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Move where clause to next line
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@ -16,8 +16,8 @@ using osu.Framework.Input;
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namespace osu.Game.Overlays.Options
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{
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public class SliderOption<T> : FlowContainer where T : struct,
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IComparable, IFormattable, IConvertible, IComparable<T>, IEquatable<T>
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public class SliderOption<T> : FlowContainer
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where T : struct, IComparable, IFormattable, IConvertible, IComparable<T>, IEquatable<T>
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{
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private SliderBar<T> slider;
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private SpriteText text;
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@ -54,8 +54,8 @@ namespace osu.Game.Overlays.Options
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};
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}
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private class OsuSliderBar<U> : SliderBar<U> where U : struct,
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IComparable, IFormattable, IConvertible, IComparable<U>, IEquatable<U>
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private class OsuSliderBar<U> : SliderBar<U>
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where U : struct, IComparable, IFormattable, IConvertible, IComparable<U>, IEquatable<U>
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{
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private AudioSample sample;
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private double lastSample;
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@ -152,4 +152,4 @@ namespace osu.Game.Overlays.Options
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}
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}
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}
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}
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}
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