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ToolbarButtons should still handle MouseDown events.

This commit is contained in:
Dean Herbert 2016-11-15 20:35:17 +09:00
parent 566e09083f
commit a2d505af78

@ -127,6 +127,8 @@ namespace osu.Game.Overlays
Size = new Vector2(WIDTH + (DrawableText.IsVisible ? DrawableText.DrawSize.X : 0), 1);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
protected override bool OnClick(InputState state)
{
Action?.Invoke();