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Fix PreferUnicode changing when nothing to play.
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@ -235,7 +235,9 @@ namespace osu.Game.Overlays
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void preferUnicode_changed(object sender, EventArgs e)
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{
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updateDisplay(current, TransformDirection.None);
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if (current != null)
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updateDisplay(current, TransformDirection.None);
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//else: we can show something in correspond laguage
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}
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private void workingChanged(object sender = null, EventArgs e = null)
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