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Don't do a recursive fill by default, we don't need it.

This commit is contained in:
Dean Herbert 2016-11-22 22:07:28 +09:00
parent 4cf2dd90d6
commit d71550d22a

View File

@ -144,7 +144,7 @@ namespace osu.Game.Database
var beatmapSetInfo = Query<BeatmapSetInfo>().FirstOrDefault(s => s.BeatmapSetID == beatmapInfo.BeatmapSetID);
//we need metadata
GetChildren(beatmapSetInfo);
GetChildren(beatmapSetInfo, false);
if (beatmapSetInfo == null)
throw new InvalidOperationException($@"Beatmap set {beatmapInfo.BeatmapSetID} is not in the local database.");