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Update judgement after children have been updated.

This commit is contained in:
Thomas Müller 2016-12-03 14:40:15 +01:00
parent b81bf7085f
commit 773d64cd5e
3 changed files with 5 additions and 5 deletions

@ -1 +1 @@
Subproject commit 3d9bf098319583fc4fbbab5117702d000ad4fb9b
Subproject commit f4693d8812e305a41037a3b90495d5db2ac32a16

View File

@ -87,9 +87,9 @@ namespace osu.Game.Modes.Objects.Drawables
//todo: consider making abstract.
}
protected override void Update()
protected override void UpdateAfterChildren()
{
base.Update();
base.UpdateAfterChildren();
UpdateJudgement(false);
}

View File

@ -106,9 +106,9 @@ namespace osu.Game.Overlays.Toolbar
private Cached activeMode = new Cached();
protected override void UpdateLayout()
protected override void UpdateAfterChildren()
{
base.UpdateLayout();
base.UpdateAfterChildren();
if (!activeMode.EnsureValid())
activeMode.Refresh(() => modeButtonLine.MoveToX(activeButton.DrawPosition.X, 200, EasingTypes.OutQuint));