifficulty(Beatmap beatmap, string key, string val)
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case @"HPDrainRate":
|
||||
beatmap.BaseDifficulty.DrainRate = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
case @"CircleSize":
|
||||
beatmap.BaseDifficulty.CircleSize = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
case @"OverallDifficulty":
|
||||
beatmap.BaseDifficulty.OverallDifficulty = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
case @"ApproachRate":
|
||||
beatmap.BaseDifficulty.ApproachRate = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
case @"SliderMultiplier":
|
||||
beatmap.BaseDifficulty.SliderMultiplier = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
case @"SliderTickRate":
|
||||
beatmap.BaseDifficulty.SliderTickRate = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void handleEvents(Beatmap beatmap, string val)
|
||||
{
|
||||
if (val.StartsWith(@"//"))
|
||||
return;
|
||||
if (val.StartsWith(@" "))
|
||||
return; // TODO
|
||||
string[] split = val.Split(',');
|
||||
EventType type;
|
||||
int _type;
|
||||
if (!int.TryParse(split[0], out _type))
|
||||
{
|
||||
if (!Enum.TryParse(split[0], out type))
|
||||
throw new InvalidDataException($@"Unknown event type {split[0]}");
|
||||
}
|
||||
else
|
||||
type = (EventType)_type;
|
||||
// TODO: Parse and store the rest of the event
|
||||
if (type == EventType.Background)
|
||||
beatmap.Metadata.BackgroundFile = split[2].Trim('"');
|
||||
}
|
||||
|
||||
private void handleTimingPoints(Beatmap beatmap, string val)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
private void handleColours(Beatmap beatmap, string key, string val)
|
||||
{
|
||||
string[] split = val.Split(',');
|
||||
if (split.Length != 3)
|
||||
throw new InvalidOperationException($@"Color specified in incorrect format (should be R,G,B): {val}");
|
||||
byte r, g, b;
|
||||
if (!byte.TryParse(split[0], out r) || !byte.TryParse(split[1], out g) || !byte.TryParse(split[2], out b))
|
||||
throw new InvalidOperationException($@"Color must be specified with 8-bit integer components");
|
||||
// Note: the combo index specified in the beatmap is discarded
|
||||
beatmap.ComboColors.Add(new Color4
|
||||
{
|
||||
R = r / 255f,
|
||||
G = g / 255f,
|
||||
B = b / 255f,
|
||||
A = 1f,
|
||||
});
|
||||
}
|
||||
|
||||
public override Beatmap Decode(TextReader stream)
|
||||
{
|
||||
var beatmap = new Beatmap
|
||||
{
|
||||
Metadata = new BeatmapMetadata(),
|
||||
BaseDifficulty = new BaseDifficulty(),
|
||||
HitObjects = new List<HitObject>(),
|
||||
ControlPoints = new List<ControlPoint>(),
|
||||
ComboColors = new List<Color4>(),
|
||||
};
|
||||
var section = Section.None;
|
||||
string line;
|
||||
while (true)
|
||||
{
|
||||
line = stream.ReadLine();
|
||||
if (line == null)
|
||||
break;
|
||||
line = line.Trim();
|
||||
if (string.IsNullOrEmpty(line))
|
||||
continue;
|
||||
if (line.StartsWith(@"osu file format v"))
|
||||
continue;
|
||||
|
||||
if (line.StartsWith(@"[") && line.EndsWith(@"]"))
|
||||
{
|
||||
if (!Enum.TryParse(line.Substring(1, line.Length - 2), out section))
|
||||
throw new InvalidDataException($@"Unknown osu section {line}");
|
||||
continue;
|
||||
}
|
||||
|
||||
string val = line, key = null;
|
||||
if (section != Section.Events && section != Section.TimingPoints && section != Section.HitObjects)
|
||||
{
|
||||
key = val.Remove(val.IndexOf(':')).Trim();
|
||||
val = val.Substring(val.IndexOf(':') + 1).Trim();
|
||||
}
|
||||
switch (section)
|
||||
{
|
||||
case Section.General:
|
||||
handleGeneral(beatmap, key, val);
|
||||
break;
|
||||
case Section.Editor:
|
||||
handleEditor(beatmap, key, val);
|
||||
break;
|
||||
case Section.Metadata:
|
||||
handleMetadata(beatmap, key, val);
|
||||
break;
|
||||
case Section.Difficulty:
|
||||
handleDifficulty(beatmap, key, val);
|
||||
break;
|
||||
case Section.Events:
|
||||
handleEvents(beatmap, val);
|
||||
break;
|
||||
case Section.TimingPoints:
|
||||
handleTimingPoints(beatmap, val);
|
||||
break;
|
||||
case Section.Colours:
|
||||
handleColours(beatmap, key, val);
|
||||
break;
|
||||
case Section.HitObjects:
|
||||
beatmap.HitObjects.Add(HitObject.Parse(beatmap.Mode, val));
|
||||
break;
|
||||
}
|
||||
}
|
||||
return beatmap;
|
||||
}
|
||||
}
|
||||
}
|
48
osu.Game/Beatmaps/IO/ArchiveReader.cs
Normal file
48
osu.Game/Beatmaps/IO/ArchiveReader.cs
Normal file
@ -0,0 +1,48 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using osu.Framework.Platform;
|
||||
|
||||
namespace osu.Game.Beatmaps.IO
|
||||
{
|
||||
public abstract class ArchiveReader : IDisposable
|
||||
{
|
||||
private class Reader
|
||||
{
|
||||
public Func<BasicStorage, string, bool> Test { get; set; }
|
||||
public Type Type { get; set; }
|
||||
}
|
||||
|
||||
private static List<Reader> readers { get; } = new List<Reader>();
|
||||
|
||||
public static ArchiveReader GetReader(BasicStorage storage, string path)
|
||||
{
|
||||
foreach (var reader in readers)
|
||||
{
|
||||
if (reader.Test(storage, path))
|
||||
return (ArchiveReader)Activator.CreateInstance(reader.Type, storage.GetStream(path));
|
||||
}
|
||||
throw new IOException(@"Unknown file format");
|
||||
}
|
||||
|
||||
protected static void AddReader<T>(Func<BasicStorage, string, bool> test) where T : ArchiveReader
|
||||
{
|
||||
readers.Add(new Reader { Test = test, Type = typeof(T) });
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads the beatmap metadata from this archive.
|
||||
/// </summary>
|
||||
public abstract BeatmapMetadata ReadMetadata();
|
||||
/// <summary>
|
||||
/// Gets a list of beatmap file names.
|
||||
/// </summary>
|
||||
public abstract string[] ReadBeatmaps();
|
||||
/// <summary>
|
||||
/// Opens a stream for reading a specific file from this archive.
|
||||
/// </summary>
|
||||
public abstract Stream ReadFile(string name);
|
||||
|
||||
public abstract void Dispose();
|
||||
}
|
||||
}
|
61
osu.Game/Beatmaps/IO/OszArchiveReader.cs
Normal file
61
osu.Game/Beatmaps/IO/OszArchiveReader.cs
Normal file
@ -0,0 +1,61 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Ionic.Zip;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
|
||||
namespace osu.Game.Beatmaps.IO
|
||||
{
|
||||
public sealed class OszArchiveReader : ArchiveReader
|
||||
{
|
||||
public static void Register()
|
||||
{
|
||||
AddReader<OszArchiveReader>((storage, path) =>
|
||||
{
|
||||
using (var stream = storage.GetStream(path))
|
||||
return ZipFile.IsZipFile(stream, false);
|
||||
});
|
||||
OsuLegacyDecoder.Register();
|
||||
}
|
||||
|
||||
private ZipFile archive { get; set; }
|
||||
private string[] beatmaps { get; set; }
|
||||
private Beatmap firstMap { get; set; }
|
||||
|
||||
public OszArchiveReader(Stream archiveStream)
|
||||
{
|
||||
archive = ZipFile.Read(archiveStream);
|
||||
beatmaps = archive.Entries.Where(e => e.FileName.EndsWith(@".osu"))
|
||||
.Select(e => e.FileName).ToArray();
|
||||
if (beatmaps.Length == 0)
|
||||
throw new FileNotFoundException(@"This directory contains no beatmaps");
|
||||
using (var stream = new StreamReader(ReadFile(beatmaps[0])))
|
||||
{
|
||||
var decoder = BeatmapDecoder.GetDecoder(stream);
|
||||
firstMap = decoder.Decode(stream);
|
||||
}
|
||||
}
|
||||
|
||||
public override string[] ReadBeatmaps()
|
||||
{
|
||||
return beatmaps;
|
||||
}
|
||||
|
||||
public override Stream ReadFile(string name)
|
||||
{
|
||||
ZipEntry entry = archive.Entries.SingleOrDefault(e => e.FileName == name);
|
||||
if (entry == null)
|
||||
throw new FileNotFoundException();
|
||||
return entry.OpenReader();
|
||||
}
|
||||
|
||||
public override BeatmapMetadata ReadMetadata()
|
||||
{
|
||||
return firstMap.Metadata;
|
||||
}
|
||||
public override void Dispose()
|
||||
{
|
||||
archive.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,11 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
public class Metadata
|
||||
{
|
||||
public string Artist;
|
||||
public string Title;
|
||||
}
|
||||
}
|
43
osu.Game/Beatmaps/Objects/Catch/CatchConverter.cs
Normal file
43
osu.Game/Beatmaps/Objects/Catch/CatchConverter.cs
Normal file
@ -0,0 +1,43 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Game.Beatmaps.Objects.Catch;
|
||||
using osu.Game.Beatmaps.Objects.Osu;
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Catch
|
||||
{
|
||||
class CatchConverter : HitObjectConverter<CatchBaseHit>
|
||||
{
|
||||
public override List<CatchBaseHit> Convert(List<HitObject> input)
|
||||
{
|
||||
List<CatchBaseHit> output = new List<CatchBaseHit>();
|
||||
|
||||
foreach (HitObject i in input)
|
||||
{
|
||||
CatchBaseHit h = i as CatchBaseHit;
|
||||
|
||||
if (h == null)
|
||||
{
|
||||
OsuBaseHit o = i as OsuBaseHit;
|
||||
|
||||
if (o == null) throw new Exception(@"Can't convert!");
|
||||
|
||||
h = new Fruit
|
||||
{
|
||||
StartTime = o.StartTime,
|
||||
Position = o.Position.X,
|
||||
};
|
||||
}
|
||||
|
||||
output.Add(h);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
}
|
||||
}
|
42
osu.Game/Beatmaps/Objects/Catch/Drawable/DrawableFruit.cs
Normal file
42
osu.Game/Beatmaps/Objects/Catch/Drawable/DrawableFruit.cs
Normal file
@ -0,0 +1,42 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Catch.Drawable
|
||||
{
|
||||
class DrawableFruit : Sprite
|
||||
{
|
||||
private CatchBaseHit h;
|
||||
|
||||
public DrawableFruit(CatchBaseHit h)
|
||||
{
|
||||
this.h = h;
|
||||
|
||||
Origin = Anchor.Centre;
|
||||
Scale = new Vector2(0.1f);
|
||||
RelativePositionAxes = Axes.Y;
|
||||
Position = new Vector2(h.Position, -0.1f);
|
||||
}
|
||||
|
||||
public override void Load(BaseGame game)
|
||||
{
|
||||
base.Load(game);
|
||||
|
||||
Texture = game.Textures.Get(@"Menu/logo");
|
||||
|
||||
Transforms.Add(new TransformPosition(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = new Vector2(h.Position, -0.1f), EndValue = new Vector2(h.Position, 0.9f) });
|
||||
Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
|
||||
Expire(true);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,7 +1,9 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps.Objects.Osu;
|
||||
using osu.Game.Beatmaps.Samples;
|
||||
using osu.Game.GameModes.Play;
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects
|
||||
{
|
||||
@ -16,5 +18,17 @@ namespace osu.Game.Beatmaps.Objects
|
||||
public double Duration => (EndTime ?? StartTime) - StartTime;
|
||||
|
||||
public HitSampleInfo Sample;
|
||||
|
||||
public static HitObject Parse(PlayMode mode, string val)
|
||||
{
|
||||
//TODO: move to modular HitObjectParser system rather than static parsing. (https://github.com/ppy/osu/pull/60/files#r83135780)
|
||||
switch (mode)
|
||||
{
|
||||
case PlayMode.Osu:
|
||||
return OsuBaseHit.Parse(val);
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
13
osu.Game/Beatmaps/Objects/HitObjectConverter.cs
Normal file
13
osu.Game/Beatmaps/Objects/HitObjectConverter.cs
Normal file
@ -0,0 +1,13 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects
|
||||
{
|
||||
public abstract class HitObjectConverter<T>
|
||||
where T : HitObject
|
||||
{
|
||||
public abstract List<T> Convert(List<HitObject> input);
|
||||
}
|
||||
}
|
33
osu.Game/Beatmaps/Objects/Mania/Drawable/DrawableNote.cs
Normal file
33
osu.Game/Beatmaps/Objects/Mania/Drawable/DrawableNote.cs
Normal file
@ -0,0 +1,33 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Mania.Drawable
|
||||
{
|
||||
public class DrawableNote : Sprite
|
||||
{
|
||||
private readonly ManiaBaseHit note;
|
||||
|
||||
public DrawableNote(ManiaBaseHit note)
|
||||
{
|
||||
this.note = note;
|
||||
Origin = Anchor.Centre;
|
||||
Scale = new Vector2(0.1f);
|
||||
}
|
||||
|
||||
public override void Load(BaseGame game)
|
||||
{
|
||||
base.Load(game);
|
||||
Texture = game.Textures.Get(@"Menu/logo");
|
||||
|
||||
Transforms.Add(new TransformPositionY(Clock) { StartTime = note.StartTime - 200, EndTime = note.StartTime, StartValue = -0.1f, EndValue = 0.9f });
|
||||
Transforms.Add(new TransformAlpha(Clock) { StartTime = note.StartTime + note.Duration + 200, EndTime = note.StartTime + note.Duration + 400, StartValue = 1, EndValue = 0 });
|
||||
Expire(true);
|
||||
}
|
||||
}
|
||||
}
|
46
osu.Game/Beatmaps/Objects/Mania/ManiaConverter.cs
Normal file
46
osu.Game/Beatmaps/Objects/Mania/ManiaConverter.cs
Normal file
@ -0,0 +1,46 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps.Objects.Osu;
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Mania
|
||||
{
|
||||
class ManiaConverter : HitObjectConverter<ManiaBaseHit>
|
||||
{
|
||||
private readonly int columns;
|
||||
|
||||
public ManiaConverter(int columns)
|
||||
{
|
||||
this.columns = columns;
|
||||
}
|
||||
|
||||
public override List<ManiaBaseHit> Convert(List<HitObject> input)
|
||||
{
|
||||
List<ManiaBaseHit> output = new List<ManiaBaseHit>();
|
||||
|
||||
foreach (HitObject i in input)
|
||||
{
|
||||
ManiaBaseHit h = i as ManiaBaseHit;
|
||||
|
||||
if (h == null)
|
||||
{
|
||||
OsuBaseHit o = i as OsuBaseHit;
|
||||
|
||||
if (o == null) throw new Exception(@"Can't convert!");
|
||||
|
||||
h = new Note
|
||||
{
|
||||
StartTime = o.StartTime,
|
||||
Column = (int)Math.Round(o.Position.X / 512 * columns)
|
||||
};
|
||||
}
|
||||
|
||||
output.Add(h);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
}
|
||||
}
|
42
osu.Game/Beatmaps/Objects/Osu/Drawable/DrawableCircle.cs
Normal file
42
osu.Game/Beatmaps/Objects/Osu/Drawable/DrawableCircle.cs
Normal file
@ -0,0 +1,42 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Osu.Drawable
|
||||
{
|
||||
class DrawableCircle : Sprite
|
||||
{
|
||||
private OsuBaseHit h;
|
||||
|
||||
public DrawableCircle(OsuBaseHit h)
|
||||
{
|
||||
this.h = h;
|
||||
|
||||
Origin = Anchor.Centre;
|
||||
Scale = new Vector2(0.1f);
|
||||
Alpha = 0;
|
||||
Position = h.Position;
|
||||
}
|
||||
|
||||
public override void Load(BaseGame game)
|
||||
{
|
||||
base.Load(game);
|
||||
|
||||
Texture = game.Textures.Get(@"Menu/logo");
|
||||
|
||||
Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = 0, EndValue = 1 });
|
||||
Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
|
||||
Expire(true);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,12 +1,59 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using OpenTK;
|
||||
using osu.Game.Beatmaps.Samples;
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Osu
|
||||
{
|
||||
public abstract class OsuBaseHit : HitObject
|
||||
{
|
||||
public Vector2 Position;
|
||||
public Vector2 Position { get; set; }
|
||||
public bool NewCombo { get; set; }
|
||||
|
||||
[Flags]
|
||||
private enum HitObjectType
|
||||
{
|
||||
Circle = 1,
|
||||
Slider = 2,
|
||||
NewCombo = 4,
|
||||
CircleNewCombo = 5,
|
||||
SliderNewCombo = 6,
|
||||
Spinner = 8,
|
||||
ColourHax = 122,
|
||||
Hold = 128,
|
||||
ManiaLong = 128,
|
||||
}
|
||||
|
||||
public static OsuBaseHit Parse(string val)
|
||||
{
|
||||
string[] split = val.Split(',');
|
||||
var type = (HitObjectType)int.Parse(split[3]);
|
||||
bool combo = type.HasFlag(HitObjectType.NewCombo);
|
||||
type &= (HitObjectType)0xF;
|
||||
type &= ~HitObjectType.NewCombo;
|
||||
OsuBaseHit result;
|
||||
switch (type)
|
||||
{
|
||||
case HitObjectType.Circle:
|
||||
result = new Circle();
|
||||
break;
|
||||
case HitObjectType.Slider:
|
||||
result = new Slider();
|
||||
break;
|
||||
case HitObjectType.Spinner:
|
||||
result = new Spinner();
|
||||
break;
|
||||
default:
|
||||
throw new InvalidOperationException($@"Unknown hit object type {type}");
|
||||
}
|
||||
result.Position = new Vector2(int.Parse(split[0]), int.Parse(split[1]));
|
||||
result.StartTime = double.Parse(split[2]);
|
||||
result.Sample = new HitSampleInfo { Type = (SampleType)int.Parse(split[4]) };
|
||||
result.NewCombo = combo;
|
||||
// TODO: "addition" field
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
21
osu.Game/Beatmaps/Objects/Osu/OsuConverter.cs
Normal file
21
osu.Game/Beatmaps/Objects/Osu/OsuConverter.cs
Normal file
@ -0,0 +1,21 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Osu
|
||||
{
|
||||
class OsuConverter : HitObjectConverter<OsuBaseHit>
|
||||
{
|
||||
public override List<OsuBaseHit> Convert(List<HitObject> input)
|
||||
{
|
||||
List<OsuBaseHit> output = new List<OsuBaseHit>();
|
||||
|
||||
foreach (HitObject h in input)
|
||||
output.Add(h as OsuBaseHit);
|
||||
|
||||
return output;
|
||||
}
|
||||
}
|
||||
}
|
@ -3,7 +3,7 @@
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Osu
|
||||
{
|
||||
public class Spinner
|
||||
public class Spinner : OsuBaseHit
|
||||
{
|
||||
}
|
||||
}
|
||||
|
37
osu.Game/Beatmaps/Objects/Taiko/Drawable/DrawableTaikoHit.cs
Normal file
37
osu.Game/Beatmaps/Objects/Taiko/Drawable/DrawableTaikoHit.cs
Normal file
@ -0,0 +1,37 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Taiko.Drawable
|
||||
{
|
||||
class DrawableTaikoHit : Sprite
|
||||
{
|
||||
private TaikoBaseHit h;
|
||||
|
||||
public DrawableTaikoHit(TaikoBaseHit h)
|
||||
{
|
||||
this.h = h;
|
||||
|
||||
Origin = Anchor.Centre;
|
||||
Scale = new Vector2(0.2f);
|
||||
RelativePositionAxes = Axes.Both;
|
||||
Position = new Vector2(1.1f, 0.5f);
|
||||
}
|
||||
|
||||
public override void Load(BaseGame game)
|
||||
{
|
||||
base.Load(game);
|
||||
|
||||
Texture = game.Textures.Get(@"Menu/logo");
|
||||
|
||||
Transforms.Add(new TransformPositionX(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = 1.1f, EndValue = 0.1f });
|
||||
Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
|
||||
Expire(true);
|
||||
}
|
||||
}
|
||||
}
|
@ -3,7 +3,7 @@
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Taiko
|
||||
{
|
||||
class TaikoBaseHit : HitObject
|
||||
public class TaikoBaseHit : HitObject
|
||||
{
|
||||
public float Scale = 1;
|
||||
|
||||
|
38
osu.Game/Beatmaps/Objects/Taiko/TaikoConverter.cs
Normal file
38
osu.Game/Beatmaps/Objects/Taiko/TaikoConverter.cs
Normal file
@ -0,0 +1,38 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps.Objects.Osu;
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Taiko
|
||||
{
|
||||
class TaikoConverter : HitObjectConverter<TaikoBaseHit>
|
||||
{
|
||||
public override List<TaikoBaseHit> Convert(List<HitObject> input)
|
||||
{
|
||||
List<TaikoBaseHit> output = new List<TaikoBaseHit>();
|
||||
|
||||
foreach (HitObject i in input)
|
||||
{
|
||||
TaikoBaseHit h = i as TaikoBaseHit;
|
||||
|
||||
if (h == null)
|
||||
{
|
||||
OsuBaseHit o = i as OsuBaseHit;
|
||||
|
||||
if (o == null) throw new Exception(@"Can't convert!");
|
||||
|
||||
h = new TaikoBaseHit
|
||||
{
|
||||
StartTime = o.StartTime,
|
||||
};
|
||||
}
|
||||
|
||||
output.Add(h);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
}
|
||||
}
|
@ -5,6 +5,6 @@ namespace osu.Game.Beatmaps.Samples
|
||||
{
|
||||
public class HitSampleInfo : SampleInfo
|
||||
{
|
||||
SampleType Type;
|
||||
public SampleType Type { get; set; }
|
||||
}
|
||||
}
|
||||
|
50
osu.Game/Database/BeatmapDatabase.cs
Normal file
50
osu.Game/Database/BeatmapDatabase.cs
Normal file
@ -0,0 +1,50 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
using SQLite;
|
||||
|
||||
namespace osu.Game.Database
|
||||
{
|
||||
public class BeatmapDatabase
|
||||
{
|
||||
private static SQLiteConnection connection { get; set; }
|
||||
|
||||
public BeatmapDatabase(BasicStorage storage)
|
||||
{
|
||||
if (connection == null)
|
||||
{
|
||||
connection = storage.GetDatabase(@"beatmaps");
|
||||
connection.CreateTable<BeatmapMetadata>();
|
||||
connection.CreateTable<BaseDifficulty>();
|
||||
connection.CreateTable<BeatmapSet>();
|
||||
connection.CreateTable<Beatmap>();
|
||||
}
|
||||
}
|
||||
public void AddBeatmap(ArchiveReader input)
|
||||
{
|
||||
var metadata = input.ReadMetadata();
|
||||
if (connection.Table<BeatmapSet>().Count(b => b.BeatmapSetID == metadata.BeatmapSetID) != 0)
|
||||
return;
|
||||
string[] mapNames = input.ReadBeatmaps();
|
||||
var beatmapSet = new BeatmapSet { BeatmapSetID = metadata.BeatmapSetID };
|
||||
var maps = new List<Beatmap>();
|
||||
foreach (var name in mapNames)
|
||||
{
|
||||
using (var stream = new StreamReader(input.ReadFile(name)))
|
||||
{
|
||||
var decoder = BeatmapDecoder.GetDecoder(stream);
|
||||
var beatmap = decoder.Decode(stream);
|
||||
maps.Add(beatmap);
|
||||
beatmap.BaseDifficultyID = connection.Insert(beatmap.BaseDifficulty);
|
||||
}
|
||||
}
|
||||
beatmapSet.BeatmapMetadataID = connection.Insert(metadata);
|
||||
connection.Insert(beatmapSet);
|
||||
connection.InsertAll(maps);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,82 +1,20 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.Beatmaps.Objects.Osu;
|
||||
using osu.Game.Beatmaps.Objects.Catch;
|
||||
using OpenTK;
|
||||
using osu.Framework;
|
||||
using osu.Game.Beatmaps.Objects.Catch.Drawable;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Catch
|
||||
{
|
||||
public class CatchHitRenderer : HitRenderer
|
||||
public class CatchHitRenderer : HitRenderer<CatchBaseHit>
|
||||
{
|
||||
List<CatchBaseHit> objects;
|
||||
private CatchPlayfield playfield;
|
||||
protected override Playfield CreatePlayfield() => new CatchPlayfield();
|
||||
|
||||
public override List<HitObject> Objects
|
||||
{
|
||||
set
|
||||
{
|
||||
//osu! mode requires all objects to be of CatchBaseHit type.
|
||||
objects = value.ConvertAll(convertForCatch);
|
||||
}
|
||||
}
|
||||
protected override List<CatchBaseHit> Convert(List<HitObject> objects) => new CatchConverter().Convert(objects);
|
||||
|
||||
private CatchBaseHit convertForCatch(HitObject input)
|
||||
{
|
||||
CatchBaseHit h = input as CatchBaseHit;
|
||||
|
||||
if (h == null)
|
||||
{
|
||||
OsuBaseHit o = input as OsuBaseHit;
|
||||
|
||||
if (o == null) throw new Exception(@"Can't convert!");
|
||||
|
||||
h = new Fruit()
|
||||
{
|
||||
StartTime = o.StartTime,
|
||||
Position = o.Position.X
|
||||
};
|
||||
}
|
||||
|
||||
return h;
|
||||
}
|
||||
|
||||
public override void Load(BaseGame game)
|
||||
{
|
||||
base.Load(game);
|
||||
|
||||
if (playfield == null)
|
||||
Add(playfield = new CatchPlayfield());
|
||||
else
|
||||
playfield.Clear();
|
||||
|
||||
if (objects == null) return;
|
||||
|
||||
foreach (CatchBaseHit h in objects)
|
||||
{
|
||||
//render stuff!
|
||||
Sprite s = new Sprite
|
||||
{
|
||||
Texture = game.Textures.Get(@"Menu/logo"),
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(0.1f),
|
||||
RelativePositionAxes = Axes.Y,
|
||||
Position = new Vector2(h.Position, -0.1f)
|
||||
};
|
||||
|
||||
s.Transforms.Add(new TransformPosition(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = new Vector2(h.Position, -0.1f), EndValue = new Vector2(h.Position, 0.9f) });
|
||||
s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
|
||||
s.Expire(true);
|
||||
|
||||
playfield.Add(s);
|
||||
}
|
||||
}
|
||||
protected override Drawable GetVisualRepresentation(CatchBaseHit h) => new DrawableFruit(h);
|
||||
}
|
||||
}
|
||||
|
@ -3,35 +3,53 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Batches;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Drawables;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework;
|
||||
|
||||
namespace osu.Game.GameModes.Play
|
||||
{
|
||||
public abstract class HitRenderer : Container
|
||||
public abstract class HitRenderer<T> : Container
|
||||
{
|
||||
public abstract List<HitObject> Objects { set; }
|
||||
private List<T> objects;
|
||||
|
||||
public HitRenderer()
|
||||
public List<HitObject> Objects
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
set
|
||||
{
|
||||
objects = Convert(value);
|
||||
if (IsLoaded)
|
||||
loadObjects();
|
||||
}
|
||||
}
|
||||
|
||||
private Playfield playfield;
|
||||
|
||||
protected abstract Playfield CreatePlayfield();
|
||||
|
||||
protected abstract List<T> Convert(List<HitObject> objects);
|
||||
|
||||
public override void Load(BaseGame game)
|
||||
{
|
||||
base.Load(game);
|
||||
|
||||
Add(new Box()
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.8f,
|
||||
Colour = new Color4(5, 5, 5, 255),
|
||||
});
|
||||
playfield = CreatePlayfield()
|
||||
};
|
||||
|
||||
loadObjects();
|
||||
}
|
||||
|
||||
private void loadObjects()
|
||||
{
|
||||
if (objects == null) return;
|
||||
foreach (T h in objects)
|
||||
playfield.Add(GetVisualRepresentation(h));
|
||||
}
|
||||
|
||||
protected abstract Drawable GetVisualRepresentation(T h);
|
||||
}
|
||||
}
|
||||
|
@ -1,88 +1,39 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.Beatmaps.Objects.Osu;
|
||||
using osu.Game.Beatmaps.Objects.Mania;
|
||||
using OpenTK;
|
||||
using osu.Framework;
|
||||
using osu.Game.Beatmaps.Objects.Mania.Drawable;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Mania
|
||||
{
|
||||
public class ManiaHitRenderer : HitRenderer
|
||||
public class ManiaHitRenderer : HitRenderer<ManiaBaseHit>
|
||||
{
|
||||
private readonly int columns;
|
||||
List<ManiaBaseHit> objects;
|
||||
private ManiaPlayfield playfield;
|
||||
|
||||
public ManiaHitRenderer(int columns = 5)
|
||||
{
|
||||
this.columns = columns;
|
||||
}
|
||||
|
||||
public override List<HitObject> Objects
|
||||
protected override List<ManiaBaseHit> Convert(List<HitObject> objects)
|
||||
{
|
||||
set
|
||||
{
|
||||
//osu! mode requires all objects to be of ManiaBaseHit type.
|
||||
objects = value.ConvertAll(convertForMania);
|
||||
}
|
||||
ManiaConverter converter = new ManiaConverter(columns);
|
||||
return converter.Convert(objects);
|
||||
}
|
||||
|
||||
private ManiaBaseHit convertForMania(HitObject input)
|
||||
protected override Playfield CreatePlayfield() => new ManiaPlayfield(columns);
|
||||
|
||||
protected override Drawable GetVisualRepresentation(ManiaBaseHit h)
|
||||
{
|
||||
ManiaBaseHit h = input as ManiaBaseHit;
|
||||
|
||||
if (h == null)
|
||||
return new DrawableNote(h)
|
||||
{
|
||||
OsuBaseHit o = input as OsuBaseHit;
|
||||
|
||||
if (o == null) throw new Exception(@"Can't convert!");
|
||||
|
||||
h = new Note()
|
||||
{
|
||||
StartTime = o.StartTime,
|
||||
Column = (int)Math.Round(o.Position.X / 512 * columns)
|
||||
};
|
||||
}
|
||||
|
||||
return h;
|
||||
}
|
||||
|
||||
public override void Load(BaseGame game)
|
||||
{
|
||||
base.Load(game);
|
||||
|
||||
if (playfield == null)
|
||||
Add(playfield = new ManiaPlayfield(columns));
|
||||
else
|
||||
playfield.Clear();
|
||||
|
||||
if (objects == null) return;
|
||||
|
||||
foreach (ManiaBaseHit h in objects)
|
||||
{
|
||||
//render stuff!
|
||||
Sprite s = new Sprite
|
||||
{
|
||||
Texture = game.Textures.Get(@"Menu/logo"),
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(0.1f),
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Position = new Vector2((float)(h.Column + 0.5) / columns, -0.1f)
|
||||
};
|
||||
|
||||
s.Transforms.Add(new TransformPositionY(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = -0.1f, EndValue = 0.9f });
|
||||
s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
|
||||
s.Expire(true);
|
||||
|
||||
playfield.Add(s);
|
||||
}
|
||||
Position = new Vector2((float)(h.Column + 0.5) / columns, -0.1f),
|
||||
RelativePositionAxes = Axes.Both
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,62 +2,19 @@
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.Beatmaps.Objects.Osu;
|
||||
using OpenTK;
|
||||
using System.Diagnostics;
|
||||
using osu.Framework;
|
||||
using osu.Game.Beatmaps.Objects.Osu.Drawable;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Osu
|
||||
{
|
||||
public class OsuHitRenderer : HitRenderer
|
||||
public class OsuHitRenderer : HitRenderer<OsuBaseHit>
|
||||
{
|
||||
List<OsuBaseHit> objects;
|
||||
private OsuPlayfield playfield;
|
||||
protected override Playfield CreatePlayfield() => new OsuPlayfield();
|
||||
|
||||
public override List<HitObject> Objects
|
||||
{
|
||||
set
|
||||
{
|
||||
Debug.Assert(objects == null);
|
||||
protected override List<OsuBaseHit> Convert(List<HitObject> objects) => new OsuConverter().Convert(objects);
|
||||
|
||||
//osu! mode requires all objects to be of OsuBaseHit type.
|
||||
objects = value.ConvertAll(o => (OsuBaseHit)o);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Load(BaseGame game)
|
||||
{
|
||||
base.Load(game);
|
||||
|
||||
if (playfield == null)
|
||||
Add(playfield = new OsuPlayfield());
|
||||
else
|
||||
playfield.Clear();
|
||||
|
||||
if (objects == null) return;
|
||||
|
||||
foreach (OsuBaseHit h in objects)
|
||||
{
|
||||
//render stuff!
|
||||
Sprite s = new Sprite
|
||||
{
|
||||
Texture = game.Textures.Get(@"Menu/logo"),
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(0.1f),
|
||||
Alpha = 0,
|
||||
Position = h.Position
|
||||
};
|
||||
|
||||
s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = 0, EndValue = 1 });
|
||||
s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
|
||||
s.Expire(true);
|
||||
|
||||
playfield.Add(s);
|
||||
}
|
||||
}
|
||||
protected override Drawable GetVisualRepresentation(OsuBaseHit h) => new DrawableCircle(h);
|
||||
}
|
||||
}
|
||||
|
@ -1,81 +1,20 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.Beatmaps.Objects.Osu;
|
||||
using osu.Game.Beatmaps.Objects.Taiko;
|
||||
using OpenTK;
|
||||
using osu.Framework;
|
||||
using osu.Game.Beatmaps.Objects.Taiko.Drawable;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Taiko
|
||||
{
|
||||
public class TaikoHitRenderer : HitRenderer
|
||||
public class TaikoHitRenderer : HitRenderer<TaikoBaseHit>
|
||||
{
|
||||
List<TaikoBaseHit> objects;
|
||||
private TaikoPlayfield playfield;
|
||||
protected override List<TaikoBaseHit> Convert(List<HitObject> objects) => new TaikoConverter().Convert(objects);
|
||||
|
||||
public override List<HitObject> Objects
|
||||
{
|
||||
set
|
||||
{
|
||||
//osu! mode requires all objects to be of TaikoBaseHit type.
|
||||
objects = value.ConvertAll(convertForTaiko);
|
||||
}
|
||||
}
|
||||
protected override Playfield CreatePlayfield() => new TaikoPlayfield();
|
||||
|
||||
private TaikoBaseHit convertForTaiko(HitObject input)
|
||||
{
|
||||
TaikoBaseHit h = input as TaikoBaseHit;
|
||||
|
||||
if (h == null)
|
||||
{
|
||||
OsuBaseHit o = input as OsuBaseHit;
|
||||
|
||||
if (o == null) throw new Exception(@"Can't convert!");
|
||||
|
||||
h = new TaikoBaseHit()
|
||||
{
|
||||
StartTime = o.StartTime
|
||||
};
|
||||
}
|
||||
|
||||
return h;
|
||||
}
|
||||
|
||||
public override void Load(BaseGame game)
|
||||
{
|
||||
base.Load(game);
|
||||
|
||||
if (playfield == null)
|
||||
Add(playfield = new TaikoPlayfield());
|
||||
else
|
||||
playfield.Clear();
|
||||
|
||||
if (objects == null) return;
|
||||
|
||||
foreach (TaikoBaseHit h in objects)
|
||||
{
|
||||
//render stuff!
|
||||
Sprite s = new Sprite
|
||||
{
|
||||
Texture = game.Textures.Get(@"Menu/logo"),
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(0.2f),
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Position = new Vector2(1.1f, 0.5f)
|
||||
};
|
||||
|
||||
s.Transforms.Add(new TransformPositionX(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = 1.1f, EndValue = 0.1f });
|
||||
s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
|
||||
s.Expire(true);
|
||||
|
||||
playfield.Add(s);
|
||||
}
|
||||
}
|
||||
protected override Drawable GetVisualRepresentation(TaikoBaseHit h) => new DrawableTaikoHit(h);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,102 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Timing;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
/// <summary>
|
||||
/// Used as an accuracy counter. Represented visually as a percentage, internally as a fraction.
|
||||
/// </summary>
|
||||
public class AccuracyCounter : NumericRollingCounter<float>
|
||||
{
|
||||
protected override Type transformType => typeof(TransformAccuracy);
|
||||
|
||||
private long numerator = 0;
|
||||
public long Numerator
|
||||
{
|
||||
get
|
||||
{
|
||||
return numerator;
|
||||
}
|
||||
set
|
||||
{
|
||||
numerator = value;
|
||||
updateCount();
|
||||
}
|
||||
}
|
||||
|
||||
private ulong denominator = 0;
|
||||
public ulong Denominator
|
||||
{
|
||||
get
|
||||
{
|
||||
return denominator;
|
||||
}
|
||||
set
|
||||
{
|
||||
denominator = value;
|
||||
updateCount();
|
||||
}
|
||||
}
|
||||
|
||||
public void SetCount(long num, ulong den)
|
||||
{
|
||||
numerator = num;
|
||||
denominator = den;
|
||||
updateCount();
|
||||
}
|
||||
|
||||
private void updateCount()
|
||||
{
|
||||
Count = Denominator == 0 ? 100.0f : (Numerator * 100.0f) / Denominator;
|
||||
}
|
||||
|
||||
public override void ResetCount()
|
||||
{
|
||||
numerator = 0;
|
||||
denominator = 0;
|
||||
updateCount();
|
||||
StopRolling();
|
||||
}
|
||||
|
||||
protected override string formatCount(float count)
|
||||
{
|
||||
return count.ToString("0.00") + "%";
|
||||
}
|
||||
|
||||
protected class TransformAccuracy : Transform<float>
|
||||
{
|
||||
public override float CurrentValue
|
||||
{
|
||||
get
|
||||
{
|
||||
double time = Time;
|
||||
if (time < StartTime) return StartValue;
|
||||
if (time >= EndTime) return EndValue;
|
||||
|
||||
return Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Apply(Drawable d)
|
||||
{
|
||||
base.Apply(d);
|
||||
(d as AccuracyCounter).VisibleCount = CurrentValue;
|
||||
}
|
||||
|
||||
public TransformAccuracy(IClock clock)
|
||||
: base(clock)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,91 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
/// <summary>
|
||||
/// Allows tint and vertical scaling animation. Used in osu!taiko and osu!mania.
|
||||
/// </summary>
|
||||
public class AlternativeComboCounter : ULongCounter // btw, I'm terribly bad with names... OUENDAN!
|
||||
{
|
||||
public Color4 OriginalColour;
|
||||
public Color4 TintColour = Color4.OrangeRed;
|
||||
public int TintDuration = 250;
|
||||
public float ScaleFactor = 2;
|
||||
public EasingTypes TintEasing = EasingTypes.None;
|
||||
public bool CanAnimateWhenBackwards = false;
|
||||
|
||||
public AlternativeComboCounter() : base()
|
||||
{
|
||||
IsRollingContinuous = false;
|
||||
}
|
||||
|
||||
public override void Load(BaseGame game)
|
||||
{
|
||||
base.Load(game);
|
||||
|
||||
countSpriteText.Hide();
|
||||
OriginalColour = Colour;
|
||||
}
|
||||
|
||||
public override void ResetCount()
|
||||
{
|
||||
SetCountWithoutRolling(0);
|
||||
}
|
||||
|
||||
protected override void transformCount(ulong currentValue, ulong newValue)
|
||||
{
|
||||
// Animate rollover only when going backwards
|
||||
if (newValue > currentValue)
|
||||
{
|
||||
updateTransforms(typeof(TransformULongCounter));
|
||||
removeTransforms(typeof(TransformULongCounter));
|
||||
VisibleCount = newValue;
|
||||
}
|
||||
else
|
||||
transformCount(new TransformULongCounter(Clock), currentValue, newValue);
|
||||
}
|
||||
|
||||
protected override ulong getProportionalDuration(ulong currentValue, ulong newValue)
|
||||
{
|
||||
ulong difference = currentValue > newValue ? currentValue - newValue : currentValue - newValue;
|
||||
return difference * RollingDuration;
|
||||
}
|
||||
|
||||
protected virtual void transformAnimate()
|
||||
{
|
||||
countSpriteText.FadeColour(TintColour, 0);
|
||||
countSpriteText.ScaleTo(new Vector2(1, ScaleFactor));
|
||||
countSpriteText.FadeColour(OriginalColour, TintDuration, TintEasing);
|
||||
countSpriteText.ScaleTo(new Vector2(1, 1), TintDuration, TintEasing);
|
||||
}
|
||||
|
||||
protected override void transformVisibleCount(ulong currentValue, ulong newValue)
|
||||
{
|
||||
if (countSpriteText != null)
|
||||
{
|
||||
countSpriteText.Text = newValue.ToString("#,0");
|
||||
if (newValue == 0)
|
||||
{
|
||||
countSpriteText.FadeOut(TintDuration);
|
||||
return;
|
||||
}
|
||||
countSpriteText.Show();
|
||||
if (newValue > currentValue || CanAnimateWhenBackwards)
|
||||
{
|
||||
transformAnimate();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,60 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
/// <summary>
|
||||
/// Similar to Standard, but without the 'x' and has tinted pop-ups. Used in osu!catch.
|
||||
/// </summary>
|
||||
public class CatchComboCounter : StandardComboCounter
|
||||
{
|
||||
public CatchComboCounter() : base()
|
||||
{
|
||||
CanPopOutWhenBackwards = true;
|
||||
}
|
||||
|
||||
protected override string formatCount(ulong count)
|
||||
{
|
||||
return count.ToString("#,0");
|
||||
}
|
||||
|
||||
protected override void transformCount(ulong currentValue, ulong newValue)
|
||||
{
|
||||
// Animate rollover only when going backwards
|
||||
if (newValue > currentValue)
|
||||
{
|
||||
updateTransforms(typeof(TransformULongCounter));
|
||||
removeTransforms(typeof(TransformULongCounter));
|
||||
VisibleCount = newValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Backwards pop-up animation has no tint colour
|
||||
popOutSpriteText.Colour = countSpriteText.Colour;
|
||||
transformCount(new TransformULongCounter(Clock), currentValue, newValue);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Increaces counter and tints pop-out before animation.
|
||||
/// </summary>
|
||||
/// <param name="colour">Last grabbed fruit colour.</param>
|
||||
public void CatchFruit(Color4 colour)
|
||||
{
|
||||
popOutSpriteText.Colour = colour;
|
||||
Count++;
|
||||
}
|
||||
|
||||
public override void ResetCount()
|
||||
{
|
||||
base.ResetCount();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,65 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
/// <summary>
|
||||
/// Skeleton for a numeric counter with a simple roll-up animation.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type of the actual counter.</typeparam>
|
||||
public abstract class NumericRollingCounter<T> : RollingCounter<T>
|
||||
{
|
||||
protected SpriteText countSpriteText;
|
||||
|
||||
protected float textSize = 20.0f;
|
||||
public float TextSize
|
||||
{
|
||||
get { return textSize; }
|
||||
set
|
||||
{
|
||||
textSize = value;
|
||||
updateTextSize();
|
||||
}
|
||||
}
|
||||
|
||||
public override void Load(BaseGame game)
|
||||
{
|
||||
base.Load(game);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
countSpriteText = new SpriteText
|
||||
{
|
||||
Text = formatCount(Count),
|
||||
TextSize = this.TextSize,
|
||||
Anchor = this.Anchor,
|
||||
Origin = this.Origin,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void transformVisibleCount(T currentValue, T newValue)
|
||||
{
|
||||
if (countSpriteText != null)
|
||||
{
|
||||
countSpriteText.Text = formatCount(newValue);
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void updateTextSize()
|
||||
{
|
||||
if (countSpriteText != null)
|
||||
countSpriteText.TextSize = TextSize;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,241 +0,0 @@
|
||||
using osu.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
/// <summary>
|
||||
/// Skeleton for a counter which value rolls-up in a lapse of time.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This class only abstracts the basics to roll-up a value in a lapse of time by using Transforms.
|
||||
/// In order to show a value, you must implement a way to display it, i.e., as a numeric counter or a bar.
|
||||
/// </remarks>
|
||||
/// <typeparam name="T">Type of the actual counter.</typeparam>
|
||||
public abstract class RollingCounter<T> : Container
|
||||
{
|
||||
/// <summary>
|
||||
/// Type of the Transform to use.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Must be a subclass of Transform<T>
|
||||
/// </remarks>
|
||||
protected virtual Type transformType => typeof(Transform<T>);
|
||||
|
||||
protected ulong RollingTotalDuration = 0;
|
||||
|
||||
/// <summary>
|
||||
/// If true, each time the Count is updated, it will roll over from the current visible value.
|
||||
/// Else, it will roll up from the current count value.
|
||||
/// </summary>
|
||||
public bool IsRollingContinuous = true;
|
||||
|
||||
/// <summary>
|
||||
/// If true, the roll-up duration will be proportional to the counter.
|
||||
/// </summary>
|
||||
public bool IsRollingProportional = false;
|
||||
|
||||
/// <summary>
|
||||
/// If IsRollingProportional = false, duration in milliseconds for the counter roll-up animation for each
|
||||
/// element; else duration in milliseconds for the counter roll-up animation in total.
|
||||
/// </summary>
|
||||
public ulong RollingDuration = 0;
|
||||
|
||||
/// <summary>
|
||||
/// Easing for the counter rollover animation.
|
||||
/// </summary>
|
||||
public EasingTypes RollingEasing = EasingTypes.None;
|
||||
|
||||
protected T prevVisibleCount;
|
||||
protected T visibleCount;
|
||||
|
||||
/// <summary>
|
||||
/// Value shown at the current moment.
|
||||
/// </summary>
|
||||
public virtual T VisibleCount
|
||||
{
|
||||
get
|
||||
{
|
||||
return visibleCount;
|
||||
}
|
||||
protected set
|
||||
{
|
||||
prevVisibleCount = visibleCount;
|
||||
if (visibleCount.Equals(value))
|
||||
return;
|
||||
visibleCount = value;
|
||||
transformVisibleCount(prevVisibleCount, value);
|
||||
}
|
||||
}
|
||||
|
||||
protected T prevCount;
|
||||
protected T count;
|
||||
|
||||
/// <summary>
|
||||
/// Actual value of counter.
|
||||
/// </summary>
|
||||
public virtual T Count
|
||||
{
|
||||
get
|
||||
{
|
||||
return count;
|
||||
}
|
||||
set
|
||||
{
|
||||
prevCount = count;
|
||||
count = value;
|
||||
if (Clock != null)
|
||||
{
|
||||
RollingTotalDuration =
|
||||
IsRollingProportional
|
||||
? getProportionalDuration(VisibleCount, value)
|
||||
: RollingDuration;
|
||||
transformCount(IsRollingContinuous ? VisibleCount : prevCount, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected RollingCounter()
|
||||
{
|
||||
Debug.Assert(
|
||||
transformType.IsSubclassOf(typeof(Transform<T>)) || transformType == typeof(Transform<T>),
|
||||
@"transformType should be a subclass of Transform<T>."
|
||||
);
|
||||
}
|
||||
|
||||
public override void Load(BaseGame game)
|
||||
{
|
||||
base.Load(game);
|
||||
removeTransforms(transformType);
|
||||
if (Count == null)
|
||||
ResetCount();
|
||||
VisibleCount = Count;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets count value, bypassing rollover animation.
|
||||
/// </summary>
|
||||
/// <param name="count">New count value.</param>
|
||||
public virtual void SetCountWithoutRolling(T count)
|
||||
{
|
||||
Count = count;
|
||||
StopRolling();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Stops rollover animation, forcing the visible count to be the actual count.
|
||||
/// </summary>
|
||||
public virtual void StopRolling()
|
||||
{
|
||||
removeTransforms(transformType);
|
||||
VisibleCount = Count;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets count to default value.
|
||||
/// </summary>
|
||||
public abstract void ResetCount();
|
||||
|
||||
/// <summary>
|
||||
/// Calculates the duration of the roll-up animation by using the difference between the current visible value
|
||||
/// and the new final value.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// To be used in conjunction with IsRollingProportional = true.
|
||||
/// Unless a derived class needs to have a proportional rolling, it is not necessary to override this function.
|
||||
/// </remarks>
|
||||
/// <param name="currentValue">Current visible value.</param>
|
||||
/// <param name="newValue">New final value.</param>
|
||||
/// <returns>Calculated rollover duration in milliseconds.</returns>
|
||||
protected virtual ulong getProportionalDuration(T currentValue, T newValue)
|
||||
{
|
||||
return RollingDuration;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Used to format counts.
|
||||
/// </summary>
|
||||
/// <param name="count">Count to format.</param>
|
||||
/// <returns>Count formatted as a string.</returns>
|
||||
protected virtual string formatCount(T count)
|
||||
{
|
||||
return count.ToString();
|
||||
}
|
||||
|
||||
protected void updateTransforms(Type type)
|
||||
{
|
||||
foreach (ITransform t in Transforms.AliveItems)
|
||||
if (t.GetType() == type)
|
||||
t.Apply(this);
|
||||
}
|
||||
|
||||
protected void removeTransforms(Type type)
|
||||
{
|
||||
Transforms.RemoveAll(t => t.GetType() == type);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when the count is updated to add a transformer that changes the value of the visible count (i.e.
|
||||
/// implement the rollover animation).
|
||||
/// </summary>
|
||||
/// <param name="currentValue">Count value before modification.</param>
|
||||
/// <param name="newValue">Expected count value after modification-</param>
|
||||
/// <remarks>
|
||||
/// Unless you need to set a custom animation according to the current or new value of the count, the
|
||||
/// recommended approach is to call transformCount(CustomTransformer(Clock), currentValue, newValue), where
|
||||
/// CustomTransformer is of type transformerType.
|
||||
/// By using this approach, there is no need to check if the Clock is not null; this validation is done before
|
||||
/// adding the transformer.
|
||||
/// </remarks>
|
||||
/// <seealso cref="transformType"/>
|
||||
protected virtual void transformCount(T currentValue, T newValue)
|
||||
{
|
||||
object[] parameters = { Clock };
|
||||
transformCount((Transform<T>)Activator.CreateInstance(transformType, parameters), currentValue, newValue);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Intended to be used by transformCount().
|
||||
/// </summary>
|
||||
/// <see cref="transformCount"/>
|
||||
protected void transformCount(Transform<T> transform, T currentValue, T newValue)
|
||||
{
|
||||
Type type = transform.GetType();
|
||||
|
||||
updateTransforms(type);
|
||||
removeTransforms(type);
|
||||
|
||||
if (Clock == null)
|
||||
return;
|
||||
|
||||
if (RollingDuration == 0)
|
||||
{
|
||||
VisibleCount = Count;
|
||||
return;
|
||||
}
|
||||
|
||||
transform.StartTime = Time;
|
||||
transform.EndTime = Time + RollingTotalDuration;
|
||||
transform.StartValue = currentValue;
|
||||
transform.EndValue = newValue;
|
||||
transform.Easing = RollingEasing;
|
||||
|
||||
Transforms.Add(transform);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This procedure is called each time the visible count value is updated.
|
||||
/// Override to create custom animations.
|
||||
/// </summary>
|
||||
/// <param name="currentValue">Visible count value before modification.</param>
|
||||
/// <param name="newValue">Expected visible count value after modification-</param>
|
||||
protected abstract void transformVisibleCount(T currentValue, T newValue);
|
||||
}
|
||||
}
|
@ -1,32 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class ScoreCounter : ULongCounter
|
||||
{
|
||||
/// <summary>
|
||||
/// How many leading zeroes the counter will have.
|
||||
/// </summary>
|
||||
public uint LeadingZeroes = 0;
|
||||
|
||||
public override void Load(BaseGame game)
|
||||
{
|
||||
base.Load(game);
|
||||
|
||||
countSpriteText.FixedWidth = true;
|
||||
}
|
||||
|
||||
protected override string formatCount(ulong count)
|
||||
{
|
||||
return count.ToString("D" + LeadingZeroes);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,110 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
/// <summary>
|
||||
/// Uses the 'x' symbol and has a pop-out effect while rolling over. Used in osu! standard.
|
||||
/// </summary>
|
||||
public class StandardComboCounter : ULongCounter
|
||||
{
|
||||
public SpriteText popOutSpriteText;
|
||||
|
||||
public ulong PopOutDuration = 0;
|
||||
public float PopOutBigScale = 2.0f;
|
||||
public float PopOutSmallScale = 1.2f;
|
||||
public EasingTypes PopOutEasing = EasingTypes.None;
|
||||
public bool CanPopOutWhenBackwards = false;
|
||||
public float PopOutInitialAlpha = 0.75f;
|
||||
|
||||
public StandardComboCounter() : base()
|
||||
{
|
||||
IsRollingContinuous = false;
|
||||
}
|
||||
|
||||
public override void Load(BaseGame game)
|
||||
{
|
||||
base.Load(game);
|
||||
|
||||
countSpriteText.Alpha = 0;
|
||||
Add(popOutSpriteText = new SpriteText
|
||||
{
|
||||
Text = formatCount(Count),
|
||||
Origin = this.Origin,
|
||||
Anchor = this.Anchor,
|
||||
TextSize = this.TextSize,
|
||||
Alpha = 0,
|
||||
});
|
||||
}
|
||||
|
||||
protected override void updateTextSize()
|
||||
{
|
||||
base.updateTextSize();
|
||||
if (popOutSpriteText != null)
|
||||
popOutSpriteText.TextSize = this.TextSize;
|
||||
}
|
||||
|
||||
|
||||
protected override void transformCount(ulong currentValue, ulong newValue)
|
||||
{
|
||||
// Animate rollover only when going backwards
|
||||
if (newValue > currentValue)
|
||||
{
|
||||
updateTransforms(typeof(TransformULongCounter));
|
||||
removeTransforms(typeof(TransformULongCounter));
|
||||
VisibleCount = newValue;
|
||||
}
|
||||
else
|
||||
transformCount(new TransformULongCounter(Clock), currentValue, newValue);
|
||||
}
|
||||
|
||||
protected override ulong getProportionalDuration(ulong currentValue, ulong newValue)
|
||||
{
|
||||
ulong difference = currentValue > newValue ? currentValue - newValue : currentValue - newValue;
|
||||
return difference * RollingDuration;
|
||||
}
|
||||
|
||||
protected override string formatCount(ulong count)
|
||||
{
|
||||
return count.ToString("#,0") + "x";
|
||||
}
|
||||
|
||||
protected virtual void transformPopOut()
|
||||
{
|
||||
countSpriteText.ScaleTo(PopOutSmallScale);
|
||||
countSpriteText.ScaleTo(1, PopOutDuration, PopOutEasing);
|
||||
|
||||
popOutSpriteText.ScaleTo(PopOutBigScale);
|
||||
popOutSpriteText.FadeTo(PopOutInitialAlpha);
|
||||
popOutSpriteText.ScaleTo(1, PopOutDuration, PopOutEasing);
|
||||
popOutSpriteText.FadeOut(PopOutDuration, PopOutEasing);
|
||||
}
|
||||
|
||||
protected override void transformVisibleCount(ulong currentValue, ulong newValue)
|
||||
{
|
||||
if (countSpriteText != null && popOutSpriteText != null)
|
||||
{
|
||||
countSpriteText.Text = popOutSpriteText.Text = formatCount(newValue);
|
||||
if (newValue == 0)
|
||||
{
|
||||
countSpriteText.FadeOut(PopOutDuration);
|
||||
}
|
||||
else
|
||||
{
|
||||
countSpriteText.Show();
|
||||
if (newValue > currentValue || CanPopOutWhenBackwards)
|
||||
transformPopOut();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,205 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Timing;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
/// <summary>
|
||||
/// Shows a float count as stars. Used as star difficulty display.
|
||||
/// </summary>
|
||||
public class StarCounter : RollingCounter<float>
|
||||
{
|
||||
protected override Type transformType => typeof(TransformStarCounter);
|
||||
|
||||
protected Container starContainer;
|
||||
protected List<TextAwesome> stars = new List<TextAwesome>();
|
||||
|
||||
public ulong StarAnimationDuration = 500;
|
||||
public EasingTypes StarAnimationEasing = EasingTypes.OutElasticHalf;
|
||||
public ulong FadeDuration = 100;
|
||||
public float MinStarSize = 0.3f;
|
||||
public float MinStarAlpha = 0.5f;
|
||||
public int MaxStars = 10;
|
||||
public int StarSize = 20;
|
||||
public int StarSpacing = 4;
|
||||
|
||||
public StarCounter() : base()
|
||||
{
|
||||
IsRollingProportional = true;
|
||||
RollingDuration = 150;
|
||||
}
|
||||
|
||||
protected override ulong getProportionalDuration(float currentValue, float newValue)
|
||||
{
|
||||
return (ulong)(Math.Abs(currentValue - newValue) * RollingDuration);
|
||||
}
|
||||
|
||||
public override void ResetCount()
|
||||
{
|
||||
Count = 0;
|
||||
StopRolling();
|
||||
}
|
||||
|
||||
public override void Load(BaseGame game)
|
||||
{
|
||||
base.Load(game);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
starContainer = new Container
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Width = MaxStars * StarSize + Math.Max(MaxStars - 1, 0) * StarSpacing,
|
||||
Height = StarSize,
|
||||
}
|
||||
};
|
||||
|
||||
for (int i = 0; i < MaxStars; i++)
|
||||
{
|
||||
TextAwesome star = new TextAwesome
|
||||
{
|
||||
Icon = FontAwesome.star,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = StarSize,
|
||||
Scale = new Vector2(MinStarSize),
|
||||
Alpha = (i == 0) ? 1.0f : MinStarAlpha,
|
||||
Position = new Vector2((StarSize + StarSpacing) * i + (StarSize + StarSpacing) / 2, 0),
|
||||
};
|
||||
|
||||
//todo: user Container<T> once we have it.
|
||||
stars.Add(star);
|
||||
starContainer.Add(star);
|
||||
}
|
||||
|
||||
ResetCount();
|
||||
}
|
||||
|
||||
protected override void transformCount(float currentValue, float newValue)
|
||||
{
|
||||
transformStar((int)Math.Floor(currentValue), currentValue, currentValue < newValue);
|
||||
transformCount(new TransformStarCounter(Clock), currentValue, newValue);
|
||||
}
|
||||
|
||||
protected void updateTransformStar(int i)
|
||||
{
|
||||
foreach (ITransform t in stars[i].Transforms.AliveItems)
|
||||
if (t.GetType() == typeof(TransformAlpha) || t.GetType() == typeof(TransformScaleVector))
|
||||
t.Apply(stars[i]);
|
||||
|
||||
stars[i].Transforms.RemoveAll(t =>
|
||||
t.GetType() == typeof(TransformScaleVector) || t.GetType() == typeof(TransformAlpha)
|
||||
);
|
||||
}
|
||||
|
||||
protected void transformStarScale(int i, TransformScaleVector transform, bool isIncrement, double startTime)
|
||||
{
|
||||
transform.StartTime = startTime;
|
||||
transform.EndTime = transform.StartTime + StarAnimationDuration;
|
||||
transform.StartValue = stars[i].Scale;
|
||||
transform.EndValue = new Vector2(
|
||||
Interpolation.ValueAt(
|
||||
Math.Min(Math.Max(i, Count), i + 1),
|
||||
MinStarSize,
|
||||
1.0f,
|
||||
i,
|
||||
i + 1
|
||||
)
|
||||
);
|
||||
transform.Easing = StarAnimationEasing;
|
||||
|
||||
stars[i].Transforms.Add(transform);
|
||||
}
|
||||
|
||||
protected void transformStarAlpha(int i, TransformAlpha transform, bool isIncrement, double startTime)
|
||||
{
|
||||
transform.StartTime = startTime;
|
||||
//if (!isIncrement)
|
||||
//transform.StartTime += StarAnimationDuration - FadeDuration;
|
||||
transform.EndTime = transform.StartTime + FadeDuration;
|
||||
transform.StartValue = stars[i].Alpha;
|
||||
transform.EndValue = i < Count ? 1.0f : MinStarAlpha;
|
||||
|
||||
stars[i].Transforms.Add(transform);
|
||||
}
|
||||
|
||||
|
||||
protected void transformStar(int i, float value, bool isIncrement)
|
||||
{
|
||||
if (i >= MaxStars)
|
||||
return;
|
||||
|
||||
if (Clock == null)
|
||||
return;
|
||||
|
||||
// Calculate time where animation should had started
|
||||
double startTime = Time;
|
||||
// If incrementing, animation should had started when VisibleCount crossed start of star (i)
|
||||
if (isIncrement)
|
||||
startTime -= i == (int)Math.Floor(prevCount) ?
|
||||
getProportionalDuration(prevCount, value) : getProportionalDuration(i, value);
|
||||
// If decrementing, animation should had started when VisibleCount crossed end of star (i + 1)
|
||||
else
|
||||
startTime -= i == (int)Math.Floor(prevCount) ?
|
||||
getProportionalDuration(prevCount, value) : getProportionalDuration(i + 1, value);
|
||||
|
||||
updateTransformStar(i);
|
||||
|
||||
transformStarScale(i, new TransformScaleVector(Clock), isIncrement, startTime);
|
||||
transformStarAlpha(i, new TransformAlpha(Clock), isIncrement, startTime);
|
||||
}
|
||||
|
||||
protected override void transformVisibleCount(float currentValue, float newValue)
|
||||
{
|
||||
// Detect increment that passes over an integer value
|
||||
if (Math.Ceiling(currentValue) <= Math.Floor(newValue))
|
||||
for (int i = (int)Math.Ceiling(currentValue); i <= Math.Floor(newValue); i++)
|
||||
transformStar(i, newValue, true);
|
||||
|
||||
// Detect decrement that passes over an integer value
|
||||
if (Math.Floor(currentValue) >= Math.Ceiling(newValue))
|
||||
for (int i = (int)Math.Floor(newValue); i < Math.Floor(currentValue); i++)
|
||||
transformStar(i, newValue, false);
|
||||
}
|
||||
|
||||
protected class TransformStarCounter : Transform<float>
|
||||
{
|
||||
public override float CurrentValue
|
||||
{
|
||||
get
|
||||
{
|
||||
double time = Time;
|
||||
if (time < StartTime) return StartValue;
|
||||
if (time >= EndTime) return EndValue;
|
||||
|
||||
return Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Apply(Drawable d)
|
||||
{
|
||||
base.Apply(d);
|
||||
(d as StarCounter).VisibleCount = CurrentValue;
|
||||
}
|
||||
|
||||
public TransformStarCounter(IClock clock)
|
||||
: base(clock)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,59 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Timing;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
/// <summary>
|
||||
/// A simple rolling counter that accepts unsigned long values.
|
||||
/// </summary>
|
||||
public class ULongCounter : NumericRollingCounter<ulong>
|
||||
{
|
||||
protected override Type transformType => typeof(TransformULongCounter);
|
||||
|
||||
public override void ResetCount()
|
||||
{
|
||||
SetCountWithoutRolling(0);
|
||||
}
|
||||
|
||||
protected override string formatCount(ulong count)
|
||||
{
|
||||
return count.ToString("#,0");
|
||||
}
|
||||
|
||||
protected class TransformULongCounter : Transform<ulong>
|
||||
{
|
||||
public override ulong CurrentValue
|
||||
{
|
||||
get
|
||||
{
|
||||
double time = Time;
|
||||
if (time < StartTime) return StartValue;
|
||||
if (time >= EndTime) return EndValue;
|
||||
|
||||
return (ulong)Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Apply(Drawable d)
|
||||
{
|
||||
base.Apply(d);
|
||||
(d as ULongCounter).VisibleCount = CurrentValue;
|
||||
}
|
||||
|
||||
public TransformULongCounter(IClock clock)
|
||||
: base(clock)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -219,7 +219,10 @@ namespace osu.Game.Online.API
|
||||
{
|
||||
//NotificationManager.ShowMessage($@"We just went {newState}!", newState == APIState.Online ? Color4.YellowGreen : Color4.OrangeRed, 5000);
|
||||
log.Add($@"We just went {newState}!");
|
||||
OnStateChange?.Invoke(oldState, newState);
|
||||
Scheduler.Add(delegate
|
||||
{
|
||||
OnStateChange?.Invoke(oldState, newState);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -56,7 +56,7 @@ namespace osu.Game.Online.Chat.Display
|
||||
}
|
||||
}
|
||||
},
|
||||
new Container
|
||||
new AutoSizeContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Padding = new MarginPadding { Left = padding + 10 },
|
||||
|
@ -20,17 +20,31 @@ using osu.Framework;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Input;
|
||||
using OpenTK.Input;
|
||||
using System.IO;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
|
||||
namespace osu.Game
|
||||
{
|
||||
public class OsuGame : OsuGameBase
|
||||
{
|
||||
private class ImportBeatmap
|
||||
{
|
||||
public string Path;
|
||||
}
|
||||
|
||||
public Toolbar Toolbar;
|
||||
public ChatConsole Chat;
|
||||
public MainMenu MainMenu => intro?.ChildGameMode as MainMenu;
|
||||
private Intro intro;
|
||||
private string[] args;
|
||||
private IpcChannel<ImportBeatmap> BeatmapIPC;
|
||||
|
||||
public Bindable<PlayMode> PlayMode;
|
||||
|
||||
public OsuGame(string[] args)
|
||||
{
|
||||
this.args = args;
|
||||
}
|
||||
|
||||
public override void SetHost(BasicGameHost host)
|
||||
{
|
||||
@ -41,6 +55,35 @@ namespace osu.Game
|
||||
|
||||
public override void Load(BaseGame game)
|
||||
{
|
||||
BeatmapIPC = new IpcChannel<ImportBeatmap>(Host);
|
||||
|
||||
if (!Host.IsPrimaryInstance)
|
||||
{
|
||||
if (args.Length == 1 && File.Exists(args[0]))
|
||||
{
|
||||
BeatmapIPC.SendMessage(new ImportBeatmap { Path = args[0] }).Wait();
|
||||
Console.WriteLine(@"Sent file to running instance");
|
||||
}
|
||||
else
|
||||
Console.WriteLine(@"osu! does not support multiple running instances.");
|
||||
Environment.Exit(0);
|
||||
}
|
||||
|
||||
BeatmapIPC.MessageReceived += message =>
|
||||
{
|
||||
try
|
||||
{
|
||||
var reader = ArchiveReader.GetReader(Host.Storage, message.Path);
|
||||
Beatmaps.AddBeatmap(reader);
|
||||
// TODO: Switch to beatmap list and select the new song
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
// TODO: Show the user some info?
|
||||
Console.WriteLine($@"Failed to import beatmap: {ex}");
|
||||
}
|
||||
};
|
||||
|
||||
base.Load(game);
|
||||
|
||||
//attach our bindables to the audio subsystem.
|
||||
|
@ -5,7 +5,9 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Graphics.Processing;
|
||||
using osu.Game.Online.API;
|
||||
@ -16,6 +18,7 @@ namespace osu.Game
|
||||
public class OsuGameBase : BaseGame
|
||||
{
|
||||
internal OsuConfigManager Config = new OsuConfigManager();
|
||||
internal BeatmapDatabase Beatmaps { get; private set; }
|
||||
|
||||
protected override string MainResourceFile => @"osu.Game.Resources.dll";
|
||||
|
||||
@ -32,6 +35,9 @@ namespace osu.Game
|
||||
{
|
||||
base.Load(game);
|
||||
|
||||
OszArchiveReader.Register();
|
||||
Beatmaps = new BeatmapDatabase(Host.Storage);
|
||||
|
||||
//this completely overrides the framework default. will need to change once we make a proper FontStore.
|
||||
Fonts = new TextureStore() { ScaleAdjust = 0.01f };
|
||||
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Regular"));
|
||||
|
@ -34,32 +34,56 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK, Version=1.2.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\ppy.OpenTK.1.1.2225.3\lib\net20\OpenTK.dll</HintPath>
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.1.1.2225.3\lib\net20\OpenTK.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="SQLitePCLRaw.core">
|
||||
<HintPath>$(SolutionDir)\packages\SQLitePCLRaw.core.1.0.1\lib\net45\SQLitePCLRaw.core.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLitePCLRaw.provider.e_sqlite3">
|
||||
<HintPath>$(SolutionDir)\packages\SQLitePCLRaw.provider.e_sqlite3.net45.1.0.1\lib\net45\SQLitePCLRaw.provider.e_sqlite3.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLitePCLRaw.batteries_green">
|
||||
<HintPath>$(SolutionDir)\packages\SQLitePCLRaw.bundle_green.1.0.1\lib\net45\SQLitePCLRaw.batteries_green.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLite-net">
|
||||
<HintPath>$(SolutionDir)\packages\sqlite-net-pcl.1.2.0\lib\portable-net45+wp8+wpa81+win8+MonoAndroid10+MonoTouch10+Xamarin.iOS10\SQLite-net.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DotNetZip">
|
||||
<HintPath>$(SolutionDir)\packages\DotNetZip.1.10.1\lib\net20\DotNetZip.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Beatmaps\Beatmap.cs" />
|
||||
<Compile Include="Beatmaps\BeatmapSet.cs" />
|
||||
<Compile Include="Beatmaps\Metadata.cs" />
|
||||
<Compile Include="Beatmaps\BeatmapMetadata.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Catch\CatchConverter.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Catch\Drawable\DrawableFruit.cs" />
|
||||
<Compile Include="Beatmaps\Objects\HitObject.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Catch\CatchBaseHit.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Catch\Droplet.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Catch\Fruit.cs" />
|
||||
<Compile Include="Beatmaps\Objects\HitObjectConverter.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Mania\Drawable\DrawableNote.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Mania\HoldNote.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Mania\ManiaBaseHit.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Mania\ManiaConverter.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Mania\Note.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Osu\Circle.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Osu\Drawable\DrawableCircle.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Osu\OsuBaseHit.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Osu\OsuConverter.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Osu\Slider.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Osu\Spinner.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Taiko\Drawable\DrawableTaikoHit.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Taiko\TaikoBaseHit.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Taiko\TaikoConverter.cs" />
|
||||
<Compile Include="Beatmaps\Samples\HitSampleInfo.cs" />
|
||||
<Compile Include="Beatmaps\Samples\SampleBank.cs" />
|
||||
<Compile Include="Beatmaps\Samples\SampleInfo.cs" />
|
||||
@ -112,19 +136,10 @@
|
||||
<Compile Include="Graphics\Cursor\OsuCursorContainer.cs" />
|
||||
<Compile Include="Graphics\Processing\RatioAdjust.cs" />
|
||||
<Compile Include="Graphics\TextAwesome.cs" />
|
||||
<Compile Include="Graphics\UserInterface\AlternativeComboCounter.cs" />
|
||||
<Compile Include="Graphics\UserInterface\RollingCounter.cs" />
|
||||
<Compile Include="Graphics\UserInterface\KeyCounter.cs" />
|
||||
<Compile Include="Graphics\UserInterface\KeyCounterKeyboard.cs" />
|
||||
<Compile Include="Graphics\UserInterface\KeyCounterCollection.cs" />
|
||||
<Compile Include="Graphics\UserInterface\KeyCounterMouse.cs" />
|
||||
<Compile Include="Graphics\UserInterface\AccuracyCounter.cs" />
|
||||
<Compile Include="Graphics\UserInterface\NumericRollingCounter.cs" />
|
||||
<Compile Include="Graphics\UserInterface\ScoreCounter.cs" />
|
||||
<Compile Include="Graphics\UserInterface\CatchComboCounter.cs" />
|
||||
<Compile Include="Graphics\UserInterface\StandardComboCounter.cs" />
|
||||
<Compile Include="Graphics\UserInterface\StarCounter.cs" />
|
||||
<Compile Include="Graphics\UserInterface\ULongCounter.cs" />
|
||||
<Compile Include="Online\API\APIAccess.cs" />
|
||||
<Compile Include="Online\API\APIRequest.cs" />
|
||||
<Compile Include="Online\API\OAuth.cs" />
|
||||
@ -148,14 +163,21 @@
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Users\User.cs" />
|
||||
<Compile Include="VolumeControl.cs" />
|
||||
<Compile Include="Database\BeatmapDatabase.cs" />
|
||||
<Compile Include="Beatmaps\IO\ArchiveReader.cs" />
|
||||
<Compile Include="Beatmaps\Formats\BeatmapDecoder.cs" />
|
||||
<Compile Include="Beatmaps\Formats\OsuLegacyDecoder.cs" />
|
||||
<Compile Include="Beatmaps\IO\OszArchiveReader.cs" />
|
||||
<Compile Include="Beatmaps\BaseDifficulty.cs" />
|
||||
<Compile Include="Beatmaps\Events\EventType.cs" />
|
||||
<Compile Include="VolumeMeter.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
<Project>{c76bf5b3-985e-4d39-95fe-97c9c879b83a}</Project>
|
||||
<Name>osu.Framework</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj">
|
||||
<ProjectReference Include="$(SolutionDir)\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj">
|
||||
<Project>{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}</Project>
|
||||
<Name>osu.Game.Resources</Name>
|
||||
</ProjectReference>
|
||||
@ -167,6 +189,7 @@
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<ItemGroup />
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
@ -175,4 +198,7 @@
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.0.1\build\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets" Condition="Exists('..\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.0.1\build\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets')" />
|
||||
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.0.1\build\SQLitePCLRaw.lib.e_sqlite3.osx.targets" Condition="Exists('..\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.0.1\build\SQLitePCLRaw.lib.e_sqlite3.osx.targets')" />
|
||||
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.0.1\build\SQLitePCLRaw.lib.e_sqlite3.linux.targets" Condition="Exists('..\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.0.1\build\SQLitePCLRaw.lib.e_sqlite3.linux.targets')" />
|
||||
</Project>
|
@ -1,9 +1,17 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net45" />
|
||||
<package id="ppy.OpenTK" version="1.1.2225.3" targetFramework="net45" />
|
||||
</packages>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<packages>
|
||||
<package id="DotNetZip" version="1.10.1" targetFramework="net45" />
|
||||
<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net45" />
|
||||
<package id="ppy.OpenTK" version="1.1.2225.3" targetFramework="net45" />
|
||||
<package id="sqlite-net-pcl" version="1.2.0" targetFramework="net45" />
|
||||
<package id="SQLitePCLRaw.bundle_green" version="1.0.1" targetFramework="net45" />
|
||||
<package id="SQLitePCLRaw.core" version="1.0.1" targetFramework="net45" />
|
||||
<package id="SQLitePCLRaw.lib.e_sqlite3.linux" version="1.0.1" targetFramework="net45" />
|
||||
<package id="SQLitePCLRaw.lib.e_sqlite3.osx" version="1.0.1" targetFramework="net45" />
|
||||
<package id="SQLitePCLRaw.lib.e_sqlite3.v110_xp" version="1.0.1" targetFramework="net45" />
|
||||
<package id="SQLitePCLRaw.provider.e_sqlite3.net45" version="1.0.1" targetFramework="net45" />
|
||||
</packages>
|
||||
|
14
osu.sln
14
osu.sln
@ -19,43 +19,42 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Framework.Desktop", "os
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Desktop.VisualTests", "osu.Desktop.VisualTests\osu.Desktop.VisualTests.csproj", "{69051C69-12AE-4E7D-A3E6-460D2E282312}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Tests", "osu.Game.Tests\osu.Game.Tests.csproj", "{54377672-20B1-40AF-8087-5CF73BF3953A}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Deploy|Any CPU = Deploy|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Deploy|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{C76BF5B3-985E-4D39-95FE-97C9C879B83A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C76BF5B3-985E-4D39-95FE-97C9C879B83A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C76BF5B3-985E-4D39-95FE-97C9C879B83A}.Deploy|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C76BF5B3-985E-4D39-95FE-97C9C879B83A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C76BF5B3-985E-4D39-95FE-97C9C879B83A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}.Deploy|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}.Deploy|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{65DC628F-A640-4111-AB35-3A5652BC1E17}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{65DC628F-A640-4111-AB35-3A5652BC1E17}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{65DC628F-A640-4111-AB35-3A5652BC1E17}.Deploy|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{65DC628F-A640-4111-AB35-3A5652BC1E17}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{65DC628F-A640-4111-AB35-3A5652BC1E17}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{69051C69-12AE-4E7D-A3E6-460D2E282312}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{69051C69-12AE-4E7D-A3E6-460D2E282312}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{69051C69-12AE-4E7D-A3E6-460D2E282312}.Deploy|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{69051C69-12AE-4E7D-A3E6-460D2E282312}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{69051C69-12AE-4E7D-A3E6-460D2E282312}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{54377672-20B1-40AF-8087-5CF73BF3953A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{54377672-20B1-40AF-8087-5CF73BF3953A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{54377672-20B1-40AF-8087-5CF73BF3953A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{54377672-20B1-40AF-8087-5CF73BF3953A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
@ -67,6 +66,7 @@ Global
|
||||
{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58} = {0D37A2AD-80A4-464F-A1DE-1560B70F1CE3}
|
||||
{65DC628F-A640-4111-AB35-3A5652BC1E17} = {7A75DFA2-DE65-4458-98AF-26AF96FFD6DC}
|
||||
{69051C69-12AE-4E7D-A3E6-460D2E282312} = {0D37A2AD-80A4-464F-A1DE-1560B70F1CE3}
|
||||
{54377672-20B1-40AF-8087-5CF73BF3953A} = {0D37A2AD-80A4-464F-A1DE-1560B70F1CE3}
|
||||
EndGlobalSection
|
||||
GlobalSection(MonoDevelopProperties) = preSolution
|
||||
Policies = $0
|
||||
|
Loading…
Reference in New Issue
Block a user