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mirror of https://github.com/ppy/osu.git synced 2024-11-11 11:20:04 +08:00

Add OptionsDropdown<T> and wire up one example

This commit is contained in:
Drew DeVault 2016-12-01 16:36:04 -05:00
parent ff7ec88e66
commit 9daf524120
5 changed files with 91 additions and 3 deletions

View File

@ -110,7 +110,7 @@ namespace osu.Game.Configuration
Set(OsuConfig.NotifyFriends, true);
Set(OsuConfig.NotifySubmittedThread, true);
Set(OsuConfig.PopupDuringGameplay, true);
//Set(OsuConfig.ProgressBarType, ProgressBarTypes.Pie);
Set(OsuConfig.ProgressBarType, ProgressBarType.Pie);
//Set(OsuConfig.RankType, RankingType.Top);
Set(OsuConfig.RefreshRate, 60);
Set(OsuConfig.OverrideRefreshRate, Get<int>(OsuConfig.RefreshRate) != 60);

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@ -0,0 +1,12 @@
using System;
namespace osu.Game.Configuration
{
public enum ProgressBarType
{
Off,
Pie,
TopRight,
BottomRight,
Bottom
}
}

View File

@ -25,7 +25,11 @@ namespace osu.Game.Overlays.Options.Gameplay
LabelText = "Background dim",
Bindable = (BindableInt)config.GetBindable<int>(OsuConfig.DimLevel)
},
new SpriteText { Text = "Progress display: TODO dropdown" },
new OptionsDropdown<ProgressBarType>
{
Label = "Progress display",
Bindable = config.GetBindable<ProgressBarType>(OsuConfig.ProgressBarType)
},
new SpriteText { Text = "Score meter type: TODO dropdown" },
new SliderOption<double>
{

View File

@ -0,0 +1,70 @@
using System;
using System.Linq;
using OpenTK.Graphics;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Overlays.Options
{
public class OptionsDropdown<T> : FlowContainer
{
private DropDownMenu<T> dropdown;
private SpriteText text;
public string Label
{
get { return text.Text; }
set
{
text.Text = value;
text.Alpha = string.IsNullOrEmpty(value) ? 0 : 1;
}
}
public Bindable<T> Bindable
{
get { return bindable; }
set
{
if (bindable != null)
bindable.ValueChanged -= Bindable_ValueChanged;
bindable = value;
bindable.ValueChanged += Bindable_ValueChanged;
Bindable_ValueChanged(null, null);
}
}
private Bindable<T> bindable;
void Bindable_ValueChanged(object sender, EventArgs e)
{
dropdown.SelectedValue = bindable.Value;
}
public OptionsDropdown()
{
if (!typeof(T).IsEnum)
throw new InvalidOperationException("OptionsDropdown only supports enums as the generic type argument");
Direction = FlowDirection.VerticalOnly;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
var items = Enum.GetNames(typeof(T)).Zip(
(T[])Enum.GetValues(typeof(T)), (a, b) => new Tuple<string, T>(a, b));
Children = new Drawable[]
{
text = new SpriteText { Alpha = 0 },
dropdown = new DropDownMenu<T>
{
Margin = new MarginPadding { Top = 5 },
Height = 10,
RelativeSizeAxes = Axes.X,
Items = items.Select(item => new DropDownMenuItem<T>(item.Item1, item.Item2))
}
};
}
}
}

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@ -223,6 +223,8 @@
<Compile Include="Overlays\Options\SidebarButton.cs" />
<Compile Include="Overlays\Options\TextBoxOption.cs" />
<Compile Include="Overlays\Options\SliderOption.cs" />
<Compile Include="Configuration\ProgressBarType.cs" />
<Compile Include="Overlays\Options\OptionsDropdown.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">
@ -251,4 +253,4 @@
<Target Name="AfterBuild">
</Target>
-->
</Project>
</Project>