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Fix PreferUnicode changing when nothing to play.

This commit is contained in:
Huo Yaoyuan 2017-01-04 01:00:08 +08:00
parent 5514546293
commit 794e4663d8

View File

@ -235,7 +235,9 @@ namespace osu.Game.Overlays
void preferUnicode_changed(object sender, EventArgs e)
{
updateDisplay(current, TransformDirection.None);
if (current != null)
updateDisplay(current, TransformDirection.None);
//else: we can show something in correspond laguage
}
private void workingChanged(object sender = null, EventArgs e = null)