1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-15 09:22:54 +08:00

Cleared out PauseProgressGraph

This commit is contained in:
DrabWeb 2017-01-30 07:19:14 -04:00
parent ad33ae9431
commit dcb02eff65

View File

@ -1,25 +1,10 @@
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Configuration;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Overlays.Pause
{
public class PauseProgressGraph : FlowContainer
public class PauseProgressGraph : Container
{
private WorkingBeatmap current;
[BackgroundDependencyLoader]
private void load(OsuGameBase osuGame)
{
current = osuGame.Beatmap.Value;
}
public PauseProgressGraph()
{
// TODO: Implement the pause progress graph