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mirror of https://github.com/ppy/osu.git synced 2024-11-11 19:27:26 +08:00
osu-lazer/osu.Game
2016-11-22 21:38:46 +09:00
..
Beatmaps Change the structure of BeatmapSetHeader to allow for bufferedcontainer invalidation. 2016-11-22 21:38:46 +09:00
Configuration Move play modes to Modes namespace. 2016-11-14 18:03:20 +09:00
Database Tidy up some linq. 2016-11-22 17:21:42 +09:00
Graphics Update input handler logic to match framework changes. 2016-11-21 21:36:11 +09:00
Input Add in-game chat display, along with a global hotkey handling method. 2016-10-08 19:23:21 +09:00
IPC Make importing work properly. 2016-10-24 11:39:53 -04:00
Modes Standardise some naming and make hitcircles feel better. 2016-11-19 19:07:57 +09:00
Online Merge branch 'master' 2016-11-16 10:51:39 +08:00
Overlays Make MusicController more async. 2016-11-22 20:47:28 +09:00
Properties License -> Licence. 2016-08-26 17:27:49 +09:00
Screens Avoid synchronous queries in BackgroundModeBeatmap. 2016-11-22 21:22:12 +09:00
Users Add basic class structure for Beatmap/HitObject/SampleInfo/User. 2016-09-06 21:41:16 +09:00
osu.Game.csproj Initial implementation of a beatmap carousell and various minor improvements to song select. 2016-11-20 20:34:16 +01:00
OsuGame.cs ShowToolbar -> ShowOverlays; include MusicController. 2016-11-15 20:55:57 +09:00
OsuGameBase.cs Add simple implementation of HitExplosions. 2016-11-16 19:24:48 +09:00
packages.config Framework & OpenTK updates. 2016-10-26 23:13:44 +09:00