1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 15:47:26 +08:00

s/OptionsSlider/SliderOption/g

This commit is contained in:
Drew DeVault 2016-12-01 17:31:21 -05:00
parent b97902d006
commit ff7ec88e66
9 changed files with 23 additions and 23 deletions

View File

@ -19,9 +19,9 @@ namespace osu.Game.Overlays.Options.Audio
{
Children = new Drawable[]
{
new OptionsSlider<int>
new SliderOption<int>
{
Label = "Universal Offset",
LabelText = "Universal Offset",
Bindable = (BindableInt)config.GetBindable<int>(OsuConfig.Offset)
},
new OsuButton

View File

@ -20,9 +20,9 @@ namespace osu.Game.Overlays.Options.Audio
{
Children = new Drawable[]
{
new OptionsSlider<double> { Label = "Master", Bindable = audio.Volume },
new OptionsSlider<double> { Label = "Effect", Bindable = audio.VolumeSample },
new OptionsSlider<double> { Label = "Music", Bindable = audio.VolumeTrack },
new SliderOption<double> { LabelText = "Master", Bindable = audio.Volume },
new SliderOption<double> { LabelText = "Effect", Bindable = audio.VolumeSample },
new SliderOption<double> { LabelText = "Music", Bindable = audio.VolumeTrack },
new CheckBoxOption
{
LabelText = "Ignore beatmap hitsounds",

View File

@ -20,16 +20,16 @@ namespace osu.Game.Overlays.Options.Gameplay
{
Children = new Drawable[]
{
new OptionsSlider<int>
new SliderOption<int>
{
Label = "Background dim",
LabelText = "Background dim",
Bindable = (BindableInt)config.GetBindable<int>(OsuConfig.DimLevel)
},
new SpriteText { Text = "Progress display: TODO dropdown" },
new SpriteText { Text = "Score meter type: TODO dropdown" },
new OptionsSlider<double>
new SliderOption<double>
{
Label = "Score meter size",
LabelText = "Score meter size",
Bindable = (BindableDouble)config.GetBindable<double>(OsuConfig.ScoreMeterScale)
},
new CheckBoxOption

View File

@ -25,9 +25,9 @@ namespace osu.Game.Overlays.Options.Gameplay
starMaximum = (BindableInt)config.GetBindable<int>(OsuConfig.DisplayStarsMaximum);
Children = new Drawable[]
{
new OptionsSlider<int> { Label = "Display beatmaps from", Bindable = starMinimum },
new SliderOption<int> { LabelText = "Display beatmaps from", Bindable = starMinimum },
counterMin = new StarCounter { Count = starMinimum.Value },
new OptionsSlider<int> { Label = "up to", Bindable = starMaximum },
new SliderOption<int> { LabelText = "up to", Bindable = starMaximum },
counterMax = new StarCounter { Count = starMaximum.Value },
};
starMinimum.ValueChanged += starValueChanged;

View File

@ -31,14 +31,14 @@ namespace osu.Game.Overlays.Options.Graphics
LabelText = "Letterboxing",
Bindable = config.GetBindable<bool>(OsuConfig.Letterboxing),
},
new OptionsSlider<int>
new SliderOption<int>
{
Label = "Horizontal position",
LabelText = "Horizontal position",
Bindable = (BindableInt)config.GetBindable<int>(OsuConfig.LetterboxPositionX)
},
new OptionsSlider<int>
new SliderOption<int>
{
Label = "Vertical position",
LabelText = "Vertical position",
Bindable = (BindableInt)config.GetBindable<int>(OsuConfig.LetterboxPositionY)
},
};

View File

@ -27,9 +27,9 @@ namespace osu.Game.Overlays.Options.Input
Children = new Drawable[]
{
new SpriteText { Text = "Sensitivity: TODO slider" },
new OptionsSlider<double>
new SliderOption<double>
{
Label = "Sensitivity",
LabelText = "Sensitivity",
Bindable = (BindableDouble)config.GetBindable<double>(OsuConfig.MouseSpeed),
},
rawInput = new CheckBoxOption

View File

@ -63,9 +63,9 @@ namespace osu.Game.Overlays.Options
Bindable = config.GetBindable<bool>(OsuConfig.UseSkinCursor)
},
new SpriteText { Text = "Cursor size: TODO slider" },
new OptionsSlider<double>
new SliderOption<double>
{
Label = "Cursor size",
LabelText = "Cursor size",
Bindable = (BindableDouble)config.GetBindable<double>(OsuConfig.CursorSize)
},
new CheckBoxOption

View File

@ -9,13 +9,13 @@ using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Overlays.Options
{
public class OptionsSlider<T> : FlowContainer where T : struct,
public class SliderOption<T> : FlowContainer where T : struct,
IComparable, IFormattable, IConvertible, IComparable<T>, IEquatable<T>
{
private SliderBar<T> slider;
private SpriteText text;
public string Label
public string LabelText
{
get { return text.Text; }
set
@ -31,7 +31,7 @@ namespace osu.Game.Overlays.Options
set { slider.Bindable = value; }
}
public OptionsSlider()
public SliderOption()
{
Direction = FlowDirection.VerticalOnly;
RelativeSizeAxes = Axes.X;

View File

@ -222,7 +222,7 @@
<Compile Include="Overlays\Options\CheckBoxOption.cs" />
<Compile Include="Overlays\Options\SidebarButton.cs" />
<Compile Include="Overlays\Options\TextBoxOption.cs" />
<Compile Include="Overlays\Options\OptionsSlider.cs" />
<Compile Include="Overlays\Options\SliderOption.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">