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mirror of https://github.com/ppy/osu.git synced 2024-11-11 10:18:22 +08:00

Update framework again.

This commit is contained in:
Dean Herbert 2016-09-21 17:37:33 +09:00
parent b2e7f290f2
commit 997c6f45f6
3 changed files with 8 additions and 6 deletions

@ -1 +1 @@
Subproject commit 0ca3fe2b5d20f9aa71ef8a65cd9a676d5d3035e3
Subproject commit 6357711a41aaaeecfb8a60c09c5d5cc3c01d1778

View File

@ -298,14 +298,16 @@ namespace osu.Game.GameModes.Menu
{
Children = new Drawable[]
{
logo = new Sprite(Game.Textures.Get(@"menu-osu"))
logo = new Sprite()
{
Anchor = Anchor.Centre,
Texture = Game.Textures.Get(@"menu-osu"),
Anchor = Anchor.Centre,
Origin = Anchor.Centre
},
ripple = new Sprite(Game.Textures.Get(@"menu-osu"))
ripple = new Sprite()
{
Anchor = Anchor.Centre,
Texture = Game.Textures.Get(@"menu-osu"),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Alpha = 0.4f
},

View File

@ -65,7 +65,7 @@ namespace osu.Game.Online.API
Token = req.ResponseObject;
return true;
}
catch (Exception e)
catch
{
//todo: potentially only kill the refresh token on certain exception types.
Token = null;