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mirror of https://github.com/ppy/osu.git synced 2024-09-22 04:07:25 +08:00
osu-lazer/osu.Game
2016-10-12 21:33:55 -05:00
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Beatmaps Use the old naming style for now. 2016-09-26 15:07:29 +09:00
Configuration Add basic VolumeControl and saving of volume to config. 2016-10-08 15:54:00 +09:00
GameModes Merge branch 'master' into limit-game-access 2016-10-12 20:44:33 +09:00
Graphics Improvements in transformCount handling 2016-10-12 21:33:55 -05:00
Input Add in-game chat display, along with a global hotkey handling method. 2016-10-08 19:23:21 +09:00
Online Merge branch 'master' into limit-game-access 2016-10-12 20:44:33 +09:00
Overlays Merge branch 'master' into limit-game-access 2016-10-12 20:44:33 +09:00
Properties License -> Licence. 2016-08-26 17:27:49 +09:00
Users Add basic class structure for Beatmap/HitObject/SampleInfo/User. 2016-09-06 21:41:16 +09:00
osu.Game.csproj Merge remote-tracking branch 'refs/remotes/upstream/master' 2016-10-12 15:20:23 +09:00
OsuGame.cs Merge branch 'master' into limit-game-access 2016-10-12 20:44:33 +09:00
OsuGameBase.cs Update framework and simplify some references. 2016-10-12 19:52:49 +09:00
packages.config Update nuget packages and framework reference once more. 2016-09-06 20:41:18 +09:00
VolumeControl.cs Remove all non-load Game access. 2016-10-12 15:47:08 +09:00